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f4l0

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Everything posted by f4l0

  1. That would be very cool. Maybe Andre can bundle different base frequency presets with SM. Thus everyone could select the "correct" once in the options...
  2. It's working on my side with the OB of DCS. Do you use unlimited ammo? Anyone else having this issue?
  3. Which DCS version? Which SSA version?
  4. Thx for the report, I'll have a look
  5. You might search for a file called "SettingsDatabase.bin" with the windows search. Maybe you can find/restore the settings...
  6. Its working on my side with my dev version. I need to test it with the release version tomorrow... @All: Anyone else with issues regarding the gun effect?
  7. Ok, DCS is still updating on my side. I'll have a look once it's updated ...
  8. Usually not. Maybe a mistake on my side... It's usually a good practice to make a backup of your settings from time to time...
  9. Are you using unlimited ammo? Maybe the new DCS update?
  10. I just pushed a new stable release. It contains the JF17 and some small bug fixes... the stable is now identical to the beta
  11. It's on my list ;) But I'm still waiting to get my fingers on it...
  12. Those are standard connectors, used in various project. Do you have a maker space or repair cafe near by? Usually the folks there are quite helpful...
  13. Did you fly a plane with auto flaps/slats? If so, the flaps are moved a lot but only a bit. SSA spins up the motors but then DCS says, that the flaps already stop. Thus SSA has to stop the motors. This might produce this "beeping" sound
  14. I observed this in some very rare situations as well mostly when DCS freezes and SSA waits for data. It then check continuously for new incoming data which DCS, due to freezing, does not send...
  15. A lot of stuff in there. For a first test, could you please rename/move your export.lua. SSA will create a new one with it's entries only. And then test again. If it works, add one plugin after another and retest always...
  16. Can I see your export.lua? Can I see the SSA log? Are you using other 3rd-party plugins?
  17. Ok, I'll have a look if I can reproduce this on my side...
  18. I'm using a Jetseat and a bass shaker at the same time. It's really cool! However, you will need a separate sound card for SSA and the SoundModule plugin from Andre. I'm using an ultra cheap USB sound card for $5. It's sufficient to send the sound signals to your bass shaker amp.
  19. What do I need to do to reproduce this? Can you maybe share a short track file? Sounds really strange. SSA gets the data from DCS via some internal interfaces. Usually every frame, DCS sends some data. If the frame rate drops rapidly, the stream of data might be interrupted and thus, SSA thinks the flaps stopped moving... But this is just an assumption... @All: I just published a new beta release which fixes the afterburner effect for the JF17
  20. Thanks for reporting this, I'll have a look...
  21. @all beta users: Any feedback regarding the JF17?
  22. No, the "best use with jetseat" stems from the time we only had Jetseat or SoundModule/Bassshaker. So the engine effect also works with the ForceFeel... But I highly advise you to read the ForceFeel thread in the forum!
  23. you got your answer already...
  24. I use VoiceMeeter to mix in normal game sounds like explosions... There should be a demo/test/trail version of the soundmodule which might help... If you just use your USB headset, your setup should work...
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