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rogue_blade

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Everything posted by rogue_blade

  1. i possibly have a similar problem. about two weeks ago i can no longer connect to games. and when it does on the odd occasion i get about 5000+ ping. my messeges are really delayed when i type in hyperlobby and i cant connect to ventrillo or ts anymore.....pretty much ruined my life....im on a univeristy lan btw. but everyone used to work fine
  2. I just bugs me how the SU27 and 33 can overturn their velocity vector to such extremes. The f15 cant do that but it definitely feels more aeronautically natural to fly with thrust preventing you from overturning yourself that much. plus the loss in speed with those 27 and 33 turns turns you into ford pinto another thing that bugs me is the design of the front of russian cockpits. they seem to take up so much more space compared to f15's and 16's. its like they gotta look over their dashboard (not called a dashboard haha) to see whats in front of them. I also feel more 'professional' being able to use the f15 nav system rather than the russains visual nav system that gives you an easy visual display of way point lines to follow. :D I also notice the the TEWS in the f15 provides more information that the Russians EW systems and also updates the information faster. then again if u can use the EW system well thats highly respectable because its tough. without any sort of tutorials or long learning sessions it was easy to learn to read the HUD of the f15 and what meant what. Russian aircraft of the other hand....i had to open the manual haha..... im unsure what people mean when they say its hard to read the dials and such in the f15. upon turning down my resolution i realized what people are talking about. but i play in 1920x1200 soo its pretty crisp for me :P must add russian helmets really look retarded haha compared to western world helmets :) thats my 2 pennies arg srry for repost...screwed up edit button clickage
  3. I just bugs me how the SU27 and 33 can overturn their velocity vector to such extremes. The f15 cant do that but it definitely feels more aeronautically natural to fly with thrust preventing you from overturning yourself that much. plus the loss in speed with those 27 and 33 turns turns you into ford pinto another thing that bugs me is the design of the front of russian cockpits. they seem to take up so much more space compared to f15's and 16's. its like they gotta look over their dashboard (not called a dashboard haha) to see whats in front of them. I also feel more 'professional' being able to use the f15 nav system rather than the russains visual nav system that gives you an easy visual display of way point lines to follow. :D I also notice the the TEWS in the f15 provides more information that the Russians EW systems and also updates the information faster. then again if u can use the EW system well thats highly respectable because its tough. without any sort of tutorials or long learning sessions it was easy to learn to read the HUD of the f15 and what meant what. Russian aircraft of the other hand....i had to open the manual haha..... im unsure what people mean when they say its hard to read the dials and such in the f15. upon turning down my resolution i realized what people are talking about. but i play in 1920x1200 soo its pretty crisp for me :P thats my 2 pennies
  4. can someone define these terms? I mean i know afm is advanced flight model but i want to what they are what they mean and how they will effect gameplay compared to FC. TY:D AFM WAFM AAM (Advanced Avionics Model--clickable pit) AME (Advanced Mission Editor) ATM And soon to be released: ADC (Advanced Dynamic Campaign) also:::::::: for realism wont we now need those throttle sorta thing helicopters use to play BS? or will our X52's and such do the job
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