Jump to content

upuaut

Members
  • Posts

    437
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by upuaut

  1. Hi Skulleader, the Textures are in the staddons.zip file. You can download the complete mod from Dropbox. I have attached the Textures for the three cargos. tmp.rar
  2. Hi Skulleader, attached is the mission I am using for tests. heliports.miz
  3. Hi Skulleader, as you can see on the screenshot, I have no problems. Try to make a new mission and check if it is then working.
  4. Hi, you can download the M-117 mod from my Dropbox-Folder, it's JSGME ready. Here is a Link with a guidance for the Hydra.
  5. Hi, the M117 is available in DCS, but with an old 3D Model. I made a new one and added it to the F86.
  6. Hallo, Du musst die *.rar Datei in den passenden Ordner in ...\"Deine DCS Installation"\Bazar\Liveries entpacken. Wobei "Deine DCS Installation" der Ort ist, wo Du DCS installiert hast. Den Skin kannst Du dann im Mission Editor auswählen.
  7. upuaut

    P51/T51 Race Skin

    It's a just for fun skin.
  8. Hi, this happens if you use custom and standard skins, then the lines in the "description.lua" from your custom skin are not in the right order, or new lines were added. For new lines it is a try and error to find the right position in order to avoid a conflict with the standard skins. If the problem occurred after an update, then ED changed something which causes this problem.
  9. Hi zaelu, no, this is still not working, as far as I know. Roadrunner made a "Ship" and set the the landing point far away from the Ship. So it looks like the heli is landing on Land.
  10. Hi Roadrunner, if you want the Mi-8 to land on Ships, you have to add the ability to the helicopter script file. It's the "Mi-8MT.lua" in scripts/database/helicopters. You can add this to all helis. LandRWCategories = { [1] = { Name = "AircraftCarrier", }, -- end of [1] [2] = { Name = "HelicopterCarrier", }, -- end of [2] }, -- end of LandRWCategories TakeOffRWCategories = { [1] = { Name = "AircraftCarrier", }, -- end of [1] [2] = { Name = "HelicopterCarrier", }, -- end of [2] }, -- end of TakeOffRWCategories or take this file.
  11. Hi, you can download the Skins from my Dropbox-Folder. I will it also upload to digitalcombatsimulator.
  12. Hi Rabbit_, did get the files. Good work, just need to add a few details and remove the shadow for the civil version.
  13. Hi Rabbit_, you have a PM.
  14. H iRabbit_, it is possible to upload the files, then I can make a Skin from it?
  15. Hi, it's just a accessoire without any function.
  16. Hi Lilkiki, I did not come up with the idea with the transparent object to simulate a forest fire. Good work!
  17. Hi, it seems, you are using old versions of the Mods. Download it again please. You can find the links on the first side or in my signature. The Mods for the tech-folder are not made for JSGME. If you want to use it with JSGME you have to add the right folder-structure. I will try to make all Mods JSGME ready.
  18. Hi, do you have other Mods installed, which are changing lua files? Only my Mod with the Helipads and Cargo changes lua files. The other Mods do not affect any DCS files.
  19. Hi, you can install all Mods at the same time. You can add the IX514 in the ME just like you normally add ships. Select USA as the nation.
  20. Hi, you have to add something to your autoexec.cfg. table.insert(options.graphics.VFSTexturePaths, "your DCS Folder/Bazar/World/textures/staddons") your DCS Folder = the location of your DCS on the HDD This may help you.
  21. Hi, I am using a modified FARP model without any special shapes for landing points or refuel/rearm area, and every is working as it should. If you replace the farp-model, just for testing, with a single helipad-model, the AI will still land on the same places as for the normal FARP, also spawn points are still there. For me it has nothing to do with the model, it must be somewhere scripted. I think it is in the Mission Editor.
  22. Sorry, no, it is not. For me it is not possible to make it refuelling/rearming capable. Maybe someone with more knowledge of scripting can do that.
  23. Hello, I have added the four single Helipads to the file with the other Helipads. Download.
  24. Hi, you can delete the entry.lua files. If you just overwrite your old files with the newer ones, the entry.lua file will be still on it's place. The files on dropbox are all without the entry.lua file.
  25. Hi, you are using old versions. With the newer versions I don't use the entry.lua any longer. ----------------------------------------------------------------- Here is an update of the single Helipads. I will add one without markings on the helipad.
×
×
  • Create New...