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VAF [136] Striker

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    Santa Fe, NM
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    https://www.virtualarmedforces.com/

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  1. I did post a track. If you bothered to look at my first post it's there. And I let him know in a PM that it was there. Unbelievable attitude on this forum still. Makes me wonder why I even bother.
  2. Any word on this NineLine? I just checked again after this patch and the problem is still present.
  3. It's super easy to verify, it's pretty much every building on the map, pick a spot. All they need to do is put "explosion in zone" in various places on the map and they'll see it. I added a track file though. I just picked a random area and started bombing with GBU-31 3/B's.
  4. As I say, close, not completely. You can damage scenery object buildings but it takes a lot of bombs now. I tested all of the maps that I have, SA, NV, Marianas, Normandy, Syria, PG and Caucasus. The damage model in most of the maps seems fairly consistent. Drop one GBU-31 on an oil storage tank and it's flattened. In Caucasus though, I dropped half a dozen of them on one small storage tank and it was only damaged by a percentage and not destroyed. This problem did not start until 2.8. We were able to destroy all or most scenery object buildings prior to 2.8. Building Test Track Setup-20221108-150453.trk
  5. I searched this topic and did a general Google search and haven't found an answer regarding this problem. Have always had issues with mods in the past as some don't pass integrity and others require everyone to have them in order to just be able to see them. So I'll post my question here. We have 3 dedicated servers, two for group missions and one for training. I would probably test this on our SUPT server first before handing it off for submission. We have to carefully analyze any changes we want to suggest and they have to be tested thoroughly before being submitted. 1. This mod obviously requires that you have it installed on the dedicated server, and in the mission file you're running, any other files or changes required? 2. Does this mod require that every client that connects to the server have it installed as well? 3. What will happen if they don't have the mod installed in their client files?
  6. Right now our Naval F/A-18C group is pretty full and we're bringing new guys up to speed on tactics and systems. Doesn't mean we are closed to accepting new Hornet people, however we would definitely welcome more dedicated F-16C drivers if interested. The 111th have become real masters at A2A and sneak attacks and they study and know the aircraft systems inside and out. If you want to learn from some super dedicated Viper pilots, here's your chance!
  7. You guys aren't alone. It's happening to a lot of people in our group too. I've been told it's worse in VR. I'm using TrackIR and it seems like the time of day or shadow angle has a lot to do with it. I was taxiing at Kobuleti and it was happening so bad, 75% of my screen went black. BigNewy posted in another thread that they have reported internally that this problem is present. Hopefully there will be a fix for it soon.
  8. OK, thanks. I may message one of the guys tomorrow and get some confirmation on coming updates.
  9. I thought that the ATFLIR was already part of updates already done. That's not the case?
  10. Absolutely, it seems like it has something to do with the auto focus under certain lighting conditions.
  11. OK, so we've been struggling with this problem for awhile now, and this can't be the way that this pod is supposed to perform. I understand the zoom part completely. It doesn't have anywhere near the range of the Litening pod. But the clarity is just terrible in certain conditions. In direct daylight without clouds, the images in the pod look great. Add some low heavy clouds in morning or evening and it just becomes useless. In some conditions the ground vehicles are so fuzzy, they just look like blobs of white, almost like bushes at a distance over 10 miles. What is going on with this and is this going to get addressed? Or is it something we're not getting about the pod? You can see that close it it's crystal clear, but if you're out at 15-20 miles it's just useless.
  12. Thanks for everything Wags, happy Birthday!
  13. I've updated the link on the other thread in the main recruiting section so it's persistent to our Discord server now. It's temporary permissions when you join our Discord channel so it can't be abused by trolls, but the permissions can be changed when anyone with admin privileges is on.
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