Hi,
Being able to remove the mirrors completely is a neat feature, but I noticed that doing so gives the same FPS hit as having them rendering reflections. Brief track attached, sitting on the tarmac at Tinian, where mirrors seem to make a big FPS difference on my system. The only geometry behind the mirrors was the ground.
With the mirrors on but not rendering reflections I got 60FPS (vsync limit), but with the reflections on, or mirrors removed it was down to around 40.
Apologies if this is already known, I couldn't find a thread about it.
Key system specs: i5-9600K, 32GB RAM, GTX 1660S.
Mi24-Mirrors-FPS.trk