-
Posts
660 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Events
Everything posted by WRAITH
-
:megalol: ............ Well that thats the thing this entire link being .... "DCS Wishlist" is a phenomenon I like to call "DREAM ESCAPISM"! Just aint going to happen! Its been sitting in this Forum long enough to grow ........... http://year6.westgateblog.net/files/2012/09/mouldy-bread-e1346667647772.jp :doh:
-
DCS AH-64D Apache - Riding the Dragon Well what you guys have to consider is the whole experience from the PC point of view. I think the AH-64D offer quite allot of fun for a DCS Combat Sim game. What that means is to take into account the systems that a DCS AH-64D Apache can offer and how that will translate with say your Tracker IR, VOIP and soon DCS EDGE Terrain environment. Weapon Systems Armament Guns: 1× 30 mm (1.18 in) M230 Chain Gun with 1,200 rounds as part of the Area Weapon Subsystem Hardpoints: Four pylon stations on the stub wings. Longbows also have a station on each wingtip for an AIM-92 Stinger twin missile pack.[62][253] Rockets: Hydra 70 70 mm, and CRV7 70 mm air-to-ground rockets Missiles: Typically AGM-114 Hellfire variants; AIM-92 Stinger may also be carried. Avionics Lockheed Martin / Northrop Grumman AN/APG-78 Longbow fire-control radar[254] (Note: can only be mounted on the AH-64D) See also Aviation portal Aviation and Missile Research, Development, and Engineering Center Desert Strike: Return to the Gulf United States Army Aviation and Missile Command There are many helos that would be kool but how well do they translate in the PC Sim I would still go for a DCS AH-64D Apache and it seems I'm not the only one. It looks good to especially on a carrier...... :smilewink: :thumbup: I really hope it will be developed for a DCS Series of Air Craft. Not to long ago I was watching this video Documentary I hope you guys like it.......... Cheers, :beer:
-
DCS AH-64D Apache One of the revolutionary features at the introduction of the Apache was its helmet mounted display, the Integrated Helmet and Display Sighting System (IHADSS); among other abilities the pilot or gunner can slave the helicopter's 30 mm automatic M230 Chain Gun to his helmet, making the gun track head movements to point at where he looks. The M230E1 can be alternatively fixed to a locked forward firing position, or controlled via the Target Acquisition and Designation System (TADS).The AH-64's standard of performance for aerial gunnery is to achieve at least 1 hit for every 30 shots fired at a wheeled vehicle at a range of 800–1,200 m (870–1,300 yd). If these systems can be modeled correctly with high defined clear picture detail it would be fun to have the helo firing hell fire missiles. It has a nice pit............... Cheers, :beer:
-
FSX offers more mods at this stage! Hi bud well FSX-Acceleration + Gold Edition has the Extra 300S its not bad it has the smoke on option. Get it here:- http://www.ebay.com/bhp/microsoft-flight-simulator-x-acceleration Add-on's and Mod Options:- http://www.alabeo.com/index.php?accion=product&correl=77 Mods and Add-ons used in Video:- Microsoft flight simulator X [FSX] 1080p Rex HD+ Gex Utx Fs Global 2010 Dubai HD Ultimate Traffic 2 FS Recorder Fraps 2.0 Sony Movie Studio 12-64bit Go for the HD1080 Scenery Packs and skins you will love it. For missions there are a few I found this one quickly...... http://secure.simmarket.com/fsx-add-ons-red-bull-air-race-monument-valley.phtml I've got a few freeware just gota Google my friend! There's also Free skin textures somewhere.................. I do aerobatics with the strangest things :joystick::pilotfly: .....LoL....who cares ..... LoL Try doing this for fun.............. :thumbup: :lol: Cheers, :beer:
-
FSX NEWS..... FSX@WAR Project Support Them! Hi folks, Just want to remind people of FSX VRS TACPACK and FSX @ WAR Project. It still continues development please support the product! :thumbup: More here on development and discussions:- http://forums.vrsimulations.com/forums/phpBB3/viewtopic.php?f=49&t=6519 **** "FSX Software You Must Buy":- VRS/TACPAC...... http://www.vrsimulations.com/tacpack.htm ORBX ............... http://www.orbxsystems.com/forum/topic/52819-orbx-announces-ftx-global-to-be-released-in-2013/ REX.................. http://www.realenvironmentxtreme.com/ GEX ................. http://flyawaysimulation.com/downloads/files/7309/fsx-team-gex-enhanced-autogen-world-scenery/ FTX ................. http://fullterrain.com/ Many more very good add-ons and mods at High Quality HD 1080 creations or projects to enjoy! More here also FSX has more high quality Air Craft for many interests:- * http://secure.simmarket.com/fsx-aircraft-page-1.chtml * http://www.fspilotshop.com/ * http://simviation.com/1/front-page * http://flyawaysimulation.com/downloads/92/fsx-military-aircraft/ * http://www.fsxaddons.com/files/all/flight-simulator-x/aircraft/tuvured4 * http://www.msfsgateway.com/ * A MUST:- http://indiafoxtecho.blogspot.com.au/ ........... many more if you go on a hunt especially "FREEWARE" make sure you have "FSX Acceleration + Gold Edition" you will be fine. Dont forget Scenery Packs ie Airports, Cities etc So much more on offer than any other Flight Simulator on market. http://www.fullterrain.com/ ............. many more online! :thumbup: Support FSX@WAR - its the best way forward for "Combat Flight Simulation", now days! Watch Enjoy.............. Also these kool vids............... http://youtu.be/G1KMeOpoVNI If you want more Combat and more aircraft please support these guys! :pilotfly::smartass::joystick: help them :helpsmilie::thumbup: Also the many free Add-ons and Mods to FSX, ignore the morons and idiots in sim community that crap on FSX they wouldn't know the difference, Trust Me! :smilewink: Cheers, :beer:
-
A DCS F-35 + Theaters of WAR with A.i Dynamic Campaigns Hi Dudester, RE your PM on Air Combat the answer is FSX@WAR Hopefully FSX will come thru with FSX@WAR....... (Use Google Translate place - http://fsxwar.net/ then select language) Check this out.......... also this ............. ......... many more example online *** NOTE:- You can follow discussion and development here:- http://forums.vrsimulations.com/forums/phpBB3/viewtopic.php?f=49&t=6519 Also the many FREEWARE Add-ons and Mods to FSX, ignore the morons and idiots in sim community that crap on FSX they wouldn't know the difference, Trust Me! They just all day long! ***** NOW BACK ON TOPIC - DCS:F-35, a guy can dream right? And your VOTE ........ I voted YES! :thumbup: :smilewink: I am hoping that a 3rd Party Dev might still come thru on this with that Kickstarter Project. Here in this post......... http://forums.eagle.ru/showpost.php?p=1787842&postcount=1 Time will tell, until then! ***************** Cheers :beer:
-
Support FSX@WAR and Add-ons Well, there are heaps of FREE HD 1080 Scenery add-ons bud WATCH:- FSX Software you must buy:- VRS TACPAC.......... http://www.vrsimulations.com/tacpack.htm ORBX ................... http://www.orbxsystems.com/forum/topic/52819-orbx-announces-ftx-global-to-be-released-in-2013/ REX...................... http://www.realenvironmentxtreme.com/ GEX ..................... http://flyawaysimulation.com/downloads/files/7309/fsx-team-gex-enhanced-autogen-world-scenery/ FTX ..................... http://fullterrain.com/ etc just go online FSX add-ons and FREEWARE better than any other Flight Sim around bud, go for it. The video Youtube you question, if you check in his Youtube comments he posts the links to Add-ons his used here they are below:- Published on Mar 24, 2013 download here http://simviation.com/1/search?submit... Or download here http://library.avsim.net/esearch.php?... Also check here:- http://www.flightsimworld.com/forums/topic/203325-which-fsx-payware-addons-should-i-buy-first/#entry2499435 Just start talking to people for and the direction you want to go and you will get good advice! :thumbup: **** People have created more for FSX than any other Simulator so ignore the idiot's and morons in sim world! They Just all day long, and they wouldn't know the difference, trust me! :smilewink:*** Cheers, :beer:
-
A DCS F-35 + Theaters of WAR with A.i Dynamic Campaigns is needed! Hi Tarracta I agree with you M8 and feel the same way. Seems there's to much "Bull****" in the sim world. Heres more videos of the F-35 which can be modeled into a flight sim game no problem with general knowledge!:thumbup: Dont believe the crap! Even developed with such tools like this .......... http://jsbsim.sourceforge.net/ Watch:- Kool yeah!:thumbup: :smilewink: Hopefully FSX will come thru with FSX@WAR....... (Use Google Translate place - http://fsxwar.net/ then select language) *** NOTE:- You can follow discussion and development here:- http://forums.vrsimulations.com/forums/phpBB3/viewtopic.php?f=49&t=6519 FSX has more high quality Air Craft:- * http://secure.simmarket.com/fsx-aircraft-page-1.chtml * http://www.fspilotshop.com/ * http://simviation.com/1/front-page * http://flyawaysimulation.com/downloads/92/fsx-military-aircraft/ * http://www.fsxaddons.com/files/all/flight-simulator-x/aircraft/tuvured4 * http://www.msfsgateway.com/ * A MUST:- http://indiafoxtecho.blogspot.com.au/ ........... many more if you go on a hunt especially "FREEWARE" make sure you have "FSX Acceleration + Gold Edition" you will be fine. Dont forget Scenery Packs ie Airports, Cities etc So much more on offer than any other Flight Simulator on market. http://www.fullterrain.com/ ............. many more online! :thumbup: Support FSX@WAR - its the best way forward for "Combat Flight Simulation", now days! No one seriously wants to put the effort required these days......... this post confirms it "CLEAR and LOUD" .......... Just clear they dont focus in this section of there business! My view and opinion why even bother then hand over the DCS Code to another company to seriously build a Combat Flight Simulator and get done with the games and delays. Heaps of large gaming companies that might take up the offer. Or go Open source with code and maybe just pay for Hi-Fi air craft. Then we can see Theaters of WAR created with new GFX engine implemented in better time frames, then current dilemma. Pfft, but I know the run down of excuses and agenda's with this and that which will be posted "SAME OLD DAME OLD"! Its sure sad situation for us all who are and willing to spend money on this hobby or interest of ours. So yep I agree its frustrating for paying customers. But dont necessarily give up just move on to other projects out there, so support FSX@WAR is my best advice. You already can fly the FSX F-35 and F-18 very well I might add, watch............. and "AGAIN" I emphasize F-35 has working systems......... "MUST WATCH":- http://youtu.be/IG-WuEsiSak http://youtu.be/G1KMeOpoVNI As well full Carrier Ops........... http://youtu.be/jkfnHUD4CUI Awersome! **** So ignore the morons and idiots they just all day long! They wouldn't know the difference! Trust Me! :smilewink: I ain't waiting or to be strung along for 20 years development of a Flight Simualtor, Pfftt... LoL! So see you around bud - from one simmer to another keep flyin! :thumbup: :pilotfly:***** Cheers :beer:
-
DCS EDGE GFX ENGINE and Others Hi all, okay first sorry if I come across as someone trying to derail, troll, label other products or anything alike that would either upset or obscure DCS development plans, it is not my intent. I apologize if that is how my posts come across. This topic is about “OTHER GAME ENGINES”! That in itself arouses so many other questions such as:- 1. How its going to be used in the DCS? 2. Whats involved? 3. How will it evolve as a Combat Simulation as DCS is about Combat Aerial Warfare? 4. Does the “GFX Engine” have capabilities for a World MAP to create Theaters of WAR? 5. What are Terrain Elevations like with this engine? 6. How can you combine A.i to the ground war objectives with the GFX Engine? 7. How does it create towns, cities, suburbs, war zones, landscape etc? …………. so many more etc. I just want to discuss it all, if this is okay with you guys. Its about discussing the Terrain, War, Campaigns, Era, and A.i concept for DCS if you like to paint a better picture for aerial combat encompassing past historical wars, present and mock or made up scenarios. Now DCS the simulation game means “Digital Combat Simulator”! References taken from Wikipedia:- (Digital Combat Simulator World (DCS World) is a free-to-play digital military aircraft battlefield simulation developed by Eagle Dynamics (ED). It includes a free Sukhoi Su-25T attack aircraft and it is extensible through additional DCS modules as well as user-made add-ons and mods. DCS World includes a vast mission area of the Caucasus region that encompasses much of Georgia - the location of the Russian invasion of Georgia in 2008. Additionally, DCS World includes: powerful mission and campaign editors, online multiplayer, massive inventory of air, land and sea combat units and weapons, advanced AI, fast mission generator, dynamic weather and seasons, training missions, mission replay system, and pilot log book, This all allows the creation of engaging, real-world combat missions in this flashpoint region. DCS is a true "sandbox" simulation that can and will cover multiple time periods covering many types of combat and civilian units. DCS World allows both realistic game play and more relaxed game play to suit the player. DCS modules that can plug into DCS World include aircraft, maps, ground units, campaigns, etc. Not only does DCS World include modules developed internally by Eagle Dynamics, but it also includes those by certified third party developers. The first third party aircraft to be introduced was the UH-1H Huey. Future and upcoming modules include the McDonnell Douglas F/A-18C Hornet, Focke-Wulf Fw 190, BAE Systems Hawk, North American F-86 Sabre, and Bell AH-1 Cobra.) TERMS USED IN AIR COMBAT SIMULATORS Now terms like “Theaters, Campaigns, Missions, Battlefield, Artificial Intelligence, (A.i), Warfare” .....… etc are not owned by any game title including Micrprose/Atari falcon 4.0 but the very essence of anything relating to military defense and strategy games. Some links to read:- Military (Theaters )Warfare: – http://en.wikipedia.org/wiki/Military_theater Military Wars:- http://en.wikipedia.org/wiki/War Military (Campaign) Warfare:- http://en.wikipedia.org/wiki/Military_campaign Artificial intelligence (video games):- http://en.wikipedia.org/wiki/Artificial_intelligence_%28video_games%29 "No Game Title” or “EULA” owns those terms legally! They are concepts or descriptions and they are found in every video game that’s based around WAR as per say. i.e. - Call of Duty - Battlefied4 - HAWX2 - FSX - ED-DCS A10-C ............... Even your own Campaign Mission Editor - Georgian Theater of War …………………… for example and many more games use those terms. Now going back to my discussion its more of a “Please” will DCS develop more “Theaters of WAR with Military Campaigns that have been fought “Historically or Theoretical scenarios in Modern WAR Theaters. This is what makes a combat sim and I prefer Single Player with Multi Player capable. The discussion is evolving from an undefined “GFX Engine” to a defined “GFX Engine” that DCS is moving with, and these are questions yet to be answered as many here or customers of your product would love to know about. That is the intents and purposes of the “EDGE GFX Engine” and how that will develop with DCS. Military Historical and Theoretical Wars:- * Vietnam * Taiwan * Balkans * Korean * Afanganistan * Israeli - Yom Kipor * Iraq – Operation Desert Storm * Europes Fall * Libyan Crisis ……………… just to name a few. So many possibilities, the creativity here is as far as the imagination of developers. Thats why many others as myself use this link as an example to illustrate what can be done in a DCS Series ( DSC Theaters with Dynamic or Advanced A.i Campaign) ......... http://www.lead-pursuit.com/downloads/understanding_the_campaign.pdf I hope I have raised a better argument for discussion for DCS GFX Engines and direction its really a critical part to Air Combat that has been missing for a long time now. You got to expect from people either buying this product or using it to ask probing questions about development plans with thoughts and expressions and referencing other products to some respectable sense. Its only natural that people are curious and desire more from this product. Well I hope that read better and discussion taken for what it is. Cheers :beer:
-
WORK LOAD TIME FRAME Hello, So going by your above statement you have some desires and wishlists of your own I see. So do all the other DCS followers going by the links in this thread alone.............. http://forums.eagle.ru/forumdisplay.php?f=147 not forgetting how many gents want 4th gen air craft........... http://forums.eagle.ru/showthread.php?t=90154 http://forums.eagle.ru/forumdisplay.php?f=249 http://forums.eagle.ru/forumdisplay.php?f=248 as example but QUESTION where are you going to fly them in an WWII Mission or the one only map how about the naval aspect to the DCS series .... http://forums.eagle.ru/showthread.php?t=109642 DCS needs either more of what Falcon offers as Theaters of WAR or a complete Global MAP System. So if your not inclined as you say in qoute "Not sure I like the all eggs in one basket approach" just going by a few links how or when do you expect to see all these inclusions into a more complete operational WAR sim encompassing 360 degree of what war really is. The work load in just those few links needs to be considered seriously by merging and pulling from sim community a much larger effort. Time will tell how succesfull it will be. Because its taken FSX more than 10 years to get to where it is now. People need to look at the broad picture not just a one way channel wanting just Hi-Fi air craft and weapons but consider the battlespace and its management so to speak. This is why I harp on about Microprose Falcon 4.0 being a more complete WAR sim which started simply with the F-16C and now you will find with FreeFalcon list of Air craft able to fly various air craft. Look even now FSX with FSX@WAR ( http://fsxwar.net/ ) is moving over to Air Combat. What would be better is to combine those efforts and accomplish a project in a sufficient time frame. Well again we go by https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRDIeuFgeHw9ny_Z4IZNi_bzfaHHbyPPrX5OWwAYbf7-72GJIqIEg Cheers, :beer:
-
DCS EDGE GFX ENGINE Hi yes have seen a few videos on EDGE for the SDK release (Sounds Exciting) and some discussions online but there seems to be concerns here on Forum and else where as mentioned. If your able to chat about it? In this video below the presenter mentions many if's, maybe's and possibly as well as an outreach for backers to pull in for resources and implementation but how is DCS doing with developer and modeler numbers, for development progression? Time frame of implementation to be considered how competitive is it with other engines that are being utilized in flight sim world when you compare say "Rise of Flight" ............ How flexible and adaptable to GFX trends is it? What software tools available for modeling? Will we see a completed map in the next 6 months? Will DCS now consider a Global MAP with Single Player and Multi-Player Theaters with Dynamic Campaigns like the Falcon 4.0 Series where no mission was ever the same due to the advanced A.i coding. Will you guys produce a new GUI for this new attempt to bring something new to DCS. Will this also include Historical and Modern WAR scenarios with more air craft so on. I could type further, but it would be kool to have say some one from SimHQ interview DCS Devs sometime next year and let the sim community know more of what the future holds. Because honestly there is so much talk on various Forums the many long winded and heated discussion that I have read I would say most flight simmers are skeptical and not holding our breath, been promised heaps in past and disappointed. I am also very keen as I have adopted this new found passion for Flight Sims and prefer the Falcon 4.0 concept it was a master piece which should be picked up and developed seriously into the DCS strategy. More here on that........... http://www.lead-pursuit.com/downloads/understanding_the_campaign.pdf I have many idea's and opinions much like all here that come and post here and else where but the Flight sim community gota pull in harder together. Instead of various sims doing there own thing would be better for all community and enthusiasts to Focus on one mother of all sims kind of like what happen with FSX its huge with add-ons varied from scenery, aircraft, ships, airports you name it its been done. The same needs to happen with DCS Series. Well I hope it all works out in the end its about .......... http://4.bp.blogspot.com/-M5pbP3qnEx0/T4VbzxP4_sI/AAAAAAAAARU/hxidcj78AC0/s1600/The_waiting_game_logo.jpg Cheers, :beer:
-
Hi NeilWills thx, Yeah I like your take/dream in another thread I'm actually discussing the future of flight sims and DCS. Here is thread............ http://forums.eagle.ru/showthread.php?goto=newpost&t=57607 You say in quote above ....... "Thats real Warfare in the skies!" This is the motivation for all that I ask request or press in my posts that with modern gaming evolution high end GFX engines, high detail modeling and increasing improvements in the PC tech industry much is possible for gaming future just vision for Flight Simulators is dwindling. Where exactly are the problems there's a few I believe I have some answers but the difficult part is getting people to stick to it and follow it. This would make projects like wanting your F-4G Phantom and my desire to see a F-35C JSF STOVL and F/A-18A/B/C/D or E/F variant in a Air Combat Sim like DCS with Theaters of WAR and new state of the art GFX engine a sure thing. Take into account how many people are spending on new tech coming out, I have and own5 PC's, 4 Tablets, 2 Laptops, 1 Playstation3, home entertainment system, HD LCD TV's so on, in my household alone. I know people are buying left and right new tech every day. Hence why I say there is a huge market in gaming. Its sorting out those grey areas with some sort of business venture/development plan to allow for a niche market like combat sims to flourish. Then people wont be so disappointed with the lack of development on air craft like the F-35, GFX Terrain engines, Modern and Historical Theaters of WAR with Dynamic Campaigns like what you see in old Microprose Falcon 4.0 and so on. Look I have read enough post in this Forum and many others in the sim community to know what some people think but I just dont see it that way. Its about changing the mindset and direction of how things are done in the Flight sim world. I could elaborate more here...... but you see my train of thought, right. Cheers, :beer:
-
Roger that! I just did a quick search copy n paste video title states Appache ppftt! Here you go but hate the music........... Cheers, :beer:
-
DCS Future GFX Engines ....... an outlook to whats ahead..... Hello, okay, I understand the take you guys make but care to elaborate more on what is DCS - EDGE Project is or future outlook on GFX engines for simulators in general? Or will they just die over time surely more could be done to market a younger crowd. I have other idea's as to how this could be done but to stay on topic we r discussing GFX engines for modern gaming in a Air Combat Simulator category and by the looks of 2014 new game titles, things are jumping a quantum leap in this area being GFX Engines. XPlane10 has and is improving, FSX with HD textured scenery has also made some improvements a few others that are adopting new methods and tools. So does DCS have some ground in this area you guys could just provide hints or examples or even just what you guys have looked at and discussed internally? I am sure many here would love to know more? Also PC tech you mention many gents run 3 high end gaming systems to get their home made cockpits. A guy on Youtube replicated a 747 cockpit running 3 PC machines and three projectors with high end FSX GFX. Sure its niche market but being that we are not in the 90's anymore and 2014 is releasing many game titles that are going to shock the gaming world with new GFX engines. I can only hope that the Flight Sim community will pull in resources maybe even work as network group or a merger or even again I say open source to accomplish such a task. Something must be done and not allow the gaming category of flight simulators to fall by the wayside as improvements in general gaming are made. Would be kool to know more on future outlook? Here are some links of "The Future of Gaming"- http://au.ign.com/blogs/pigeonhammer/2013/11/03/standing-on-the-brink-of-change-the-future-of-the-gaming-industry/ http://au.ign.com/articles/2010/02/16/2020-vision-the-future-of-gaming http://www.tomshardware.com/news/pc-game-industry-revenue-records,24923.html http://beta.fool.com/thebargainbin/2013/08/12/capitalize-on-the-booming-gaming-market/43096/ I just Googled PC Gaming Profits and PC Gaming Future ............. many more online discussions, and would love to know more what DCS plans for future expansion and growth. A video example as to how far most gents go, to achieve realism and home entertainment .......... Love it will eventually do this my self but keeping an eye on the flight sim world! Cheers, :beer:
-
The Dream Well yeah of course but can you imagine what it would be like thru..........
-
DCS AH-64D I voted for this beast.................... Cheers, :beer:
-
Yep, its coming this is why DCS needs to seriously look at merging with another flight sim developer because this is whats on the way............. But unless the Flight Sim Dev community gets its act together maybe even DCS going Open Source and merge with say ( https://github.com/FreeFalcon ) and only air craft sold as add-ons because I just dont see the effort it requires to accomplish the dream. And it will just be for games like BF4 and Call of Duty type gaming and the sim market will be left to pick up only pieces and not really achieving anything. Well hope for the best......:thumbup:
-
DCS WORLD Global MAP and New Terrain Engine Well I have seen heaps of gaming engine web sites and youtubes as to whats best for a Air Combat Sim based on WAR Theory hard to say but realistic 3D Ground Content would be high on the list as well as elevations, being able to code to it with mission objectives strike points that explode and so. Here's a few different video game engines on show that I like.............. 1./ Outerra More here:- http://www.outerra.com/ 2./ Blender More here:- http://www.blender.org/about/ 3./ Unity 3D http://youtu.be/DW5SgPO2YP0 More here:- http://unity3d.com/ 4./ CrysisEngine3 More here:- http://mycryengine.com/ 5./ Unigine More here:- http://unigine.com/sim/ Some links for further reading............... http://www.chadvernon.com/blog/resources/directx9/detailing-a-terrain-with-multitexturing/ http://www.gamedev.net/blog/73/entry-1682713-terrain-texturing/ http://www.gamasutra.com/blogs/AndreyMishkinis/20130716/196339/Advanced_Terrain_Texture_Splatting.php http://www.pixero.com/tutorials_terrain.html and many more online ............ Heaps more online, again it all has to suit a ground war battlefield situation from an aerial perspective you can kill it with way to much detail. Maybe like ARMAII would be okay not to much as your still not considering the CPU+ GPU effort for the moving items at MZ/FLOT. But towns, cities, suburban war zones, military sites all that, coastline defenses so on goto be included in the next generation of Air combat simulation. Well we hope so with project ............... Edge http://forums.eagle.ru/search.php?searchid=6490352 I hope its more capable with flexibilities to merge with other engines and modeling tools, just the freedom for future expansion and breaking the limits. Time will tell I guess....... cheers :beer:
-
A DCS F-35 is needed I really cant resist to say that people have limited minds. FSX gents have accomplished a great FM + AFM for the F-35 with general knowledge and flight physics yet people keep the piss fight going. You could use this for creating FDM.......... http://jsbsim.sourceforge.net/ I guess no different than all the other combat flight sim Forum's same old same old. I wish it would stop and embrace an all mentality. For me those that think that others want a game get over yourselves, because thats not what we are saying, and we would't have registered in Forums clearly stating the intents of the development "GAME" in a "SIMULATION" category, but to deny others the wishes to see more air craft and many other functionalities like Single Player Historical and Modern Theaters of WAR with Dynamic Campaigns built with EDGE would be awesome as well ....... more here on that.......... http://forums.eagle.ru/showpost.php?p=1936777&postcount=905 Watch this video see how well STOVL variant performs in FSX............. also these video's.............. http://youtu.be/AqiUsylwJfY Now tell me thats not a great achievement in its own merit, yes some things can still be improved on but very kool indeed. imho, I would prefer better more realistic cockpit and model texturing and the green text hud color more like FreeFalcons that bright blur'd freaks me out a bit. Point is there's heaps of jets that can easily be added to DCS like it is in FSX World or even XPlane 10 check it out.......... http://store01.prostores.com/servlet/x-planestore/StoreFront So back on topic votes are on par even if you wish, a good indication that Hi-Fi aircraft are great but gents want more combat air craft to fly with in a WAR air combat simulator. I still vote YES for a DCS F-35 ......... more info here for those interested ......... http://www.mediafire.com/folder/34ur5uq8k3qkh/05.%20JSF%20F-35%20-%20All%20you%20need%20to%20know I would love to see a DCS Hi-Fi..... F-117 Nighthawk, F/A-18A/B/C/D or E, EMirage2000N, C-130 Hercules, SR-71 Blackbird.......... so on. Heaps more to make for an interesting....... "Study - WAR - Sim" ........... with real operations with state of the art Advanced A.i for Single Players and Multi Player Squad missions. DCS could and should embrace allot more of what is Air Defense Operations be NATO or USAF Doctrine and Theory to for old historical wars and modern scenarios. Maybe DCS Santa............ can shed some light.............. :smilewink: But its all about.................. http://4.bp.blogspot.com/-M5pbP3qnEx0/T4VbzxP4_sI/AAAAAAAAARU/hxidcj78AC0/s1600/The_waiting_game_logo.jpg
-
LoL ..... Flight Sim World......... Downtime.......... Boredom :music_whistling: Well I just finished a Bacon Bombing Run.............. So heading over to Bacon Billies for lunch care to join............. :megalol:
-
not if your "Jimmy-Two-Times" ............. :megalol: But fair enough dont want to be a pita. :doh: Take care all :thumbup:
-
its called brain washing, cognitive repetition! "Psychology 101"......... LoL :megalol: :smilewink:
-
DCS JSF F-35 & Carrier Ops Amen, thats the spirit............... now go'on get me that F-35 built! :thumbup: It would be awesome and with upgrades over time it would be better, but to release something at a DCS level would be better than nothing. Again I point out the point of the video makes that it doesn't have to be all that in depth study sim initially, but over time as long as its functional somewhat ie. Firing Missiles, Bomb Drops, Guns, Jamming, Radar, JHMCS, Navigation etc all basic systems which are covered in any modern fighter jet or as per this video............. Again FSX gents have done a great job, better it in DCS. Also you could learn allot from this project for the F-35 ........... two in one hand so to speak. Cheers, :beer:
-
Next DCS (US) Fixed Wing Aircraft Wish List
WRAITH replied to diecastbg's topic in DCS Core Wish List
DCS the Future of Air Combat and WAR Simulations Awesome - Thanks :thumbup: -
if you like that vid check this link.......... http://www.mediafire.com/folder/34ur5uq8k3qkh/05.%20F-35%20JSF%20-%20All%20you%20need%20to%20know :drunk: