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Everything posted by Barthek
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Doh. Sorry guys, the mod won't make it today. I've encountered a bug while testing all four seasons for the last time. I'll publish it as soon as possible - tonight or tomorrow morning, depending how fast I'll fix it.
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Ok, snowless winter is done and below you can see a sneak peek of it. I spent many hours adjusting the mod to 2.8 lighting, making sure target spotting would be possible. The REV2 will be published tomorrow, so stay tuned! I have some good feelings about it!
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Why not have both to chose from?
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Not yet, need to finish the main set first.
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Hello, ok, so initially it was meant to be just a compatibility update but I guess I went a few steps too far with it. There is still some work to be done here and there but the release of the new version should be just around the corner. This time I'm going to include optional sweetfx settings to make the scenery even more vivid. Cheers!
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Playing with reshade at the same time:
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No one said it would be easy.
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Hello guys, I'll be adjusting the mod to 2.8 standards this week. Stay tuned! Barthek
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Might be so! In the installation guide included in the first post I recommend using gamma of 2.6.
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Thank you for the feedback, guys! Could you please provide me with some screenshots showing the textures you consider too strong / vibrant? It would make it easier for me to address the issue. I have to admit it was my goal not to exaggerate with the colours of the spring and on my monitor they look ok. I assume you don't use additional post-processing features like sweetfx? As for the trees, you can adjust their darkness by editing the "gamma" parameter found in: BARTHEK's CAUCASUS REDONE 2022\Mods\terrains\Caucasus\shadingOptions\Caucasus (I've attached a screenshot as a reference). Experiment with this value and set it to your liking. I am still adding some modifications here and there. Once I consider the mod fully finished, I'll try to create the LOW set of textures for those struggling with performance. It is a time-consuming task, therefore I want to be sure I'm dealing with the final version of the mod. Cheers!
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Ay! The mod became incompatible with one of the patches to the map. I need to redo it once i find some time.
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It surely does break IC which is a pitty and I'm afraid there's nothing I can do about it. I've just run through some tests and can't join a MP server that is IC protected. When I use the method proposed in the first post (going to multiplayer as soon as the sim launches), I get the infamous black screen after joining a server. I am 100% a multiplayer guy too. Luckily, I fly missions on my squad's server where we don't care whether or not somebody uses some mods.
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Do you have the same issue in singleplayer mode? What MP serwer were you trying to join? I'll try it on my end.
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Fixed!
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Sorry, had no time to test the mod flir-wise. I don't think it should be that much of trouble, tho. Give it a try!
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Thanks! As for the leafless trees, I believe it is possible but requires some more study on how the speedtrees work. If I remember correctly, even the stock winter trees have some leaves here and there, painted white. I'll have a look at it.
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Thank you for all positive comments! I am glad this version has met your expectations. Cheers!
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Holy smokes! Looks great!
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The first post has been updated with a link to the optional SNOWLESS WINTER / LATE AUTUMN pack. Have fun!
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Some early development shots of the optional late autumn / snowless winter.
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The snowless version of winter is in the making.
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RELEASED! The first post has been updated. Enjoy!
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A bit faster.
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