Hi all,
svenvandevelde, pretty awesome tools !!!
If it is possible, I would like some help.
I've created a small mod which enable huge smokes and fire (Forest Fire > Fire Fighter with Huey or Mi-8)
http://forums.eagle.ru/showthread.php?t=138241
As you might understand it burns only when the "object" is destroyed.
The idea is to disable the object via trigger (sling load etc)
Unfortunetaly it is not possible to disable a unit when it's destroyed with the stock DCS ME.
As I am not a talented lua coder, I guess that your script could bring a solution to my issue.
May be with CLEANUP function ?
If you could provide a tip or little help, this will be much appreciate ;)
Thanks !