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kobac

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Everything posted by kobac

  1. Hi, I'm invert them, and it seems to me that it's now okay as far as the left and right sides. But problem with axis braking of the left and right brake remains. As you can see in the video below. Module A-10C a little better recognize L/R brakes, but he takes only half commands deflection. At the beginning of the video shows Saitek pedals have a full scale commands deflection for left and right brake. I just don't understand two white squares (at the bottom) why they move when I press left brake and none when I press the right? The F-15C module situation is even worse. In options command are recognized (also by half), but in a simulation plane is not responding, or very poorly recognizes. In the beginning, I only used L/R brakes, at the end - rudder and brakes together and in the very end I'm pressed keyboard commands to brake. :helpsmilie: A-10C_LR-braking.trk F-15C_LR-braking.trk
  2. Here is the track and YT video showing - DCS recognizes left and right brake, but the plane in game responds poorly. F-15C_LR-braking.trk
  3. I tried to set up the left and right brake as axis on SaitekPro Flight Rudder Pedals (see attached picture), but when I've use them not noticing that braked depending on the force used. With A-10C it works quite well. Am I wrong in something?
  4. I've also reported that bug in a post 1430 :music_whistling:
  5. Yes DCS runs in full screen, but I dn't see why it would have any effect? Considering that most players use TeamSpeak, I wanted to see if we should ask Overwolf development team to support DCS.
  6. I am not able to run this (Overwolf) overlay layer for TeamSpeak, and I want to know if there is a way to do this in DCS? Maybe this was because I have not found DCS in the list of supported games. :( Do you think would we need to vote, to be done support for DCS?
  7. Missiles through flaps I do not know if someone has previously reported that bug, but missiles passing through flaps.
  8. OK thanks Griffin, it's the left pedal. Check your PM.
  9. This bug was reported back in January that I can see. It is now May 2014 and the DCSW version is 1.2.8, and still not fixed! When you think of it correct? Thus it is impossible to discern true from false targets and that kill MP.:thumbdown:
  10. Hmmm, I'll have to check that.
  11. I know that, but I want to ED correct this bug because the objects in reality certainly more noticeable. Here in the simulation everything is gray - it's wrong. Hardly differs water from mainland, are you satisfied with that? Have they at least give the option to increase or decrease contrast as in the Black Shark eg.
  12. Yes 159th Falcon I understand you, no need to draw. I was hoping - someone would want to draw this part for 3D printing. slowhand I didn't call Saitek because I thought it would be meaningless to them. But like you said, maybe I could send them e-mail. Thank you all for your ideas.
  13. Forces acting on that part are too big. I tried to stick it with "Loctite Super Bond", I tried even to melt plastic with a soldering iron, but didn't help, it's broken again.
  14. For a while I did not flew Black Shark. After installing version 1.2.8. I turned on the route mode and the option to follow desired track. However it seems there is no difference whatever turn the switch, K-50 flies straight to the selected WP. (See pic) Black Shark should go back to the track and continue along that (green) line to the selected WP. This is what I noticed in the default mission "Shooting range"
  15. Is there a possibility to enhance contrast on Su-25 Schval? It's almost impossible to detect objects and units on screen. Hardly differs even land from water! I haven't got anything of improvement by raising resolution of cockpit displays to 1024 px.
  16. I'm tuned rudder axis in DCS for my Saitek Pro Flight Rudder Pedals, and I have broken this part. That part is here: Sorry for the blurry pictures. This is the other side. Can someone draw to me that part so I could send to my friend to print in 3D printer? He has this model 3D printer MarketBot Replicator 2.
  17. Thank you Mustang on your efforts, I'm pleased to use every your mod, but DCSW needs a fully new clouds and environmental model - something like a REX for FSX.
  18. I really think it's a DCS problem, because I didn't have such a problem in LockOn 1.12b, even in DCS up to version 1.2.5 I think.
  19. Are there any improvements in 1.2.8 version?
  20. You are a true artists! An incredible level of detail that accompanies a remarkable development team. Well done LS. :thumbup:
  21. Thank you very, very much EtherealN.
  22. There are no answers to these questions?
  23. I bought the BS2 module at a discount, so I wanted to donate a BS1+upgrade BS2 module, to my son, but I can never find a way to do it. Does someone can answer to my and Vlerkies question? How to unbind license from my account and bind to other (my son) account?
  24. It is a lag in MP.
  25. And may this way
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