Again as far as I remember it was removed because AI didn't do the right actions for a fence in, so the command was rather useless. But I could be completely wrong here.
Thanks guys for the mission. Some constructive criticism:
Major issue:
F10 map showing all is a no go for an event like that. Use tacview and watch the Su-25T guy on red side: you see him going on an interception course 40 nm outbound to an A10 flight. Better no F10 symbols than showing all because if it's there people will use it.
Minor issues:
Callsigns should be the same in briefing and mission editor. I joined Pontiac 1-2 and ATC called me Pontiac 1-1 all the time.
Let the parts of a flight spawn next to each other. There was chaos on taxiing and getting all flights take off together because one part of a flight spawned in (for example) west of the airbase, the other part spawned in the east. That with 5 flights and everybody taxiing at the same time... :pilotfly:
That's not a track file for replay (.trk). It's a mission (.miz). Go to your C:\User\Username\SavedGames\DCS\Missions\ and put the file there. Now you should be able to chose it ingame from "Missions"
Of course SACLOS isn't as effective as a modern self-guided missile system. But 1 of 42 would be a really bad result even for this system. Perhaps it's the proximity fuse not working. In my testruns there were a lot of really close calls. If the proximity fuse had worked on the Grison it would have hit me a lot more / earlier.
Thanks for having a look on that.
I am aware that 3/9 is bleeding lots of energy from the incoming missile. But compare this behaviour to an OSA or TOR or even IR guided like Strela... if you fly the same pattern that I fly, they'll get you after 1-3 missiles. But Tunguska behaves completely different. Maybe that's by intention 'cause SA-19 can also be optically guided. But 20 to 38 missiles?
Confirm, 6288.
Here you go with the track. Sorry, this time it took only 20 missiles to down me ;)
And just to mention: no ECM/Chaffs/Flares were used, no evasive maneuver TF-3.trk
If you refer to the looping actions... no... no .trk
for the problem with S-19 firing 30 missiles without a hit... standby... I will record one and post it in a couple of minutes
I think the behaviour of the Tunguska is a little bit weird since 1.2.1
I like the 2 stage animation
but take a look at this: I get a missile warning on RWR and take the thread(s) on my 9o'clock. And turn.... and turn..... and turn... Tunguskas are firing 35 missiles on me. And except for the first one I get no missile launch warning. 36th missile I get a missile warning and it hits. Reproducable. Not with the exact number but it's mostly about 25-35 missiles until the first one hits. And everytime only 2 RWR missile warnings.
Another cool trick by SA-19:
Missile passes the airplane and performs a looping to track again
well... honestly I really don't know if that's possible... but I know next one should not be possible unless RU has some really cool stuff: SA-19 misses airplane and does a downward looping diving into sea... and emerges to track again :D