This is how you spawn client planes on the ground where you place your plane in the editor:
Go to your main game directory\MissionEditor\modules\me_route.lua.
Edit the me_route.lua by adding this
actions.takeoffGround,
actions.takeoffGroundHot,
to plane_one_point and the plane_first_point sections.
It should look like this:
plane_one_point = {
actions.turningPoint,
actions.flyOverPoint,
actions.takeoffRunway,
actions.takeoffParking,
actions.takeoffParkingHot,
actions.landing,
actions.takeoffGround,
actions.takeoffGroundHot,
},
plane_first_point = {
actions.turningPoint,
actions.flyOverPoint,
actions.takeoffRunway,
actions.takeoffParking,
actions.takeoffParkingHot,
actions.takeoffGround,
actions.takeoffGroundHot,
I believe it is only the mission creator that need this edit.
In the mission editor you will now have the option to select takeoff from ground and takeoff from ground hot in the waypoint type list.