

IASGATG
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
Once again Redfor have illegally hidden vehicles, approximately 22:00GMT at sochi airport. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
Fox 2 times 2 rtb for the win eh frostie? ;) -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
Any thoughts on Flankers getting 0% fuel for round 3 as well? I understand the logic of the time it takes to fully fuel the jet, but that isn't the important thing. The important thing is how quickly you can get a jet in the air. Redfor can get a jet in the air in about 25 seconds. Bluefor can get a jet in the air in about 90-120 seconds. This is a HUGE difference in base defense. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
Any idea what's causing the crash? Would be curious to know if it's a DDOS. ;) -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
Managing 20 players at once taking 4 objectives at the same time and getting all the timings to line up so as one falls we're in position to take another instantly after was quite fun, yes. The 30v30 fights don't really result in any base capturing, just big airquake until the population drops. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
With the team balancing I think that there are extremes, but I think it's a duration problem. If I set this out in GMT, this is what I see, and I'd be curious to see what the server stats look like over Round 1 and 2 to back me up. GMT 00:00 - 03:00: Around 25 blue and 12 red GMT 03:00 - 06:00: Around 15 blue and 3 Red GMT 06:00 - 09:00: Around 8 blue and 15 red GMT 09:00 - 12:00: Around 5 blue and 20 red GMT 12:00 - 15:00: Around 10 blue and 33 red GMT 15:00 - 18:00: Around 15 blue and 30 red GMT 18:00 - 21:00: Around 30 blue and 30 red GMT 21:00 - 00:00: Around 25 blue and 25 red This is just from what I've seen over the weeks of playing, I'd be really curious to see an admin compare the actual numbers. What this means in practice and in my experience is that blue has a very small window to do a ton of damage. Last night in 3 hours I orchestrated an attack taking Guduata, Byzb, Kut-Nal Farp, Nalchik, Beslan, Vladakaz, Mozdok, Modzok-Min farp and Maykop. We did it with about 20 people and it was all very carefully timed. As soon as the server restarted and we made our push on Kras, red had about 5 valiant flanker pilots on line at this time. It ground our push to a halt. We had around 10 F-15's to their 5 flankers, but due to the fact that flankers start with fuel, meaning they can instantly scramble out of Kras, giving the rest from Anapa time to fly over, the F-15's really struggled to provide CAP. This meant that we just about managed to take Kras C in 3 hours compared to the previous 3 hours. How the flipside looks is that Red has a player dominance for a longer period of time, but no real time of zero resistance. They are then able to push and take back their local areas quickly due to the 250nmi flight that the blue has to make to try and defend, before pushing south. By the time they have taken back their Northern and Eastern bases and start their push on the south, there tends to be enough bluefor to slow the Western push down until Red runs out of time and it repeats. I think that if Flankers started with 0% fuel like the F-15 does, last night would have gone very differently and Kras C, P and city would have fallen. That however is a different argument. Gregg or Xcom able to provide any server stats for population over time? -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
Yes, it is against the rules. The fact you're okay with the rules being broken makes me very uncomfortable with having you on the server. It makes me question your integrity. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
One of them is cheating, the other one isn't. The fact you don't understand the difference is very concerning. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
Server down btw. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
T-72 was driven from Byzb to Gudauta at about 45 minutes into the server being live. Approximately 00:20BST. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
Xcom, you asked about the bases not closing. http://www.twitch.tv/iasgatg/v/16536511 At about 7 hours 10 minutes you'll see me checking, Sochi Airbase and Sukh city were both active and 100%, yet as you can see from red ground commander there was nothing alive at either base. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
EDP Seawolf drove a BTR-80 all the way to a bluefor airbase and was gunning aircraft on the ramp. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
That feeling when you take Min Vody as bluefor, server restarts and Min Vody is red again. However the bluefor farp that was taken by redfor 30 seconds prior is still red. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
IASGATG replied to gregzagk's topic in Multiplayer
Server is down. -
Obviously the current champions Mach Potato will be winning the next event, I assume we're automatically included for round 2.
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Scat single handedly winning yet another war. Time for tea and medals.
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Sochi is bugged. We cleared out everything twice and it still wont close. Redfor tac commander confirmed the base is cleared. Nothing we can do.
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Can you please ban Chiquito E-i. He joined blufor ground commander and started shooting us as we took off and landed.
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Server down. :(
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Squadron Sign up Squadron Name: Mach Potato - =]H[= Active players: 6 Callsign: Ralfidude Preferred Aircraft: A-10C, F-15C Callsign: Linebacker Preferred Aircraft: A-10C, F-15C Callsign: Simis Preferred Aircraft: A-10C, F-15C Callsign: Monkey Preferred Aircraft: A-10C, F-15C Callsign: Hotpocket Preferred Aircraft: A-10C, F-15C Callsign: IASGATG Preferred Aircraft: A-10C, F-15C
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The R-3R is one of the best AAM in the game at current.
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Sort of, work life is pretty busy right now. What sort of times you thinking and to do what? And please send the answer as a PM. :)
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Yeah Frostie, just, for now. :)
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I think what I'd be most interested to see would be Pk of the missiles. Would be really interesting to see over a long period and large sample how the Pk of the missiles vary. I imagine the ET probably takes the lead, followed by the 120, followed by the ER followed by the 77.