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Fercyful

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Everything posted by Fercyful

  1. Hi there! I have Voice Attack (Steam version 1.7) and I just bought Vaicom Pro. Now when I try to load the config menu it (Lctrl+Lalt+C) says "Unable to Invoke Plugin. Plugin not valid for this version of Voiceattack" (running Voice Attack with admin mode) Please anything I can do? Or I have to buy again Voice Attack? (non Steam version) Thanks for any advice! Update: Found solution reading the FAQ :smartass: Time to configure it. Thanks
  2. Also the gear up/down sound is very low (or not sound at all)
  3. Great! Thanks for the fix, time to go for some tanks
  4. With the last beta I can't hear the sound of the gun. Thanks
  5. Can confirm the report of Auditor. Red flood lights are too weak... Pilot torch light is weak too. Also now I fire the gun and I don't getting any sound from it :( Beta version. Win 7. thanks
  6. Thanks! Hope all will go nice
  7. First Hind then all the others :) thanks!
  8. This MOD is great! Having great fun with it , thanks!!
  9. I will buy it day 1!
  10. great news, thanks! Update: Mig-21 is Fixed! :thumbup: Have some B-52s waiting...:joystick:
  11. My crash log (CTD at 80% loading. using eng cockpit mod and not using it) Thanks! https://db.tt/Lda3XiGv
  12. Nice! Thanks
  13. hey! thanks Rabb. I have the simulator under HEAVY testing :) Will try that for sure!
  14. many thanks WinterH, Sryan, Nerd1000 !! :thumbup: I just tried the Tu-95 bomber and works perfect. I will try the rogue US ship idea :music_whistling: Yes, the anti ship capacity of Russian ships is awesome. A rain of missiles on deck. That was pretty intensive. :gun_rifle: Thanks for the confirmation/tips+ideas. Extended testing session is about to begin :smartass:
  15. Hi friends! I was trying to attack some surface objectives with Russian naval units but they only use cannons. When I try USA units they use Tomahawks without problems and bring great devastation. Please is there a Russian (or other countries) ship with that kind of weapon (cruise missile for surface terrain objectives) in game? or some special technique to make them fire? (I read manual and I try forcing the "Fire at Point" without luck, just cannons for them. Even adding structures for objectives. No go.) Thanks a lot for enlightenment! :pilotfly:
  16. Thank you whiteladder! :thumbup: That was a really nice and clever fix :smartass: Still have hopes for some official one (specific graphic menu option for smoke handling) Until that my battlefields will have tornado-type-winds :music_whistling: :joystick:
  17. thanks x replies. yes men! was trying different units (last night, ALL night...) and the smoke is REALLY in issue here. Not only you can`t see nothing at you are shooting, the FPS drops to much. I thought after all this, maybe the big smoke can be good FX while you are watching the ground from the planes but at soon you enter ground units/helicopters hell arrives. Maybe if they reduce for ground units also will be reduced for high altitudes and you can´t watch the FX from up there. mmm.... Houston we have a problem.
  18. Hi there! :helpsmilie: The title says it :smartass: in 1.5 Is almost impossible to guide the missile to the target :( btw the ATGM of BMP-2 is perfect! :thumbup: thanks!
  19. MiG-21 for me !! Is great. Just minutes ago my first landing. Parachute save me to going off-road :) Hope they will add those nice sounds already included in MOD folders like the real engine startup...
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