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Posts
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would it be possible to have a flak barrage, like the shelling zone command in the mission editor... where you can set the size, altitude and intensity of an area of flak, without having to place the guns and set up the fire at command cheers
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well ... wont be switching to that for a while then
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It’s strange that it doesn’t seem to effect any of the other tpod displays, only the Kiowa, and it makes target finding an absolute pain
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anyone having mdf graphic issues in VR?
tempusmurphy replied to rocket302's topic in DCS: OH-58 Kiowa
yep, its a bit of a pain ... you ether have clear MFDs and half FPS or full FPS and mfd's that look like somthing out of the 1950s -
yep, you can only move the channels upwards with the control on the cyclic, just spent 10 min thinking my throttle encoder that i have set up for that was playing up
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The heatblur changes are included in the patch log, the polychop are not, I would assume this is because they were not intended to be and only added by mistake
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Is there any way to alter the point of view for the NVG, when using VR. At the moment the nvg reticule is aiming towards the top half of the windscreen when looking straight ahead, and to look at the nose of the aircraft you almost have to look down at cyclic stick. on the black shark you can adjust the angle of the helmet mounted sight, just thought this might be good for the Kiowa. still loving flying it though
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i think the hot fix was more to do with stopping CTD's than adding stuff, we will probably have to wait for the next big patch for any additions, oh well still having a blast with both the chinook and the kiowa
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had a hard lockup when trying to use a Hellfire against an AI Mi24 ... unfortunately no track file because of hard lockup, had to task manager to get out of game, also noted several times where hellfires would not launch straight away and had to re-lase then try again
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I also spent 20 min looking for them, I assume not yet
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Polychop Simulations OH-58D Kiowa
tempusmurphy replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
Also with the rate that Casmo and the other content creators at YouTube have been churning out videos, it has to be soon(tm) -
How are the destructible features like bridges and other static targets, the subs and other ships
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DCS: F-4E Phantom II - Episode I - Introduction
tempusmurphy replied to IronMike's topic in DCS: F-4E Phantom
at this point most of us look like members of ZZ top -
12.01.2024 - Vulkan Progress | DCS Core | DCS Modules
tempusmurphy replied to Graphics's topic in Official Newsletters
with regard to the asset packs, its the same solution that bohemia did with arma 3 ... you can buy the hi-res good dlc or you can use the low-res free stuff, a great answer not to split the community