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AJ.eightFive

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Everything posted by AJ.eightFive

  1. Sorry I dropped off the face of the Earth! (No, I did not hitch a ride on the MSL Curiosity). I still don't have a lot of time to dedicate to simming at the moment but I am going to try and get this mod working better in DCS:W. It seems the VAC profile seems to work well enough for wingman/flight commands for the time being but the changes to the radio menus has probably broken everything else.
  2. Hey Boarder. I'm loving the latest version of iControl DCS. Thanks for adding the portrait CDU, I've had access to a second iPad for a while now and being able to run one dedicated to the CDU is really sweat. I'm sure you've got lots of things planned for future releases already but I wanted to throw in another couple of suggestions I think will make the app even more useful. Since we now know how to export not just the MFDs and CDU but all of the cockpit displays, I'm hoping you can add some additional layouts in future releases so we can take advantage of this. First would be a UFC + RWR + CMSC layout as shown in the first attached image. Since I have physical MFDs, as I'm sure others do as well, I have no need for the "soft" MFDs in iControl DCS so it would be much more useful to display these on my front iPad instead. Second is a CMSP + CDU, or CMSP + Caution/Warning Panel layout in portrait. Actually, as I'm writing this I'm thinking it would be really cool if in portrait you could swipe between CMSP + Caution/Warning Panel | CDU | TACAN/ILS/AHRS as though you were looking down the right console. See the second attachment for an idea of what I mean. Thanks again for the great software!
  3. This doesn't seem to be working for me. Sun is the exact same size with both files installed, but with slightly different shading. Any ideas?
  4. Kaboom! Just watching someone get rocked by a SAM. Haha, this is great. Thanks Tyger, I'll be sure to tune in when I'm bored, err not busy, at work!
  5. Unfortunately I do not have BS2 to test with Smil. My gut feeling is that it will not work.
  6. Here's what I've got going. Only the throttle is scripted. I apologize to whoever's T.A.R.G.E.T profile I based this off of for not giving credit, but I can't remember who's it was! If you recognize your own work please let me know! TM Profiles.zip
  7. Running much smoother for me as well. Framerates look pretty similar but the "jerkiness" or "judder" I was seeing on my far left and right monitors is much less apparent. I'm puzzled by it, but happy. :)
  8. Glad you got it working hog_driver! I have posted v1.2 which is compatible with DCS A-10C version 1.1.1.1. Version 1.2 is also ModMan 7.3 compatible. Wondering if anyone has tried the mod in multiplayer yet?
  9. I've tried limiiting the server FPS (truthfully, since I'm only exporting the CDU I've had this limited to 10 from the start), and reducing the size of the exported CDU as well (from 370x200, to 185x100). This hasn't had any impact on the UFC 'lag' however. This lag doesn't affect the CDU keys at all. To verify that your install of iControl behaves similar to mine, try tapping an alphanumberic key on the CDU six times at roughly 210bpm. The result should be six characters on the CDU scratchpad. Now doing the same on the UFC for me only produces three characters in the scratch pad. Some other buttons that exhibit this behavior are the VHF "LOAD" preset buttons and any of the OSB around the MFCDs. Also, it seems patch 1.1.1.1 fixed the erratic cycling of ILS frequencies before the decimal, however, using iControl it is impossible to select the digits 10 after the decimal. The digits 10 after the decimal can be selected using the 3d cockpit panel however.
  10. Looks like this one has been fixed in 1.1.1.1 with the addition of the requied speech audio assets.
  11. Wow, so soon! Thank you!
  12. Boarder I just had a Left MFCD Stuck Key on OSB12 just now running V3. Do you think iControl DCS was the culprit or perhaps something else? Also, noticed there is a noticeable delay between press and release of UFC keys (maybe other as well) in the sim now (i.e. I tap UFC keypad 5 in iControl DCS, DCS A-10C registers UFC keypad 5 press instantly but, even though I make only a quick press, DCS A-10C behaves as though I held the key down for half a second. Is this intended?
  13. Have posted the updated files (v1.1) and will also package them with JSGME and Modman soon.
  14. Jib I just had another look at my directory structure and for me it is as written in the readme. Strange that it would be different for us. Did you purchase your copy through Steam? Retail box? Is it the ENG version? Thanks.
  15. I hope you can get this working! That was the ideal solution I was looking for but ran into a lot of trouble and it was becoming very time consuming to debug by trial and error.
  16. Great minds think alike! ;) I did essentially the same thing but used the getCallsign method instead. Tested in all of the sp missions and seemed to work (and for the most part the order remained the same as what I had built the VAC profile around) but wanted to confirm with the missions you supplied to be certain I wasn't missing something. I'll release v1.1 with all of the changes shortly. local function nameSorter(l, r) local lcallsign = l:getCallsign() local rcallsign = r:getCallsign() return lcallsign < rcallsign end base.table.sort(atcs, nameSorter)
  17. TooBad51, can you send me a pair of missions (or just name them if they are stock missions) that you have found to result in ATC menus that sort differently? I think I may have solved this now but even without the modified files I'm having a hard time finding two missions where this behavior exists.
  18. I think the least labour intensive solution for the "Other..." menu will be to nestle it within the "Ground Crew" submenu. I've confirmed that this works as desired in the Shooting Gallery mission. I'm still working on the ATC sorting issue, sorry I didn't catch that before. Hope to get some new files in everyones hands by tomorrow.
  19. Ok TooBad51, thanks for confirming that I will take another look.
  20. Ah! Thanks for the feedback jotaele. To be honest I haven't spent a lot of time in the campaign missions and had thought this submenu was vestigial. Now you mention it I do remember using it in one of the single missions a long time ago. I will try to come up with a better solution. Thank you!
  21. Hey TooBad51, The script that generates the list of ATC recipients just iterates through a database that is static, so in the absense of the sort by distance function, or any sort function for that matter, the list should always be ordered the same way. I've also disabled the filtering of enemy coalition airfields from the list so that the list should always contain all of the airfields and not vary from mission to mission. Please let me know if you find that I am mistaken!
  22. Serial#: 02965 Location: Toronto, ON, Canada
  23. VAC Friendly Radio Mod (updated v1.2) VAC Friendly Radio Mod for DCS A-10C by AJ.eightFive v1.2 Summary: - Supresses virtual pilot speech, leaving AI flight members, ATC, JTAC, Tanker, AWACS and Ground Crew speech intact. - Eliminates the delay between issuing a command and receiving a response. Dialog with AI feels much more natural. - Fixes several AI speech/audio bugs. - Includes detailed VAC profile designed for more realistic speech interaction with AI. - Restructures radio command menu, creating three static ATC recipient pages instead of a single dynamic one. This allows actual airfield callsigns to be used when building commands with VAC.
  24. Thanks for the tip Superbus! I wasn't sure what the best way to package it would be, I haven't used MODMAN since LOMAC and this is the first real tinkering I've done with the sim. I'll definitely take a look at the tool you suggested. Look forward to everyone's feedback on the mod.
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