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SimHog

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About SimHog

  • Birthday May 23

Personal Information

  • Flight Simulators
    IL-2 Battle Of - All Modules -
    DCS
    Silent Hunter V
  • Location
    Victoria, Australia
  • Interests
    Duh
  • Occupation
    Programmer / Data Analyst

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  1. I too was hesitant at first after reading about the quality issues, but I haven't had any issue to date and Pimax are very open and active in the VR community (Reddit / Discord etc). The positives: Much bigger sweet spot and sharper image than the G2. Can quite easily wear my SteelSeries Arctis Nova Pro headphones without having to remove the attached earphones. There is enough room where I can wear my glasses. CL is much more comfortable and better fitting headset than the G2. The negatives: PimaxPlay software isn't as refined or user-friendly as STEAM or WIndowsMR, but it is getting better. When in VR desktop mode, I wish I could move mouse pointer using my mouse instead of having to move my whole head because it's locked to the centre of the headset - very annoying. There might be a solution for this but I haven't found one yet. The weight, it is heavier, and takes some getting used to.
  2. So after a couple of days experimenting I've landed on the settings that provide me with smooth SP flight on all maps, even on low level flights with a decent amount of AI assets. I don't fly MP at the moment so I can't comment on that. Hope this helps. https://imgur.com/a/y0oOXKb
  3. How did you go with your setup? Just curious as I've just bought 7900XTX and have a Crystal Light. I'm having hard time getting a stable match between the VR headset and DCS.
  4. I'm curious, I've only just started needing reading glasses ( getting old ), are these needed for both long or short sighted issues?
  5. I suspect you wouldn't want frame-gen on when in VR anyway, it would just add to latency of the the real frames. Pure ratsterization performance is what is needed for VR.
  6. With that card, and the Super's native resolution, you may struggle.
  7. Yup - such a dumb move by nvidia IMO.
  8. While everyone's circumstances, wants and needs are different, I feel the new 50XX series isn't a worthwhile upgrade if you still have a 4090 / 4080, just based on pure performance numbers that are coming out, and that DLSS 4 is set to be made available on previous RTX generation cards. Personally I skip generations, and l'm still on a 3090, so I’m looking to upgrade both GPU and to a new VR headset - thanks MS for removing MR support from windows - NAWT. The 5090 is the GPU I'm aiming for, from what I've seen, it should be able run 8k+ VR quite comfortably. As side from that, there's no 4090's available from my local retailers I buy from, and the asking price for used 4090's / 4080's is just as crazy at the moment.
  9. Well, that's way more than I was expecting. I can afford it, but I don't think I can justify it, not at that price.
  10. I've been wanting an F-35 HOTAS for years ... I'm assuming the RS PRO range of products vs Non-Pro range is that the PRO range is not available for public consumption? https://realsimulator.com/rs-35-pro/
  11. Who knows. It all depends on how they actually implement the rendering engine for VR. But I am looking forward to see what they will do with Vulkan.
  12. About time! https://www.aspistrategist.org.au/australia-chooses-apache-as-tiger-helicopter-replacement/
  13. Yeah I had it off just to see where I would hit 90fps during testing, I've turned it on and it's fairly smooth. I'll just work towards getting DCS running as smoothly as possible, and live with the limitations of the game engine.
  14. Yeah I see that now, but not having flown - much - for the past 2 years I wasn't up to speed with the nuances of DCS' current state. So after getting my G2, I was trying understand why I wasn't matching Bignewys results even though I had almost identical specs (prior to getting a RTX3090) to him. Turns out, going by his videos, he's in a 1v1 engagement up high - a pretty light scenario for any PC. Not saying there's anything wrong with that, just that when providing settings and stats we need to also know the details of the test environment the stats came from. This goes back to my point earlier about ED needing to provide a standardised benchmark tool for DCS so we call all make like for like comparisons, it would not only help us with hardware configs / purchase decisions etc., but would also help the developers for optimisations etc. I primarily like flying SP or COOP ground pounding missions so I'll often find myself around "busy" spots on a map, even if I build the missions myself. So I figured I'd just look at a demanding situation for the simulation, like a busy airfield, and work on getting the best results I could from that, because flying out side of that would almost guarantee a smooth flight. Anyway ... it is what it is. Lets just hope the implementation of Vulcan brings some welcomed increases in performance
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