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About Gamja Field
- Birthday 07/05/1990
Personal Information
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Flight Simulators
DCS
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Location
Korea, South
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Interests
Astrophotography, Flight Sims
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Occupation
Network Engineer
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Post patch feedback. Now the player aircraft looks perfect . But it doesn't seem to affect AI aircraft.
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My final submission. It's obvious that I can't provide a reference that perfectly matches every aspects... but anyways... These are some pictures of Phantom A/A refueling with KC-135. We can assume that the speed of the aircraft was around 230~250knots. DCS for comparison. Again, no amount of payload/fuel and speed will make the position of the stabilator to match the real life counterpart. I'll gladly move on if devs and others think this is "correct-as-is", because this is purely cosmetic and it can't be seen when you're in the cockpit. The module is otherwise fantastic.
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Thanks for the reply Grover. But I don't think it's working as intended at the moment. I see no changes in the stabilator angle at any speed. Even if it's the pilot input, it's impossible to replicate that in DCS because it will just simply put the aircraft in a stall due to high AoA. Or am I missing something?... About 2), sorry if I confused you. And yes it does affect the trim condition. I should have said stab position not the trim condition.
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Good point. However, in DCS I find it doesn't matter because regardless of the configuration and speed, to make the aircraft in trim all I had to do was to apply 3 degrees nose down trim. I didn't even need to adjust it at all unless in a low-speed high AoA situation like landing. (AFAIK it required constant pitch trim adjustment due to the engine configuration) I assume in real life, due to the bellow system it will push the stab back to near the neutral position unlike ours which is constantly in a negative angle. Again, DCS for comparison. This is the "in trim" position of the stab when it's in 3 clicks nose down trim. I can fly level in this configuration regardless of the payload/fuel/speed. Aircraft behavior if I try the match the "in trim" stab position of the real life reference.
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I noticed this while watching some real life footage. When the aircraft is airborne and in level flight, the stabilator's angle seems to be different compared to the real one. (While the aircraft is on the ground, it perfectly matches the real life counterpart.) As you can see from the image below, in DCS the angle of the stabilator is stuck at 3 degrees nose down while airborne (to achieve stable level flight), but the real aircraft's stabilator is something close to the neutral trim position. If I try to match the angle of the real one, the aircraft will pitch up aggressively. Here's the real life footage for reference. (specifically 5:40 mark)
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Engine Sound Loop (From Youtube version - 09/06/2023)
Gamja Field replied to Ignition's topic in Wish List
This is the one thing I notice right away, including gun sound fx which uses the same sample for both internal and external view. -
Oxygen level drop to zero in 10 minutes
Gamja Field replied to Pampi's topic in DCS: P-47 Thunderbolt
Ok, so how does it work? I can't seem to make oxygen blinker to work unless I put it in the "Emergency" mode. -
[NO BUG JUST QUIET]Inertia Starter Sound Missing
Gamja Field replied to Maverick_85's topic in Bugs and Problems
Any update on this? -
Used my weekend to learn P-47 and noticed the same thing. It seems like either the system is broken, or the in-game tutorial needs to be updated not to set flaps in "up" position during the initial start-up procedure. Also the needle movement seems to be bugged. It jumps between 0 and middle position and that's all (no animation between).
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What kind of hose & basket animations will the new S-3B Viking have?
Gamja Field replied to obious's topic in DCS 2.9
Ragdoll simulation will cost you another 10fps. Just kidding. but yeah it'd be a great addition, since BMS got their new physics update recently... why not in DCS? -
I noticed that when I turn on the taxi/landing light, the brightness spikes at the end of the animation.
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Old post, but according to the real AH-64 pilot in our group says that real one has AFCS along with hold modes. AFCS is disabled when you press trim release, otherwise enabled. Not sure if this is implemented in DCS (probably not?.. considering the flight input is overly sensitive ATM)
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Hi, I noticed that the ranking system for Argentinian Airforce is coded incorrectly. At the moment "Second Lieutenant" rank is represented as Teniente, but rather it should be Alférez.
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Patience is your friend.. and be very gentle on the controls.