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ShuRugal

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Everything posted by ShuRugal

  1. It is worth noting that while this is how it works IRL, fragmentation warheads are NOT modeled at all in DCS.
  2. You were simply flying too slow for your altitude. I never, ever, climb above 10 km with less than 1,000 kph TAS, and at that altitude, faster is better. When lining up an attack at 12+ km altitude, I won't even start to climb above 8km until i have 1400 kph TAS. You were flying so slowly that your engines would not even be capable of making enough thrust to maintain speed at that altitude, you should never have been climbing at such a slow speed.
  3. would be interested to know how you get within 8km of an Eagle without him shooting at you? Would also be interested to know how it is that a WVR shot is considered the best usage of a dedicated BVR missile.
  4. only 10-bit resolution on the analogue axiis??
  5. please, GG, everyone knows that to convert a rocket motor to smokeless, you just have to "let the smoke out"! Open up the control section of the rocket, and start looking for big round cylinders, most likely labeled "Cxxx" on the circuit card. These are where the smoke is stored, just stick a salad fork through each one, close it up, and fire away!
  6. WARNING: Pet-Peeve rant inbound Atmospheric "friction", while often cited, is not the cause of heating high-speed airborne objects. The cause is actually compression heating via Boyle's/Charle's Laws. As the plane passes through the air, it must move the air out from in front of it. As speed increases, the plane begins to push the air ahead of and around it faster than it can move out of the way (what with all the rest of the atmosphere in the way) and it compresses the air. As speed increases further, this compression takes place rapidly enough to significantly heat the air and any surface in immediate contact with the air being compressed. This phenomenon can be demonstrated on a small scale with a fire-piston. With this device, a small volume of air is contained in a chamber and rapidly compressed by slapping a tight-fitting piston down through the chamber. By this method, it is possible to briefly generate temperatures in excess of 150 degrees centigrade with only the power of your hand. A good example of how this applies to a plane is to look at all the engineering work that goes into keeping the inlets on supersonic aircraft from burning off (This is actually the major speed limiter on the MiG-25, since the Russians opted to use an all-steel construction) TL;DR version: "Air friction heating" is not a thing. "Air compression heating" is the most technically correct, but "air resistance heating" is also accurate, if less descriptive.
  7. the symptoms you are describing sound like wind. It takes a great deal of effort to get vikhrs to works correctly correctly in the wind (a Vickers, however, doesn't mind a bit of wind). The problem is that these are beam-riding missiles, and it doesn't take much to blow them out of the beam. If you are launching from a hover in a strong crosswind, you will need to drift with the wind a fair bit to keep this from happening. If you are in forward flight, you will need to line your pass up either dead upwind or dead downwind, otherwise it is nearly impossible to get the missiles to enter the guidance beam. If you must make a crosswind pass, you will need to allow yourself to sideslip until you have no relative crosswind. If none of these options is open to you, and you must launch from a dead hover in high winds, you will need to switch to manual mode and aim into the wind a bit. When doing this, you will need to be cognizant of which side the next missile will launch from. If you have a 10 m/s wind from the left, and the missile is coming off the right hand rail, you will need to aim more to the left than if the missile is from the left-hand rail. I think I'm going to make a video on this when I get some free time. This topic comes up a fair bit (help! my vikhrs are insane!) for both the Shark and the T-Frog. A lot of confusion would be alleviated if people had a better understand of how the system works.
  8. Not to go down an entirely different rabbit hole, but if the AIM-120 was being nerfed to "balance" MP, then it would have a smoke trail like a Saturn-V, a seeker that automatically locks on to the nearest chaff bundle BEHIND the missile, and a drogue chute.
  9. I was specifically responding to this: Would full burner at low speed be audible over wind noise in the cockpit? possibly. But, if any of the other supersonic aircraft presently modeled with high-fidelity FMs are any indicator, wind noise rapidly drowns out engine noise as speed enter transonic regions. In fact, at any speed equal to or exceeding mach 1, the only way for engine noise to reach the cockpit is through the frame. Since the majority of AB noise is exhaust noise, you'll never hear it at speed because you'll be leaving it behind you.
  10. is the engine louder than the wind in your car on the highway with the windows up? In a jet fighter, the engine is behind you, and the only real noise it makes (when viewed from the front) is the whine of the bearings and the whoosh of air going in. The engine is also mounted to reduce vibration (and thus noise) transference into the frame. The cockpit is fairly well soundproofed as well, to protect the pilot's hearing and better enable him to hear his instruments/warnings. The closest source of noise to the pilot is wind whistling around the canopy.
  11. Strictly speaking, CI is a completely different field from what you describe. CI is all about negating the enemy's ability to collect intelligence on friendly forces. Publishing falsified specifications and capabilities isn't CI, it's just good propaganda (gotta keep the civvies paying for it somehow) with the bonus effect of also being good OPSEC.
  12. are you certain what you are hearing is engine noise and not wind noise?
  13. like i said, this would be something that would be a problem over the long term, in a real engine. Since we don't have persistent and cumulative engine wear in DCS, it will not be a problem here (unless, perhaps, you flush a gallon of gas through the engine, in which case hydrolock will be a more immediate problem)
  14. videos should work now. Mission will register as "complete" for scoring purposes when the last target at the strike zone is killed. RTB is only required if you wish to be realistic.
  15. Rocket shots: AI sucking at life: Landing:
  16. That's a silly assertion to make. Memory leaks have been an off-and-on problem with the sim since World went live. Of course it started with a patch: bugs don't (or rather, almost never) introduce themselves into a stable system. Something has to be changed. The fact that it has not gone away with subsequent patches means that either the cause was not patched, or the cause was patched, and a different bug was introduced... Of course, it may still turn out not to be caused by a memory leak, but saying that it can't be a memory leak because it started with a patch is like saying that a loss of ignition in your car can't possibly be why it won't start, because you just put new coils in it...
  17. Provided the fuel pump is on and the ignition is working, any gasoline engine should start the first time given rotation and spark, in ideal conditions. Priming (in general) has two functions: first, it is to ensure that the fuel lines and carburetor bowls are purged of air. If the engine has not been run dry, and the fuel system is a closed loop, then there should be fuel in the lines, and turning on the fuel supply will fill the carb; Second, priming provides a small amount of raw fuel into the throttle body, which will help the engine achieve a proper mixture during cold weather starts. Since the "carburetor" in the Merlin engine is really just a fuel injector located inside the throttle body, there are no bowls to fill and fuel is available immediately upon demand, even in cold weather. The only time this engine should require priming is in extremely cold weather when the injector cannot atomize the fuel fully, and there needs to be enough in the throttle body to evaporate into mixture. It is, in fact, possible to damage an engine by over-priming it. There are several possible ways for this to cause harm: over the long term, it will cause introduction of liquid fuel into the cylinders, where it runs down and contaminates the crankcase, thinning out the oil and stripping lubrication off the cylinder/piston on its way. In the immediate term, if too much fuel is introduced to the cylinder in liquid form, it will reduce the volume of the cylinder, thereby increasing compression and possibly causing damage to the valves.
  18. Based on your comment about it not happening until you installed new RAM, and getting worse with kills/time (IE: data accumulated) could this be a memory leak? I've never encountered a case where a memory leak existed for only some RAM chips, though...
  19. Well, I just had my best run-through of The Other Side in the Deployment campaign. This is a mission with which I have a long and arduous history (as some of you may remember, several of my first threads were rages about this mission). Well, I still like to play through the campaign periodically, and I use this mission as my personal landmark for how I've progressed as a pilot. In this iteration, I accomplished a number of tasks with which I have had difficulty in the past; to whit: Succesfully navigate mountains near flight ceiling for current loadout Pick a path and formation that ensures all wingmen arrive at the target aera (didn't scrape AI off on the walls) Arrive on station and assess the threat from a safe distance (may not count, considering i've done this mission a few times...) Designate desired targets and task wingmen appropriately survive A2A engagement against Hind ensure wingmes survive A2A engagement prosecute all targets with no losses in the formation RTB with sufficient fuel to land and shutdown execute smooth hover-landing and hover-taxi to parking area Additionally, I was able to use my S-8s to snipe a group of BMPs from outside the range of their cannons (though I almost did not survive their buddy). On an amusing note, I got to watch my retarded AI wingmen (2 of them!) refuse to land, circle at the airfield until running out of fuel, and then autorotate hard enough to remove fillings. Overall, this is far and away the best overall performance, wheels up to rotors stopped, which I have had in this mission. There are a couple amusing goofs (such as getting stuck knife edged in a spiral descent when my yaw mechanism decided I wasn't loading it enough to know which way it wanted to turn...), but I recovered from everything safely, acomplished my mission, and brought my flight home. feels good. (Tacview attached, video highlights to follow. Track may be available, if i can remember that trick to recover one you forgot to save before flying any other mission.) The Other side.rar
  20. I don't fly the Frog much, but I've over 1k hours with the KA-50, and I can confirm that any strong crosswind will make the launch reticule very inaccurate. If there is a strong crosswind, I try to line up my attack either in-towards or away from the wind. If i cannot do this, I have to add enough translating component to my motion that i am not sideslipping aerodynamically, even though this may have me going 50 kph sideways over the ground. The problem is caused by the vikr guidance cone being very narrow. In high crosswind, it does not take much sideslip to throw you off; the missile is much lighter than your aircraft and is very responsive to the wind. the OP's video is a textbook case of "missile missed guidance cone".
  21. that's annoying... fixing now should be working now
  22. tutorial? when did we get a tutorial?
  23. stupid question, why not just buy a DP compatible monitor? It's a better standard, just not as established in the marketplace.
  24. So, I've been wanting to extend my X55 stick for a while now, but I don't want to chop it up, I want to use the integrated coupler. Well, I found an X55 on ebay that someone had broken one of the throttle handles, and picked the whole thing up for under $50 after shipping so i could do some frankenstick jobs (intend to use the busted throttle to build a collective just as soon as i get one of these). Pulled the coupler off the stick, spent all afternoon checking the pinout and test-fitting, and ended up with this: materials used: x55 couplers (1 set), 1/2"x6" PVC pipe, 1/2" copper pipe coupler, electrical tape, thick CA glue.
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