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aussieboy

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Everything posted by aussieboy

  1. I've given you an option of using the Ka50 cockpit or the exterior model. For the AH's you can select either pilot or gunners position
  2. I've also converted the B-1B, both F-18's, Harrier, Tornado GR4, KC-135, E-3A, and F-14A but I haven't released them yet. I haven't been able to get the F-117, C-130, E-2C, or C-17A to work at all.
  3. To fly the AH-1W AH-64A AH-64D OH-58D CH-47D UH-60A http://forums.eagle.ru/showpost.php?p=1759192&postcount=131 you will also require http://forums.eagle.ru/showpost.php?p=1760650&postcount=133
  4. You could use transparent textures to hide the IR system.
  5. This is fitting, must have a custom made canopy and helmet.
  6. No errors here so it could be as simple as different path name, just double check that the V2.0 of the sounds has the same folder structure, if not that's what it is. In your log, it say there's a nil value so it has to be something minor and confirms to me that the method will work. Bare with us we'll sort this thing out pronto. BTW, I can't DL that version at present, need to sign up to LOF first. I will do that and report back.
  7. Can someone try this, it appears to work. I installed Blaze's REAL SOUND v1.2 into the main DCS World main folder, renamed the folder to REALSOUND and added the below line to autoexec mount_vfs_sound_path ("REALSOUND/Sounds") Obviously it would be better to install it somewhere else but for testing it will do.
  8. Megagoth1702, What sound add-on are using? Time to do some testing
  9. Thanks for the concise response Frosty. That gives me an idea for the sound, we should be able to add the soundPath = in the autoexec. I'm still learning my way around the sim but as soon as I find the .lua that's calling the sound path we should be able to copy that section. If it works or not is another story but it's a place to start. Thanks again
  10. OK, give me a few minutes and I'll see what options we have.
  11. That's just the thing we do know and we don't want to hear it ;-)
  12. Are the sounds for a single plane or a complete sound replacement?
  13. I have a couple of questions, Why use an autoexec when everything is in the graphics.lua already? Which loads first the graphics.lua or the autoexec? Technically it should be autoexec first then graphics, the autoexec doesn't write to the graphics file so when the graphics loads it will set the frame rates to what's in the graphics.lua. Either way it's sending the same command twice which isn't necessary and not the best practice.
  14. Yes you can and more you say the more I get a laugh, so please carry on.
  15. :megalol: LOL, now that is the funniest thing I've read in these forums. Is it school holidays or something in the Netherlands?
  16. Someone else had this problem too, might pay to PM and see if they found a fix. http://www.forum.lockon.ru/showpost.php?p=1615353&postcount=672
  17. Here's some examples Lights.lua for UH-60A states: RED_BEACON T RED_BEACON B MAIN_SPOT_PTR RESERV_SPOT_PTR BANO_1 BANO_2 Model only has connectors for: BANO_1 BANO_2 Lights.lua for OH_58D states: RED_BEACON MAIN_SPOT_PTR RESERV_SPOT_PTR BANO_1 BANO_2 Model has connectors for: RED_BEACON RED_BEACON_2 MAIN_SPOT_PTR BANO_1 BANO_2 Hope this helps
  18. I noticed also the AI helicopters have mismatched lighting configs in the lights.lua compared to what connectors are available in the model.
  19. It would be great if you could add Australia to the countries list. There are a few Aussie members here and now with the Huey out it would be great if it was considered. Thanks Sorry meant to post this in the wish list post not the weapons wish list, again sorry
  20. That would be something in the AI side of things and something ED would need to address, if it warrants addressing. The CH-47 is great fun as player flyable, not realistic but great fun all the same.
  21. I have a skin of A2-703 if anyone wants it? I wasn't sure what to do with it as Australia isn't represented, sadly.
  22. DCS World\Doc folder, there's a short cut to it in the start menu too. click start button, all programs, Eagle Dynamics\DCS World\documentation\user manual
  23. Page 122 of the DCS user manual explains what you need to do to fly it in MP, it's needs to be set as a client in the skills comboBox.
  24. Give that a try, by default it will save a black alpha channel resulting in 100% transparent textures. If you still get stuck let me know and I'll get you to send them to me and I'll get them working.
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