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S3NTRY11

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Everything posted by S3NTRY11

  1. Not a fan of the classics? :D
  2. I think this is very close to where ED are at now. hmmm not sure "easily" is the right word here. Falcon 4 was in development for around 4 years with a big dev team, and when it was released there were holes. Not that it wasn't well done, but it was only made stable after years of community work and subsequent re-release as Allied Force by Lead Pursuit.
  3. My two cents: Realise it's work-in-progress, but colour of grass is a little off. Needs to be same tone as surrounding area (perhaps a slight shade darker?). Looks almost cartoon at the moment. Other than that, looking awesome.
  4. fair point, but I would argue that critique is most useful BEFORE the cake is baked.
  5. Just me, or do the '15s look like they're 'floating' over the ground? As if the shadow beneath the aircraft is not strong enough? nit-picky? me? never.
  6. You're gonna love it! Sorry, not sure how long it takes for delivery, I went the D/L route.
  7. Brilliant response, cheers!
  8. Slightly O/T, but I was just wondering why the switch from C to Java? What are the benefits there? pardon my ignorance (newby Java programmer).
  9. Sure is, cheers!
  10. I'm having the same problem. Tried 10 seconds ago.
  11. Very nice indeed! Cheers, rep inbound.
  12. Would you guys mind mentioning what models of display you're using for your external MFDs? Especially the Cougar displays. Sweet gear. Me want!
  13. If I'm to read between the lines there... there are exciting times ahead.
  14. I've gone back to Falcon (again) for that very reason. Triggers may help but only time will tell.
  15. + 1 BILLION! :joystick:
  16. Top stuff!
  17. Watch this and make a list. May have to view it a few times. Also if you do a search of the forums, you'll find links to a start-up check list. Doesn't take too long before it's second nature. Good luck, and enjoy!
  18. Roger, wilco.
  19. Cheers for the info, Acedy. Will give that a shot! Do you mean via patch, or next module? Thanks again, S3NTRY
  20. Are you able to run the campaigns as multiplayer co-op, or convert the phases to multiplayer compatible? I haven't been able to work this out. :helpsmilie: Thanks in advance! S3NTRY
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