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Overweight aircraft handles hover with ease.
MPalmer replied to MPalmer's topic in Bugs and Problems
Thanks for the explanation! So the update actually made the aircraft more compliant with the real airframe. okay then...back to the 'pit to relearn it. So the remarks are...Correct as is!!!! Lolololololllloooolllloooollllo!!! -
Overweight aircraft handles hover with ease.
MPalmer replied to MPalmer's topic in Bugs and Problems
The flight Dynamics are off from the previous build...i need a better reference then someone saying it...like a manual page number. that I can pick up and read. I had the case of transmission/engine meltdown for the exact same weights 3 months ago...which I was famously dubbed, "flaming burrito" -
at a 90TQ hover after making the airframe overweight. I ran a repair and retried with the same results.
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With keybinds on the Extend/Retract of the landing light, they appear to animate inverse to them.
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I did a forums search, and nothing of this is mentioned by polychop...so no notes as well by Eagle Dynamics. What I do know is I lost most of my key binds, and I could not re-bind CH DN on the Collective, and position lights on the overhead (and a few more). The MMS behaves erratic (does not stow), then it says stow complete but does not move to PREPT or FWD when commanded, and to boot....this was not an Early Access Module.
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Polychop OH-58 received a bunch of updates...but are not in the notes.
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dafcs is wip AFCS on flight far too erratic
MPalmer replied to cw4ogden's topic in Bugs and Problems
Same, the pitch axis needs a little more fine tuning...No feeling greater then coming out of F10 Map view and not seeing any blue sky! -
marvin.palmer https://files.digitalcombatsimulator.com/userfiles/f05/id99s89az675po6jlpk5f6iez7050p54/2-135_GSAB.zip
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marvin.palmer https://files.digitalcombatsimulator.com/userfiles/896/k9j2ufsd0qn2r7txcbhmz3hxild3kjed/2-149_GSAB.zip
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Mike Force Team started following MPalmer
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Getting back into dcs and helos...so I am looking forward to the CH-47F. Thanks for keeping the masses updated, I know I appreciate them!
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Did not enjoy the music, could not turn it off
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Switch to a night mission with a full moon....Not gonna spoil it
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reported New LOD not using Bort Numbers
MPalmer replied to _SteelFalcon_'s topic in Bugs and Problems
This is a new issue, why did you delete it? You cannot see the board numbers at all. the previous issue was for LOD 3 or 4 or whatever...this one is the up close 2.7 displayed them, however 2.8 does not -
reported New LOD not using Bort Numbers
MPalmer replied to _SteelFalcon_'s topic in Bugs and Problems