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atomdude

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Everything posted by atomdude

  1. finally the reboot did work with me. now i will but a better video card and play with it till my hearts content. thinking of getting a nvidia 1070.
  2. no, but i am looking. i even went back and used runtime 0.8 and it does not work at all.
  3. yes that is what is exactly is happening.
  4. HI i have a dk2, i have not used for a long while. a few days ago i took it out, upgraded to the latest runtime, and DCS world 1.5. now when i move my head forward, i should see the cockpit front panels come close that does not happen. how that oculus does not support it. any help i would appreciate it?
  5. i got it but the hud is still in Russian, how can i get it in English?
  6. when do you think oculus will support SLI?
  7. so does the current version of 1.5 support SLI? and how can you tell if it is using SLI?
  8. hi my hardware is Hp xw8600 with 2 gtx670 sli. i know the motherboard does not support sli, but i am using software that allows it to be sli.
  9. i have recently downloaded 1.5 and upgraded to oculus 0.7, and still i get the appearance to be not smooth (juddering) as i turn my head. while on the second mnito attached it is perfectly smooth, Why? a forum said that dcs relys on cpu not gpu for grafics. also, please help i need to improve it. please help!!!
  10. average_pilot you said a few days, can you please be more specific, ie 1 or 2 weeks etc. in the meantime any suggestions till it comes out? Thanks
  11. because of DCS i bought an Oculus and 2 gtx670 that are running in SLI.but still when i turn my head the flow is not smooth. i have in many forums trying some of their posted solutions, but did not work. now how can i get it to work smoothly? also, why should the refresh rate be 75? why can it not be 60? our eyes will not tell the difference, but this will decrease the load on the card/cpu! i really want it to work please help!!!!!
  12. Thanks, it worked perfectly somehow!!!! it is far better that what i have imagined!!!!! now i have the jittering effect when i turn my head, how can i make it smooth??
  13. Hi i just bought an Oculus DK2 and i am trying to get it to work on DCS. i have looked and tried the combinations mentioned on the web and no success. i have a nvidia vido card. please i am desperate, anyone who has it working with the latest oculus driver version and the updated dcs would be great. I AM DESPERATE. thanks :helpsmilie::helpsmilie::helpsmilie::helpsmilie::helpsmilie::helpsmilie::helpsmilie:
  14. Hi Everyone i am trying to build my own version of oculus rift. I don't what programs to use and how to set it up. i downloaded vireio, and couldn't get is it to work. if there is anyone who has done it please help!!!! Thanks
  15. it seems like no one has been able to export MFD in f15 like a10. will the developers ever update fc3 to support it?
  16. dcs crash hi i downloaded the 2.08 x64 sotth file and placed the d3d9.dll in the executable directory. using the softth config tool this is what i get While my *.lua file is as follows _ = function(p) return p; end; name = _('Remy'); Description = 'Configuration with 3 identical monitors each with its own camera' Viewports = { Left = { x = 0; y = 0; width = 1280; height = 1024; viewDx = -1; viewDy = 0; aspect = 1.33; }, Center = { x = 1280; y = 0; width = 1600; height = 1200; viewDx = 0; viewDy = 0; aspect = 1.33; }, Right = { x = 2880; y = 0; width = 1600; height = 1200; viewDx = 1; viewDy = 0; aspect = 1.33; } } UIMainView = Viewports.Center i have entered the resolution entered in the options is 4480x1200 (i used letter x) and when i launch eg instant action it crashes. i am desperate for any help please.
  17. 3 monitor for HUD display i have 3 monitors starting from left, 1280x1024 left (set in windows as primary display) 1600x1200 center 1600x1200 right i forced the resolution on all three for simplicity to be 1280x1024, therefore the resolution entered in the options was 3840x1024 (i used the letter 'x') this is my *.lua file _ = function(p) return p; end; name = _('atomdude'); Description = 'Configuration with 3 identical monitors each with its own camera' Viewports = { Left = { x = 0; y = 0; width = 1280; height = 1024; viewDx = -1; viewDy = 0; aspect = 1.33; }, Center = { x = 1280; y = 0; width = 1280; height = 1024; viewDx = 0; viewDy = 0; aspect = 1.33; }, Right = { x = 2560; y = 0; width = 1280; height = 1024; viewDx = 1; viewDy = 0; aspect = 1.33; } } UIMainView = Viewports.Center any help is appreciated as i am desperate
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