Re carrier landing and simulation, I'm very new to naval aviation in flightsim so some of my questions may be a bit over the top, anyway saw this video:
https://www.youtube.com/watch?v=lp0-TgQb3lI
So I have some questions about carrier operations being simulated:
Q1) What dynamical movement of the carrier is modeled i.e. pitch, role, heave (for pitching deck landings)?
Q2) Is FLOLS simulated for true line stabilisation?
Q3) Does the FLOLS simulation compensate for landing deck offset?
Q4) Does the FLOLS simulation take into account eye to tailhook variations between different aircraft?
Q5) Is the arresting cable modeled to any degree or is a successful trap predetermined geometrically?
Q6) Will the simulation include fowl deck scenarios?
Q7) Is there an LSO-like waveoff feature with flashing warning lights e.g. for significantly below glideslope close to the carrier?
Q8 Will FLOLS system failures be modeled i.e. loss of tracking and waveoff?
Q9) Will the FLOLS lights be placed at a realistic position on the carrier i.e. Fresnel lense depth of field effect modeled?
Forgive me if this is not the right thread as I'm not certain to what extent the DCS World core code determines what carrier operations can be modeled.