Jump to content

jasonstory44

Members
  • Posts

    341
  • Joined

  • Last visited

Everything posted by jasonstory44

  1. Thank you Pacoo. I bet you ate right and I’m making the mistake of hitting the T/O trim before checking. I’ll report back again when I get a chance to jump back in the pit. Knew I must be doing something out of order. Cheers
  2. Question I am hoping someone can help me out with. I am running the FCS-Bit at startup and get the ok on the FCS page. I then press takeoff trim and do my flight surfaces checks. I’m finding that my flight surfaces don’t always show full deflection on the FCS page. I guess most noticeably when I do full forward stick my stabilators will only deflect to 3 degrees nose up. Shouldn’t they get to 20 degrees ND? My other control surfaces get closer to the deflections in the check list but not perfect. Not sure what I’m doing wrong here Thanks in advance, Jason
  3. Thank you Andre! This worked great! Sent from my iPhone using Tapatalk
  4. Hey guys…is there a way to get the paid version of SSA to work with mods? More specifically trying to get it to work with the F-18E Superhornet mod. It works fine when I’m in the official Charlie jet but I get nothing with the modded jet. Even when I switch to generic jet. Thanks in advance, Jason
  5. Been running into a hell of a problem both in single and MP. All started after I reset my export lua due to flashing comms menu. That problem resolved but now whenever I transmit on a radio it adds an additional radio transmit in the voice attack window. One for each time I make a call out. It also seems to want to keep initializing chatter even though I don’t use it. Attached a screenshot in a separate post in this forum to better demonstrate (struggling to get pic in here)
  6. Hmm. So you suggest resetting everything huh? Is there a way to backup profile so I don’t lose custom commands and added keywords?
  7. this would be the fourth time I have tried to talk on TX1 in this example
  8. Been running into a hell of a problem both in single and MP. All started after I reset my export lua due to flashing comms menu. That problem resolved but now whenever I transmit on a radio it adds an additional radio transmit in the voice attack window. One for each time I make a call out. It also seems to want to keep initializing chatter even though I don’t use it. Attaching a screen shot to try and help.
  9. Thanks dburne. And I sorted out the swap of top and bottom to fix it. I was only doing one
  10. guys this looks amazing and the performance is great. Still having trouble with distortion or maybe barrel effect though. I can't seem to find a hedy.lua to delete in my saved games. Interestingly enough the debug tool says i am still using Reverb G2...any thoughts?
  11. Hmm…I don’t believe I have anything setup in the DCS editor for patrol zone. All my CAP flights are MOOSE driven and that script doesn’t seem to be throwing any errors but I will try and look through again
  12. If anyone can help or point me in the direction of how to track down and trouble shoot these errors greatly appreciated. The errors in my moose scripts seem fairly easy to track down as they tell you what line and script so these errors seem different and I’m at a loss of where to begin. any help greatly appreciated. thanks, Jason 2022-03-30 23:04:01.841 INFO SCRIPTING: Error in SCHEDULER function:[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:126604: attempt to index field 'PatrolZone' (a nil value) 2022-03-30 23:04:01.841 INFO SCRIPTING: stack traceback: [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:28323: in function <[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:28319> [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:126604: in function 'onafterPatrolRoute' [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:131264: in function <[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:131261> (tail call): ? [C]: in function 'xpcall' [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:28332: in function '_call_handler' [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:28021: in function <[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:27913> (tail call): ? [C]: in function 'xpcall' [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:8892: in function <[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:8837>
  13. Hey guys...anyone know the module ID name to update with a bat command? Don't see it listed yet but having trouble installing it with the module manager Thanks, Jason
  14. Just dipping my toes into the liberation waters. Two quick things I am hung up on. How can I change my AI SEAD package target waypoint to not be 0 AGL? I can’t seem to edit the waypoint or I’m missing something. Also they roll in and never launch any harms. Therefore they end up being quite useless. I must be missing something. Any help greatly appreciated. Thanks, Jason
  15. Just a quick bump to my previous question regarding afterburner for the F-18. I can’t seem to get the afterburner effect to be more dramatic than normal military power even if I crank afterburner effect way up. any thoughts on where I may be going wrong??? thanks, Jason
  16. Hi guys...looking for a little help on F-18 afterburner settings. Even though I have the afterburner sound module and jet seat cranked all the way up to 100 in settings, the effect seems to rumble much less than at Mil power which I have set much lower. Is this working as intended or do I need to change something? I would expect a bumpier ride with the burners on but that doesn’t seem to be how it is for me. thanks, Jason
  17. Additional question. Is there a way to temporarily disable realistic aircraft carrier comms (like the air rio check box)? I can’t seem to uncheck it. Or once you purchase it it’s always on?
  18. Another example...where I fly in VR I need to use Viacom to communicate with the tanker for precontact and such...otherwise I struggle. I’d like to keep that aspect of things. While allowing the human ATC to be the only comms at the airfield, awacs and the boat which I will be using this weekend. I don’t want to completely get rid of Viacom ATC entirely because I sometimes fly and practice in single player and find the Viacom ATC invaluable in those situations. Maybe if I just turn off realistic ATC in Viacom when I fly in MP? Would that work? or would the hold AI transmission setting be helpful?
  19. I guess just to clarify. There will be a time this weekend where I will have human ATC. And while practicing for the mission I discovered everyone could hear the automated response. I know it’s more of a DCS issue than Viacom. Guess I was asking if there is a way to turn off the automated response for when I do fly with human ATC
  20. Guys, what’s the best way to setup Viacom Pro in a MP environment (with SRS) so that the other players on the same radio frequency don’t hear the automatic DCS radio replies responding to my calls? For example I will have human ATC and pilots on a radio and if I make the marking moms call my voice got drowned out over the radio by the DCS carrier ATC response. I see the difference between parallel and dynamic broadcasting but it seems to me that with dynamic broadcasting you always broadcast to DCS first and then "switch" to your human partners...or am I wrong?
  21. Never mind....figured it out. Voice attack and Viacom were blocking it
  22. Hi guys. Been using the new super carrier version 6.1 but I longer see the messages and grades/air speeds/ altitudes and get comments as I fly the pattern. I also don’t get a score once down on the deck and stationary. Though there is an LSO grade during the debrief. Are there settings I need to change in the F10 map? Thanks
  23. Is that a fixable issue? Or is that a game over problem?
  24. Anyone have a solution or have you seen the following problem? I have a gunfighter pro base with the 9 inch extension and TM warthog stick. I keep having the problem where the center in my y axis keeps slowly drifting off over the course of a flight. X axis seems fine. Center stick, recalibrate and again it slowly drifts off and changes. Makes AA refueling nearly impossible at least for me and I’ve had to use a bigger dead space than I’d like. ive tried playing with the dampers and just can’t seem to get it correct. if I use the joystick tester program after centering and calibration it works properly and then after a few deflections of the stick the return to center has changed. any help would be appreciated. cheers and happy new year, Jason
×
×
  • Create New...