

Love_Beam
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Everything posted by Love_Beam
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Top Gun - Top Cat - BFM PvP - Round 2
Love_Beam replied to 104th_Maverick's topic in Tournaments & Events
Name: Raid Squadron (if any): VFA-41 Country: USA -
Event: 1v1 Squadron Name: VFA-41 Contact person Discord ID: David G#4668 Aircraft Selection. F/A-18C Pilots: USA - Raid
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RAID Lonewolf USA Ping: 80-100 1. F-18 or 2. F-16 BLUE Side
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I think interest would be higher if the radar gun sight was available for the viper
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I have found that turning the FR on makes the FPS drop, turn it back off and it goes back to normal. It seems to be a problem with how the contacts are being rendered on the MFD
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Might help if you posted your specs too :thumbup:
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Turning on Datalink makes FPS go way down When I turn the data-link on, as soon as the data-link objects render on the MFD the FPS tanks hard. In the video you can see the FPS in the top right hand corner. It goes from a solid 50-60FPS to 10 fps when turned on, and when I turn it off it goes back to 50-60FPS Does it on all maps, single player or multiplayer Specs: GTX 1070Ti Ryzen 3600x 12gb ram Running DCS on SSD
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Name: Raid Squadron (if any): VFA-41 Country: USA
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Shit shit shit Shiiiitttttt!! video proof
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F14 Skinners thread (Paintkit in 1st post)
Love_Beam replied to David A Sell's topic in DCS: F-14A & B
You are the best!! thank you !! -
F14 Skinners thread (Paintkit in 1st post)
Love_Beam replied to David A Sell's topic in DCS: F-14A & B
yes this!! how do I make the LOD file ? -
F14 Skinners thread (Paintkit in 1st post)
Love_Beam replied to David A Sell's topic in DCS: F-14A & B
Guys can you help me with export settings from GIMP? I can export the dds and I hit generate mipmaps and I still see the texture pop out when I zoom out of the aircraft in the f2 view. -
Jester is calling " you locked a buddy!!" Falsely
Love_Beam replied to Love_Beam's topic in Bugs and Problems
He is not supposed to mess it up, or is this for real a feature? -
Joint Warrior Round 6 - Tactical PvP Battle
Love_Beam replied to 104th_Maverick's topic in Tournaments & Events
CSG-8 Bluefor 1. Binder A-10C Blue 2. Grizzly A-10C Blue 3. David F-14 Blue 4. Crouch F-14 Blue 5. Kurp F-16 if its out otherwise F-14 RIO Either 6. Daniel F-16 if its out otherwise F-18C -
I have had several times the past few days when I tell him to lock enemy ahead and he does then says " that's a buddy!!". I have tested it with labels on and it's not a buddy. It also happens when I PAL lock an enemy, he incorrectly tells me it's a friendly. I'm scared to shoot anything now ????
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Do your wings break easier swept or unswept
Love_Beam replied to Love_Beam's topic in DCS: F-14A & B
So my amateur theory is.. when the wings are swung back the lifting forces are twisting the joint as apposed to when they are forward they are applying force vertically across the air-frame http://www.anft.net/f-14/f14-detail-wsm.htm -
Or does it matter at all? It seems to me that swept they break with less g's then unswept.
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F14 Skinners thread (Paintkit in 1st post)
Love_Beam replied to David A Sell's topic in DCS: F-14A & B
Thanks man I'll give that a shot. I'm using the Intel plugin will using the option for auto generate mipmaps work ok? -
F14 Skinners thread (Paintkit in 1st post)
Love_Beam replied to David A Sell's topic in DCS: F-14A & B
hey guys when I make a custom skin it pops in and out when I zoom in and out on the plane. what am I doing wrong -
[DCS BUG] Sliding & Crashing In Multiplayer Multicrew
Love_Beam replied to VAF [136] Striker's topic in Bugs and Problems
I am equally frustrated... Bring it up to ED though and they say its a HB issue... bring it up to HB and its a ED issue.... Its just one of those things that we will have to live with I guess. -
[DCS BUG] Sliding & Crashing In Multiplayer Multicrew
Love_Beam replied to VAF [136] Striker's topic in Bugs and Problems
^^^ I can confirm this happens multi crew or not. -
can I get a step by step? Everytime I do this it moves wpt one 4000 miles away.... and that airfield you listed does not have a TACAN
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Thanks for your help! but that did nothing for me its still way off :( The map doesnt even show on the HSI is so far offset UPDATE I found a workaround for now, changed the mission to hot start and everything is good to go. Looks like a hornet INS bug.
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Here is the miz file for reference Hornet_over_PG_first.miz
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