Calm down guys, at the end it's still a game...
I'm on vacation and have only limited internet connection and no development machine around.
As you noted, it's a freeware application and I buy all the modules by myself to implement the support for it and give it for free to you...
I get nothing from seat purchases or sound module licenses...
So, back to the topic...
SSA uses the simshaker.lua file to read data from DCS and sends them via Sockets (https://en.wikipedia.org/wiki/Network_socket) to SSA. The DCS Debug View more or less shows the received data. I don't know if DCS does not allow export player data if no network connection is available. Might be a related to the new protection system? Or if some Windows magic is preventing the data to flow...
That's all I can say from here. I'll be back in roughly 3 weeks...