Jump to content

S3NTRY11

Members
  • Posts

    361
  • Joined

  • Last visited

Everything posted by S3NTRY11

  1. Could this effect be achieved to by placing a polygonal object at the point of impact, combined with parallax occlusion mapping, or am I oversimplifying it?
  2. If ED implement timewarp in 1.5/2.0, it may help out the framrate issue a little.
  3. Although a 1:1 pit would be great, I think, in spite of the fact you'd get used to it and muscle memory would kick in, haptic gloves would make ANY cockpit 1:1. Much more versatile. And, no issues with physical pits being slightly out of calibration. Not to mention the extreme difficulty in achieving a true physical 1:1.
  4. All I can say is, you nailed it.
  5. I might actually start playing again! Thanks for the heads-up!
  6. Technical details on VR support have not yet been provided. All we know is that VR support is improved, and that the Vive is being looked at too.
  7. Great question!
  8. That's just mean :cry:
  9. Even more so, things like the CDU and upfront panels with more complex or numerous inputs are difficult to map and use reliably, with a HOTAS. The most obvious solution in my mind (in lieu of accurate physical 1:1 pit model), would be tracked gloves with built-in haptics. It removes so many issues, and would be so intuitive.
  10. This is sounding great! Keep it up!
  11. Yes, but how? It looks like it is tracking IR or similar, which would not work so well for something that is ambient temp?
  12. So basically... Kinect / Leapmotion? :wink: How would this work for seeing your keyboard/hotas? I don't see how that would work, but I might be missing something. If this is the direction Oculus are heading in, this not a good thing, in my opinion. I mean in the specific sense, this means that to use your hands, you have to be looking at them, which may not always be practical, say for example, if you're in a virtual cockpit... In a broader sense, the problems with this type of tracking, as previously stated, are the problems with Kinect, and all image-based tracking systems. Not to mention the complete lack of feedback from gloves, or peripherals like Touch. I might eat my words one day, but the more I see of Oculus tech, the more I'm convinced Vive are heading in the best direction, and that Oculus are painting themselves into a corner with their tracking system. Particularly for the more "virtually tangible" interactive experiences. Ultimately, I would say the winner will be those that can cherry-pick the best tech from VR as a whole. And that wont happen until at least gen2. Well, perhaps I shouldn't say "winner", because it's all pretty great for us consumers, so we're the winners, really. All-in-all, time will tell. And its always interesting to see who's being acquired by whom. Thanks for sharing, Chivas.
  13. Someone could make some serious coin by building a set of 1:1 pits, or a modular system that can let people print their own pits. It's always interesting to read people's fresh VR experienes: experiencing-htc-vive
  14. Well, since money is no object:
  15. I feel the same way. Once DCS 2 is out and I have real VR gear (I don't think DK2 is a great metric for requirements), that's when I'll look to spec out a new system.
  16. I have a distinct feeling that ControlVR are on shaky ground, if not dead, which would be unfortunate, but rest assured, something like it will pop up utilising haptics with Lighthouse and/or Constellation, and it is going to be the best thing to hit flight sims since VR itself.
  17. If reviewers were saying that, then Oculus only have themselves to blame. They pushed the "seated experience" line for a LONG time. In fact they only really changed their tune when, you guessed it, the Vive came on the scene, and stole some of their thunder. Not to mention that what's in the current prototype systems is ostensibly what will be coming at retail. The fact that the Rift comes with a controller is a key indicator that they are still mainly focused on a seated experience. Does this mean the Rift can't do a standing experience? No. But it does mean it's misleading to say reviewers have been misleading, or that the Rift will be as good as an experience as the Vive when it's initially released. If I were Oculus, I'd be smashing Touch into production ASAP. But that will drive the cost up, and the content just wont be ready in time. Not to mention the standing experience in the Rift is going to be crappy ;) /trollol
  18. Suffice it to say, if it wasn't overly difficult, we'd already have it in DCS. From what I can tell, as I have yet to play it, The MiG 21 campaign appears to be a pseudo-dynamic campaign as it stands, but damn if that's not a step in the right direction! For me, agreeing with a previous post, it is THE biggest short-coming in DCS as it stands... And also why the various iterations of F4 have survived the test of time. I know it is on EDs to-do list, but I have little reason to expect it inside the next 5 years. Love to be proven wrong.
  19. Actually, they are exactly the same. It is MB/s / MBps and Mb/s / Mbps that are different. You should have said 1.2MB/s
  20. No, they weren't misleading! How can comparing one prospective retail package against another (we know the Rift will be single-camera, no Touch on release) be misleading? "This is what you'll get with the Vive, this is what you WON'T get with the Rift"
  21. Anecdotally, the Vive has been repeatedly described as THE best tracking system by MANY. Totally agree that Touch looks like the better peripheral solution (not sure how practical either peripheral on offer will be for cockpit use), but it is going to bump up the cost, and wont be available out of the box.
  22. Further to all this, I'm really looking forward to being able to use hand signals in VR one day... You know, for keeping up foreign relations.
  23. Sounds great! Keep us posted!
  24. Eagle Dynamics have begun Vive implementation. Pretty sure Oculus have found a customer here. I doubt that their twin-tracking system will touch the Vive, but that remains to be seen. Either way it really sounds like the Rift is the best option for what you're after.
×
×
  • Create New...