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A.S

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Everything posted by A.S

  1. Awesome PIlotasso...thx for sharing ..enjoying watching this ! :thumbup: hehe...you brother on 9Gs .....and ppl say soo easily .."oh a real pilot can pull 9G 45seconds..." hmm hmm well can and can and wish and would ...... lol
  2. http://de.youtube.com/watch?v=Lj8GLWRwF-U :thumbup:
  3. RE: Black Shark Update: 09 July 2008 http://forums.eagle.ru/showpost.php?p=503375&postcount=343 Very interesting... seems like good progress going on but i have seen the buttom pics (F-16) and hmm how should i express my critics.. hmm best is, look my face....look good...do you see it THAT SMILIE :hehe:
  4. tapes on... fights on.... Art Of Dying- You Don't Know Me The Carburetors - Allright Allright http://youtube.com/watch?v=9PJ2Gmj-Rj4&feature=related The Carburetors -Burnout Social Distortion - Reach for the sky Social Distortion - Don't Take Me for Granted Social Distortion - Through these eyes Foo Fighters - Learn to Fly http://youtube.com/watch?v=Q3lvh9VDTn8 Foo Fighters - My Hero Foo Fighters - Everlong http://youtube.com/watch?v=4H0BMfqFP9c Turbonegro - Boys from Nowhere http://youtube.com/watch?v=FGDpvdHkoq8 Turbonegro - "Do You Dig Destruction?" Gluecifer - Car Full of Stash Gluecifer - Brutus Gluecifer - Take It Ministry - Jesus built my hotrod http://youtube.com/watch?v=3RBKTo5K14M Ministry - Roadhouse Blues Volbeat - Sad Man's Tongue http://youtube.com/watch?v=8YoeSmqp_CI Blood For Blood - Runaway Monster Magnet - Powertrip http://youtube.com/watch?v=1tAHcpDtxtc Emigrate - My World http://youtube.com/watch?v=QlvTUBxpFg8&feature=related Tsunami Bomb - Say It If You Mean It Guano Apes - You Can't stop me Guano Apes - Open your eyes
  5. oh ok...besides ..who need trees
  6. Dont join RvE - we are Sick .. :megalol: (sorry couldnt resist) Much success i wish you guys.... :thumbup:
  7. I could fraps it on my PC but im too lazy..enough vids on youtube (look for tileproxy) Performance??.... it runs even better with it and its not that much performane killing as you may think....principals are wise how they made it. Trees you dont see in my pic cuz i deactivated them in FSX...but you cann see them by wish ..so buildings (but that kills my single core engine) why it doesnt run for some ??.... you have to follow good the instructions or it will fail..but once understood, its easy. http://edtruthan.com/tileproxy/tutorial/ http://sourceforge.net/projects/tileproxy http://forums.avsim.net/dcboard.php?...ge=show_topics http://www.edtruthan.com/tileproxy/manual.htm here on my singlecore (4ghz) 7800gtxgs 256mb crap pc 90FPS !! on 1m/pixel res. not highest what would be 30cm/pixel
  8. a very good step forward...never say not possible....with tricks here and there maybe even excisting elevations can be used just to "cover" them a lil bit... whooo knows whoo knows :)
  9. example ...: (the best part is...my FSX has more FPS with it on then without it....it configurates .cfg files same way so things run smooth.) things have different (adjustable) LOD values depending on range...in ohter word...things what are closer are most detailed..always depening on resolution of what different sat-serviced provide... ) here one i made... Nellis AFB
  10. There is a freeware program made for FSX called TileProxy http://edtruthan.com/tileproxy/tutorial/ . Basically what it does - in simple words - ...it downloads elevation and terrain picutures from satelite services like googlemap (others too by choice), converts it instantly into your sim and tadaaaa you fly over it with :worthy: effect. What im wondering...since beginning of knowing this.... is if i can download and convert datas that way almost live (actually it is live) in my FSX ...cant i use the same thing to RE-MAKE the lockon map. If i would know how to do it ...i would give it a try definitly.... So my question to the DEVS is....would that be theoratically possible to get the datas that way and to storage them as layer or whatever? http://edtruthan.com/tileproxy/keys/floridakeys.htm http://www.youtube.com/watch?v=Ls_XFb8LZ7I&feature=related F-15 Formation with TileProxy and Trackir !!! Must see http://www.youtube.com/watch?v=bw4okrYPcyU&feature=related (demo made by someone) PS: this post is only meant as inspiration ..... ;)
  11. wouldnt make much difference...they dont touch eachother anyways :pilotfly:
  12. Nice 4th 10vs10 co-op invitation with 51st and 5th and 6th this..... funny lockon weekend :thumbup: chips n beer supply....(noticed lol)
  13. rumors bout something i heard too :music_whistling:
  14. m 2 :smilewink:
  15. Right now its Lead Pursiut AF and OF 4.6(5) played....FF5 (or Redviper2) is in making FALCONHISTORY TIMELINE: http://213.132.164.58/falconhistory/timeline.html OpenFalcon: http://www.f4forums.com/forums/ http://www.grovdaltech.com/of/ FreeFalcon: http://www.freefalcon.com/forum/ Allied Forces: http://www.lead-pursuit.com/ last but not least the mighty frugals forums: http://forums.frugalsworld.com/vbb/index.php?
  16. There is one thing you can do...( VISUAL PART IN CAC) in each visibility setting there is a LOD value . 0.7 for low 1.0 for med and 1.5 for high visibility range... basically what it does is, it changes the range in meters 700m 1000m 1500m where the high res textures switches over to low res...(you can notice that if you zoom out and plane suddenly changes color) the pitty part is ..being in a close combat and lets say that litle tiny plane suddenly switches texture from high to low at 1.5 (1500m) infront of a bright sky for example ...you easily loose focus on it....its there but you just lost it....it fades out infront of the background. (similar to falcon ..at one point sun is reflecting then once rolled that things is dark above dark forrest and you see ####:megalol:) what i do is i set my LOD values to 0,85 manually in gfx.cfg . that means that high to low res switch happens at 850m ..(less is no good cuz bugs in externals in other parts) .... at that range jets can switch resolution but they are always close and big enough not to loose focus suddenly. if you use hypersuper unrealistic zooming..(what i hate) then you wont have that problem but anyways ..just a tip.
  17. thats the way to go... excellent... everyone who can go high...might do so.... but noone will "hang" around with less FPS not knowing how to change it ... :thumbup:
  18. ScheissGeil...! :thumbup:
  19. FireFly? hmmm interesting :megalol:
  20. Well LOCERF is a very good example, how scoring systems can be made... ..or how ATC/GCI programs can be used to command the battle...also beautifull mix of SEAD and CAP and so on..... (best mulitplayer event in lockon ever - in my view so far) ... anyways BUT the question what raises for me since the beginning of the idea "REDFLAG TCL", is ... which teams supposed to be on which side looking the fact, that they supposed to stick that way.... ... we need multiple members or/and squads to make that thing running.... ... what i could imagine is founding 3 unities or imaginary coallitions for TCL RedFlag like (fiction) * UNO (United Nations Organization), * NAU (Norht American Union) * and RUS (Russian speaking Group).... that would cover the bandwith of the community and same time form and group squadrons and pilots under one common Flag and/or language. Everyone out there then can decide in which Group he wants to join...but he also has to stick with it. Maybe this would be a idea to attract more players to have fun together....and also groups of sympathy and interest can meet and act toghether.. and even beyond 8vs8 .. Maybe - dear TCL Admins - you should ask LOCERF makers for lil ideas....cuz that will be a lil bit a work of orga..... What you guys think bout this? __________________
  21. Create and Announce and Performance Setting Guideline for LOCERF then what connection speed....tips and tricks for Performance under these "more action" conditions... so all are aware of what is going to happen.
  22. Every Building - what you can put manualy from the editor in a mission will be there and destroyable - ..no matter if SCENES is set to low or not. what scenes does is mostly adding civilian buildings and trees ...all that kinda stuff... but every objects of millitary importance ( let me put it this way ) will remain at low scenes...and as i said...editied object will be shown and will be destroyable.. The question is....Are strategically totally meaningless Eyecandies (scene med or high) worth the lack of performace on a critical misison like LOCERF. after all these experiments over time i came personally to one point. i set my game as low as i have to until i can play any HL server at minimum 50FPS in any kind of combat.....if it is less.....no point and i leave.... the most thing i hate is a not smooth server in combat ...:cry:
  23. i m gonna drift off a bit..... but bring it down to the buttom ...and that s my last try ...lol.... mostly, this issue is so often overseen or argued against with sayings like "we have super server, super dual-core etc etc etc " .....well missing the real issue why missions go down in FPS hell if things start rolling. My way to explain: Make a Mission with active ground units only . Blue vs Red....(moving, not moving...scaning, shooting) increase step by step amount and action.....and go externals View watching it, and FPS same time.. There you reach the limits of LOCKON ..nothing to do with your connection or the PC who is hosting...its just a point where Lockon goes down on knees.... We had a rule back in days.....dont make a mission bigger that 100KB ...plan and place things good...less is more....in order to enjoy it. But with upcoming of dual-core generations this problem has been forgotten by to optimistic looking FPS numbers. The last Locerf was a disaster performancewise....but one before we remember as the best running ever :) So what was the difference :P Other issues could be: If server sets Scene to High and many clients dont know how to change manualy scenes to low.....different Clients have huge problems and maybe they influence the server ...not sure bout that..... in ohter words some guys lag behind with performance and server gets involved ?!?!? Clearification bout this question would be cool...someone? I remember as 3Sqn started hosting in Hyperlobby...it was far the best and most fluid-running server i have ever joined in...unbelieveable smooth ..not matter what.... But then after time i saw more and more optimistic-meant made battlescenarios on it.....well not much are playing on it right now ...mostly of that performance issues ....and thats sad...
  24. A.S

    Free Falcon 5.0

    Mystery mystery :music_whistling: :lol:
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