This might have been addressed in the past but here goes anyways.
The damage model in DCS for various aircraft is outdated, to put it mildly.
The amount of bullet holes simply painted on the wing or any other part of the plane is too damn high compared to 3D modeled damage.
A shredded wingtip, control surfaces and engine exhaust is nice and dandy, but the underlying black textures are mediocre at best. What we need is some true flak holes that reveal the aircrafts anatomy.
Of course this is a petty complaint considering the fact that most engagements aren't in close quarters.
Yet speaking from an a10 and ww2 airframe pilots perspective, it would be a refreshing change to see some major improvements in this matter.
Below is an image of what I'm talking about.
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