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Everything posted by Kindred
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S! all
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It’s a visual impairment. Never the less it did fix the issue for me. I could have held that info for myself. But felt the community could benefit from it. Enough said…. You have not seen this issue on your rig? Then aok, cool.. But I know this issue by itself is known by some. Just trying to shed some light, on my investigation. My issue is NOW resolve, so might be yours. Basically it’s a head’s up. I don’t want no credit for this finding. Just wanted to share knowledge on what I considered something that required to be looked at. Do provide your constructive input. Just want to assist to benefit the community Prophet. Regards,
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You guys notice any Zoom bug with lomac? With AA enable or even without it, sometimes? In regular view in cockpit, see a dot in the sky, when you zooming in, the target faints out. Zoom out he’s back there... I’ve tested so many combinations, different driver. I took the situation with process of elimination trying to find the source of the cause. Not sure if Ati has that option, since I’m a Nvidia user. But heres the fix that resolves that issue for Nvidia drivers. In your Nvidia Display settings, go to advance settings, you should see Negative LOD bias, by default, that setting is set to allow, set this to Clamp instead. Bingo Tango. Issue resolve. Trouble report closed. Cheers Hope this helps others
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My request for this wish list; 1. Built in / Application control for Antialiasing and Anisotropic filtering. 2. EAX capability, built in, with the ability to choose sound frequency, amount of speakers and such… (sound is truly is immersive) 3. Dynamic weather, example; Thunderstorm on 1 base with high winds. On and other location of the map would be sunshine with calm winds. I wish that the weather patterns would be more realistic. Wishful thinking. But had to point this out. PS. I know it's asking much, buts it's a wish. Nothing more... Cheers Ed and Beta testers. Keep up the good work.
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http://downloads.guru3d.com/download.php?det=1299 ForceWare 82.65 Win2000/XP x32 Publisher Description Windows 2000/XP 32-bit WHQL Props to Station drivers who just stumbled into this set of NVIDIA Forceware drivers with build 82.65. Forceware drivers are NVIDIA's unified reference drivers which will work on pretty much all brands GeForce graphic cards This set is looking good for sure, as always we virus and pest controlled them and they came out clean 100% the drivers however where a tad large in size. We repacked the archive with some better compression tools and it's down from a 27 MB file size towards 16 MB right now for a much faster download. Interesting facts .. these drivers support some new cards like a 7300 LE and 7300 GS. We have a discussion thread open on these drivers which you can find right here. Among other things some users report that AMD's X2 (dual core) processor issues seem to be fixed in this release. S! I've just tested them out. More eye Candy, stability, performance with these, within Lomac Sky's. Just a heads up for others that are not familiar with guru3d. These drivers rocks for my BFG 6800GT. Hope it helps others. Cheers
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http://downloads.guru3d.com/download.php?det=1288 ForceWare 82.12 Win2000/XP Windows 2000/XP - x32 - Official Beta ForceWare Release 80 Version: 82.12 Release Date: December 22, 2005 BETA Driver Pretty much all GeForce graphics cards starting at geForce 3 and higher are supported in this driver. • Added support for the Geforce 6800 GS AGP. • Added support for the Dell 3007WFP panel Release Highlights: Adds support for GeForce 6800 GS AGP. Adds support for Dell 3007WFP panel. Mixed vendor support for NVIDIA SLI. TV-Out/HD-out support for NVIDIA SLI. Added support for VSync on Direct3D games when running NVIDIA SLI. Performance enhancements for dual-core CPUs. PureVideo high definition MPEG-2 de-interlacing support. Usability enhancements when connecting to an HDTV. Microsoft® DirectX® 9.0c and OpenGL® 2.0 support For a full list of fixed and known issues please view the Release Notes. Give them a whirl, you might be suprise on how it performs. Well sure did on my rig. Out perform all latest from Nvidia that I tried so far, including the official ones. P5P800 socket 775 P4 3Gig 1Meg Cache HT 1 Gig DDR400 Kingston Agp BFG 6800 GT/OC stock Do keep me posted on your results after you gave them a valid try. I was suprise on its performance with Lomac as so far that is. Cheers S! :cool:
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LOL Cali. My missiles are loaded up with rocks from krypton :p Haven’t you heard? ;)
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OT BIG NEWS Microsoft x hits shelfs end off year
Kindred replied to diveplane's topic in Lock On: Flaming Cliffs 1 & 2
Looks Awesome :D -
In 2006 I wish you all, success, happiness, health and more LockOn. Cheers :icon_supe
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Was fun, Thanks 504 :D Was a good round up. Had a Ball of fun...
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Thanks for setting me straight :D. Subject is closed on my end. But I appreciated your input on this GG. Regards, The Kindred :cool:
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Maybe, because it’s too classified and they might not be allowed to mimic the air to air feature of the Ka-50? Then again this is an assumption. I don’t like to assume stuff. It’s just a thought. Response not required on this. Never the less. We are going to have fun, that’s for sure. Thanks ED. Do keep up the good work. End of thread.
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Rgr that, no prob. thanks for the heads up. Heres last one then. No more research, will wait and enjoy anything that comes out from Ed. http://www.fas.org/man/dod-101/sys/missile/row/aa-11.htm The R-73 short-range, close-combat standardized missile was developed in the Vympel Machine Building Design Bureau, and became operational in 1984. The R-73 is included in the weapon complex of MiG-23MLD, MiG-29 and Su-27 fighters and their modifications and also of Mi-24, Mi-28 and Ka-50 helicopters. Edit: "nah", I'm still going to research on it. Learning more as a go along on the Ka50, actualy is interesting reading. But will not bother Ed about it. Thanks PS: cant help myself, I like sharing these info. http://warfare.ru/?catid=260&linkid=1631 Armament: 1x 2A42 30-mm cannon [250 HE-Frag + 250 AP] 2 - AT-16 VIKhR ATGM (6 each) 2 - 80-mm rockets (20 each) 2 - Twin 23-mm gun pods [940 rounds] 4 - 500-kg bombs 2 - AA-11/ARCHER AAM With all the sources and links I provided. They cannot all be lies? No matter. I'm anxious to fly this bird virtualy. Cheers
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The "Vikhr-M" missile can penetrate of up to 900 mm of explosive reactive armor from the maximum launch distance of 10 km, which makes it the most deadly anti-tank missile in service around the world. This remarkable missile can also engage aircraft flying at speeds of up to 800 km/h. Even though the Ka-50 is capable of firing dedicated air-to-air missiles, the air-to-air capability of the "Vikhr-M" allows to maximize the efficiency of the available maximum 2,000-kg weapons load. http://www.aeronautics.ru/news/news001/news030.htm Interesting & fun researching on this chopper :D
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Wow Impressive, This is gonna be fun :D
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In my research so far, found 2 links mentioned in this thread that Igla are included in the Ka-50 arsenal of weaponry. Basically thought the objection to include Air to Air with the lomac version was that in real life it was not feasible to have them or was not done or went trough and failed testing. But due that these links shows Igla in its arsenal, I would think that they did tested this weapon in real life. True it’s not in service. But again, this bird is still considered experimental, so why not simulated what they seemed to be selling sort of speak… ;) edit: heres a 3 thrd link http://www.aerospaceweb.org/aircraft/helicopter-m/ka50/ Gun one 2A42 30-mm cannon (500 rds max, 280 rds typical) Stations 2 stub-wings with 4 hardpoints and 2 wingtip hardpoints Air-to-Air MissileR-60/AA-8 Aphid, R-73/AA-11 Archer, Igla-V Air-to-Surface Missile up to 12 AT-9 Ataka or AT-16 Vikhr anti-tank, Kh-25ML/AS-10 Karen anti-radiation, Kh-25MP/AS-12 Kegler Bomb FAB-250/500, KAB-500Kr Other up to four 20-round B-8 80-mm rocket pods, up to four 5-round 122-mm rocket pods, UPK-23-250 gun pod, GUV-8700 machine gun pod, PLAB weapons dispenser, chaff/flare pods Still doing some research, having fun doing so :-)
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LOL, That was a quick response. Cant bring a man down for trying ;) . So the ka-50 never successfully launched an Igla? At least, with all these searches, on the net about it. Makes me more familiar with the ka-50 that’s for sure Edit: http://www.rusarm.ru/p_prod/airfor/ka50.htm "air to air" quantity 4 "Igla-V" range 5,200
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http://www.deagel.com/pandora/ka-50-black-shark_pm00248001.aspx Just found this link; The Ka-50 armament includes a 30mm 2A42 gun with 800 high explosive/piercing rounds, up to 12 Vikhr long range anti-tank missiles, 80 and 122mm rockets, 4 Igla Air-to-Air Missiles (AAMs), Igla? Humm Interesting. ;) Will Lomac version of the Ka-50 have them?
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GG in your own words:
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As you can see, I'm fishing hard to prove a point to allow Dev's to give us some air to air defence with their upcomming Black Shark. Never the less. I will buy it due that I'm a fanatic with choopers. I'm out. Getting late. Cheers
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True, but the possibilities are there, and the technologies was built for it. Even though they where not put into real combat situations. But I think as virtual pilots, we should mimic these. It Would be more intense. And basicly it will should not break the rules of RL, due that they where made in real life. True not in service, but it was created and put to real life testing. Just my humble opinion :D
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Just found this out: http://www.army-technology.com/projects/starstreak/ I reckon the Ka-50 has the ability even if secret to carry air to air. Why not. The apache has it officially known to the public. Again, curious. Learning, not judging. I just want good playability online with this bird.