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DerRedMax

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About DerRedMax

  • Birthday 07/14/1969

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  • Flight Simulators
    DCS
  • Location
    United States
  • Interests
    DCS

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  1. Thank you so much for sharing... NOT!!!
  2. 1) Why no head lights or brake lights on vehicles? (Its a simulation) at night people drive with their lights on. Not every vehicle has night vision and tanks do have headlights. (easy fix) 2) Why aren't there more realistic tank explosions? for example Russian tank turrets popping there tops or catastrophic explosions when their ammo cooks off. Or vehicles that don't explode or burn but are disabled. Not everything has to explode. Tanks loosing their tracks and are immobile but can still fire their weapons. These should be also be easy. 3) Realistic ship sinking times. It can take hours for a ship to sink depending how fast water is flowing into the hull. (The Russian cruiser Moskva was struck by Ukrainian missiles on the evening of April 13, 2022, and sank in the early morning of April 14, 2022, approximately six to ten hours later. The cruiser, hit by two Neptune anti-ship missiles, experienced a fire and ammunition explosions, leading to its capsizing and eventual sinking while being towed.) 4) Why when a column of vehicles falls under attack the ENTIRE group instantly make 90 degree turns and then park themselves out in the open so they are easy prey. (Something more realistic would be... if I'm driving at the front of a column, and the back of the column is attacked, I might not be aware. So I would just keep driving as nothing had happened. If I became aware I would speed up, making evasive maneuvers, seek cover behind builds or under trees. Why wouldn't people be jumping out of the vehicle, running for cover and opening up with small arms fire at incoming aircraft?) Sorry, but in DCS World, the AI sucks. These are some things that are completely stupid and should have already been resolved.
  3. I have been using the F1 english cockpit mod. As of the last update it is no longer working. Is this because of something ED changed or the Mirage files have changed? Anybody have a fix for this issue?
  4. Is there an ETA on when the flight director is going to be functional?
  5. I found the same issue with Saab SK60 Mod DCS-SK60_Mod Open the "DCS-SK60_Mod" folder. Open the "Sounds" folder. Open the "Sounders" folder. Rename the "Tools.lua" to be "SK60Tools.lua" Open the "Aircraft" folder. Edit the file called "SK60Aircraft.lua" with notepad or similar. Edit the first line which says dofile("Tools.lua") to read dofile("SK60Tools.lua") Add a second line that says dofile("Curve.lua") Save and close the file. Open the "Engines" folder". Edit the file called "Rolls-Royce Adour.lua" with notepad or similar. Edit the first line which says dofile("Tools.lua") to read dofile("SK60Tools.lua") Add a second line that says dofile("Curve.lua") Save and close the file.
  6. Thanks for all the work you have put into these mods. I love them. Just wanted to check in. We haven't heard from you in awhile. Hope you are doing Okay.
  7. DerRedMax

    Su-17

    Is this still in the works or is it dead? I think a lot of us are curious and would welcome some news. Please respond OctopusG. Thanks.
  8. That was the problem. Thank you for your response.
  9. After the new update I can no longer select the Su-15. It shows up in the encylopdia. But under aircraft in the mission editor it is not available. I have disabled all other mods. I have noticed that missions with it already inserted it is still there. I hope this helps to fixing it. Thanks for this mod. Its great.
  10. Downloaded AlphaJet from https://www.jetesons.com/telechargement.html It works but the fuel tanks, pylons and gun pod do no show on the model. Is anybody going to fix this. I'm using DCS version 2.8+
  11. Thank you for these. They are amazing.
  12. Sorry guys... I tried to install this MOD. I had no luck whatsoever. Do you have a more detailed description of how to install this correctly. Thanks for the help.
  13. I tried installing Russian Frigate Admiral Kasatonov: Version 1.2.O. I installed it into my Savedgames/DCS.openbeta/Mods/Tech folder. It didnt work for me. Did I do something wrong?
  14. Are we going to see these added to the weapons loadout?
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