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Everything posted by Bricks
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AFAIK there is also a difference between an undetected and a detected approach. If you engage several enemy units in a row, the other units will be alert and (as you can see), turn their guns in your direction. If you got there undetected, you usually have a much better chance to survive direct fire. If you even turn and make a second run, you're most certainly dead meat. Jinking is not a valid method, to evade Iglas or Stingers. The missile weights 10 kg and moves at mach 2.2. There is no way, you can outdance it with a 22.680 kg aircraft going at 0.6 mach. This has nothing to do with skill, it's pure mathematics. And given these numbers, jinking the loaded A-10 won't even move you out of the killzone of a stinger. Before the ailerons roll the aircraft and the aircraft actually leaves it's flightpath, you're dead 10 times.
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I don't know how many missions you've built so far, but the mission-designer decides which planes are in a mission. So, if he chose to make his superplane flyable, it's your decision to accept this or just choose another server. But it won't be possible to get his plane in a normal planeset unless there is a cheat, which again has nothing to do with custom planes. Back on topic: There is no real "opponent" for the A-10C, other than things sitting on the ground. So a real opponent would only make sense after you have a plane that actually engages other planes. So an US-jet is exactly, what you want: The first plane of a set that can meet another plane in combat. At the same time, it hopefully supports features to integrate in the DCS-Battlefield (Link-Technology and stuff). So it's the best for both worlds. I doubt even ED has plans set in stone for the next plane coming after that.
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The German team was never brilliant in the first games. You could still see there was much potential. Maybe they had too much respect.
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The more the better. I judge their addons, when I test them. Not a second before.
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:cheer3nc:
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Playing D3 on a tall tree at night - now that should give you some thrills :D
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I do the same. Still in Act one. I even replayed some scenes after rushing through them in multiplayer and found so many things we missed while rushing through. It's really funny that all characters share some questions, but of course completely different answers and insights. That's really cool and quite roleplaying.
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Agreed. It's very addictive. The story and many side-plots are lovely displayed through personal notes of the main characters, diary entries and "scientific" books. All of them are narrated to you in perfectly fitting voices and dialects. Absolutely love this part of D3 and I can only imagine how much work was put into these. I also love the various smalltalks between your character and your "sidekick". Of course, the thief has so much different answers to the same questions than the holy templar. :D I sometimes tend to let them stand there for a few seconds, so they start a conversation :D Hint: The citizens also have a lot of information, when talking to them or just hearing what they talk about. Some of it is great to support the atmosphere, other things are really helpful and lead to some sidequests.
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You can do this in D3 as well and earn a lot of sidequests and accolades. In fact, there are a few rewards you can only get for exploring and walking off the predefined path. You can spend days in various caverns and caves that have nothing to do with the plot. But of course, you can play through D3 in 5 hours as well. That's what I like D3 for.
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Take Fallout, WoW, HDrO or [insert any RPG-name here], take away the running and playing the messenger for X and Y and add a few more opponents and there you go. It's just the basic "Go out, kill dark forces and return with the loot". IMHO D3 is in that regard... more honest... than most other RPGs.
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Is it not? What makes WoW, HDrO or Skyrim more of a roleplaying game than D3? IMHO all PC-RPGs come down to hack and slay in reality. There are only a few quests, that really involve thinking and solving mysteries with your brainpower. If you want to experience real roleplaying, you need a pen&paper-game. Anything else just comes down to fighting your problems with your sword.
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You can always start a new character and enjoy the game with a fresh start.
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Ask her a simple question: Does she prefer a wasted TV and some special interiors, in which you spend some time in the house, of if you should rather go out 7 days a week and spend the money on beer and girls. Her choice ^^
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Depends on what earthlings look like, by that date....
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Exactly my point of view. :)
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No, no, wait! There is proof for global warming:
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Cool. Traditional or modern archery? I prefer traditional Longbows, but I've also shot modern sportbows once or twice.
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:chair: :shifty:
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And no jokes about taking an arrow to the knee, please ;)
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Active navigation-lights disappear when zoomed in
Bricks replied to Bricks's topic in Bugs and Problems
Cool. Thanks for the info. -
Hi, when zooming in with the F2 external view, it seems that the active navigation lights disappear on a narrow zoom-level. This happens to wing and tail-light. When you zoom out again, they reappear. :noexpression: