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aceviper

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Everything posted by aceviper

  1. Playing this morning and through some button combination I cant remember when I was in padlock view the radar display in the su33 displayed on my second monitor...so it is exportable.Could it be possible for the A10A right MFD to display also?? ..... more experimenting.......:pilotfly:
  2. Playing again this evening ..alt-tabbed out and 6....yes 6 launcher.exe running in task manager?? 5 of which could not be terminated.??
  3. Alt-tabbed out of the game and noticed 2 launcher.exe`s running in task manager...one of which is not closable? Anyone else got this?:helpsmilie: Btw..congrats ED..game running the smoothest ive seen so far
  4. Ya looks like a jihad boiler suit:megalol:
  5. Missing pilot texture in ka50 after update to 1.22 and fc3
  6. Fixed and razor sharp as per usual Mustang...mucho gracias http://imageshack.us/f/515/screen121020015658.jpg/
  7. Any help with this one Mustang...... http://imageshack.us/a/img440/3463/screen121019223759.jpg
  8. The Su27 with one of Alexandra's skins and Riccardos hd pit was sweet...but a new model would be fantastic. Russian planes are what drew most people to this sim series. Come on ED...get the finger out...
  9. It sounds like cloud shadow flickering...there is a fix where the cloud shadow is replaced by a transparent tga...removing the shadow and the flickering terrain. No cloud shadow.....a black shark mod.
  10. Thanks Sylkhan.....fixed for now. Stops the fps being cut more than half when under 20 feet. Makes low level shark flying much more pleasurable. A serious FPS fixer ED.
  11. Thanks Nate...keep the fixes and updates coming. temporary fix below..renaming the smokecloud.pfx to original.smokecloud.pfx works You lose the ground dust effect but keeps FPS high http://forums.eagle.ru/showthread.php?p=1571866#post1571866
  12. Used to be lots snow in lomac...sking module ED?
  13. I have noticed that when flying under 20 feet the ground effect ..ie dust kicked up by rotors cuts FPS in half practically.The effect is a little too busy. This is the same on land or over water. Another one for ED to work on hopefully and fix.:book:
  14. Maybe someone could upload the old 6148 waterEffect.fx so that those that liked it could use as a mod.
  15. The "new water" that came with 1.21 is gone whatever setting its on.
  16. Thats you under the cloud nate:megalol:
  17. Now thats just plain rude....:badmood:
  18. I preferred the previous water animation and color...ships stood out much better against the darker color and it looked more lifelike. ED should darken the default color a wee bit. But since water is rendered over the entire map..maybe it was causing the fps loss for most people. hey nate went through all the water settings....its still the old water
  19. The new water is gone in version 6192 when set to low....thats a shame...I thought it looked great and didnt cause me any fps loss... another step backwards ED. But noticed big fps increase in 6192.
  20. I think this game series is fast approaching a "cheesed off point" for most people..ED beware
  21. Update version 6120 changes the config for skins now but leaves them listed resulting in missing textures...ie orange skin Now thats a step backward ED.
  22. The "high.lua" settings were changed in new version and probably should be called Very High....ie a fourth setting...very high ,high ,medium,low.
  23. If you have ESET smart security set up in INTERACTIVE MODE..you will get the firewall asking you about inbound and outbound communication...ie the game trying to connect out...simply allow the application temporarily...same applies to single or multiplayer.Or you could remember the rule and never be asked again.
  24. It doesnt move skins..they stay in liveries and in game...moved my config file and blue shark pit to the backup folder and restored originals.
  25. Maybe you need to limit your fps....to keep those "shutters" to a minimum.:thumbup:
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