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FlyNeX

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About FlyNeX

  • Birthday November 7

Personal Information

  • Flight Simulators
    FS2000, Flanker 2.0, LOMAC, FS2004, DCS World, FSX, Il-2 BoX, XPlane 11, FS2020
  • Location
    Serbia
  • Interests
    3D Modeling, Aviation, Gaming

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  1. Bane, how about compare them with German map smaller and medium airports? [emoji4] German map is full of all airports, and yes, I know some of them is copy pasted, but they are there, with so detailed stuff all arround. Then, I asking myself... why all this "not important" thing spreading through this topic, and why to compare it anyways with something which is 15 years old, when Ugra already did it. Dont forget Caucasus will get update to. Pozdrav Bane! Sent from my iPhone using Tapatalk
  2. Then you should know that on the territory of the former Yugoslavia, all airports were used, among others, even smaller ones with a grass runway like the one in Vukovar. All of them were more or less used for logistics and some even for combat operations with armed Jastrebs, Utva 75 and Antonov 2. How did you not remember Sjenica and Djakovica airports? What about Kovin airport? In addition to Utvi, Kovin Airport was also used by MiG 21. These are all airports used during '90. None of them are asking to do less important airports with complete precise infrastructure and facilities, but a runway with appropriate taxiways and a couple of facilities. Since it is known that the developers use satellite images, should only the image of the airport on the ground textures remain in those places? I'm just telling you, express your wish and don't affect the wishes of the rest of the community by negatively influencing the possibility that the developer might do it through comments like "don't need". This map is made once, so suggest everything you have, and hope for the best that it will be done and added, and don't deprive the community with your opinion that something is not needed because it is not this or that. Even Dača wrote for details on the building of the National Assembly, why not, he tried. Sent from my iPhone using Tapatalk
  3. Actually, we need. If German map can have even light sport grass airfiled, why to not have Vrsac or Osijek or even Dubrovnik airport as you say? And in the end, you look for the airport you need, after you have concluded that other airports are not needed. It's not nice. Join the wishes, but don't consider other people's wishes less valuable.
  4. They cant cut just like that on green lines, there must be lower zone "outside" so you can see something when you flying on the edge... And give them a time, maps upgrading years after release, so yelow lower zone can be updated later with additional airport and detailed ground. @OnReTech , can you include whole eastern part of Serbia inside green zone? Asking because its main theater of Balkan operations, so would be nice to "catch" it whole exYugoslavia republics. Thank you very much. Sent from my iPhone using Tapatalk
  5. @OnReTech please, add LYVR Vrsac airport. It is between Belgrade and Timisoara.
  6. Dont forget Vršac TV towers on hill too. Also, Kopaonik radar dome.
  7. Dear OnReTech, Will medium civil airports as Vršac airport be included later or at release? Asking because there is many of smaller civil airports on German map. Thank you. p.s. Today, Ive got best gift for birthday from you, announcing this map!
  8. Mig 21 using their own RSBN data base which is implemented in Caucasus with Mig 21 core files. If you wanna use for now RSBN in Caucasus, you can check RSBN channels on plate on right upper wall. Senaki Kholki is 14 channel etc... One plate is for radio frequencies one is for RSBNs.
  9. It shows waypoint created in Editor or in server route creator. Im glad you succes zerO_crash, as you can see, there is a plenty of room in Mi24 cockpit for GNS430. I would like they positioned like myne was positioned, looks more cool I think... Even in Yak 52 can be fited ifs move back a little bit. I really hope ED will implement this in Yak, Hind, Huey, Sabre, F-5, Mig-15 and even in Mi-8 in front of pilot as I showed up. So ED, make us happy with those little integration. And I really hope avionics will be "connected" one day with GNS430, so Radio and ILS frequencies CDI/GPS can work properly.
  10. I will, but you can do it by yourself too. Ive open Modelviewer from bin folder, first I was loaded cockpit edm file then loaded again extra edm model, original edm of ns430 from game. Then, you can manipulate and positioning how you like. For Mi24 which Ive show up, upper left side over front panel, there wasnt collision with glass even not with some front parts of model. I was have collision in Yak52 over front panel using whole model, but shorted "integrated" one I didnt find space to place it. If you ask me, I would like every single aircraft to have that feature, except of hornet, viper, warthog... Sent from my iPhone using Tapatalk
  11. Can someone help me with customized cockpit textures (internal pilot body exactly)... Ive made custom body textures (pants, jacket + medium files also) In special option in game, when I change Default, Default-medium, and English - game recognized my custom pilot body When I change to Default-low, English-low and English-medium game load default dark blue body. Which command line is for those 3 non-working options? Does I need some extras texture files beside those 4? Default (work) Default-low (not working, load stock texture) Default-medium (work) English (work) English-low (not working, load stock texture) English-medium (not working, load stock texture) This is commands line which Im using right now. --Pilot Materials {"pilot_MIG29_FP_jacket", 0, "Pilot_MIG29_FP_Jacket", false}; {"pilot_MIG29_FP_pants", 0, "Pilot_MIG29_FP_Pants", false}; {"pilot_MIG29_FP_jacket", 0, "Pilot_MIG29_FP_Jacket_Medium", false}; {"pilot_MIG29_FP_pants", 0, "Pilot_MIG29_FP_Pants_Medium", false}; Thank you.
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  13. I hope ED will continue with GNS430 3d model implementation in all other cocpits... I need help from someone to make this possible trough Saved Games Mods folder using only LUAs, redirecting placement and from where to load model... This is all base core things, no custom models and textures. I would like to make same for Huey, Hind and some other aircrafts.
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