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Pineapple Pete

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Everything posted by Pineapple Pete

  1. I use the Saitek Pro Flight pedals. As you know, I cannot keep the Eagle straight down the runway. Additionally, when I can actually find the proper ILS for a given runway, which has been hit and miss so far, the cross pointers on the ADI work properly and the steering cross on the hud seems to indicate correctly. If all was perfect, then the HUD should be mirroring everything the raw data is doing. I still have no faith that this is correct. Why follow the hud to a point midway down the runway when you can't stop the beast? Very frustrating as I really enjoy the F-15C.
  2. Hi Speerbird. Couldn't find a way to play the track. Still too new at the intricacies of this. Everything looked normal in your screen shots except in number 1 your steering cross is dead on the FPM but you are getting a fly down indication for the glide slope on your ADI. Like I said before, my confidence is waning. I guess just fly with high enough minimums to continue visually and place the FPM in the touchdown zone.
  3. After our exchanges here I did some looking into the ILS in the F-15. I tired to set a standard FAF and then expanding the airport diagram and placing my next waypoint in the touchdown zone of the runway. The program would not let me make it a landing waypoint, only a flyover etc. When trying to change the waypoint to a landing waypoint the software would physically move the active waypoint to midpoint on the runway. I have discovered that by flying the HUD steering cues on top of the flight path marker only, (not ADI, HSI) the steering cross would fly me to that midpoint position on the runway. It was your post about being able to steer and stop the airplane that got me to thinking about landing distance available beyond the glide slope. A number which is always displayed on the Jepp 10-9A page. I have yet to examine where the raw data ILS will fly me as I do this all of the time (with a flight director of course) in real life and I am (very new to sims in general and the F-15) I wanted to learn to fly and trust the HUD. I no longer do. Maybe Belsimtek will get their act together as I really enjoy the F-15 otherwise. Best
  4. Hi Speedbird, Well I just finished a flight with the a waypoint approximating a FAF. I then placed the final "landing" waypoint midway down the runway. While working very hard to to stay "in the slot", I followed the glide slope to the exact point where I placed the landing waypoint. I am doing this because I want to lower my minimums (I had 300 meters set) and land in the touch down zone of the runway. Next I will fly the same approach with "landing" waypoint in the touchdown zone. I'll let you know how that works. Best to you.
  5. Hi speedbird...I agree that does work. Not the best technique for limited runway length, as you know. Since I am still learning how DCS works, I am trying to learn the ILS mechanics. For instance, does the glide slope cross the runway threshold at 50' agl (assuming a 3.0 degree slope) or, does TCH depend on where you put the waypoint on the physical runway for the landing? I haven't had the time time to get to the bottom of that yet. Suffice it to say that in practicing a few VMC approaches, I am not yet confident about where on the runway, the glide slope is flying me. If the glide slope does not cross the threshold at 50' and in fact flies me beyond the touch down zone of the runway, then being able to brake at 80 or 100 konts might become muy importante, as they say here in KLAS. At one level this is only a sim, I get it. But, everyone gets all worked up realism. So, let's be realistc. I like realism. Take care speedbird. I hope they get serious about the brakes.
  6. I am echoing speed bird's request for info and maybe curves for the brakes on the F15. I too have flown large airliners and corporate jets all over the world. It is very frustrating too get your arms around the F-15 in important things like a good ILS and landing only to corkscrew down the runway, unable to track the centerline. My settings are DZ O X and Y 100 and curve 0. Yes, I have tried other settings but I remain irritated with the nose wheel steering and brakes in the F-15.
  7. Hey Fakum. First time it makes sense. I was unzipping on my desk top so that I could find it and move it. I will delete and download again and unzip the folder properly. Many thanks. :doh:
  8. I guess that I will close the book on this request for help as you give me too much credit for having your level of expertise. I literally do not know what or how to do what you are suggesting. I do know that I thank and others for your sincere attempt to help me. Regards
  9. Hi cichlidfan. I am trying to get this whole JSGME thing to work. Could you elaborate on how to place the JSGME.exe into my 1.2 game folder? Once again, you ride to the rescue when things start to get so friggin complicated. Many thanks.
  10. Hi Everyone, I am wanting to add some mods to 1.5 just for the practice and to see what I might want when 2.0 is released. I followed the instructions from the Sticky by Ebs from 2012. I need to figure out how to create the "target" as specified by right clicking on the newly created "shortcut". There is no place to do this that I know of when one right clicks the icon and selects "properties." I see no "Start in" box. Has anyone done this recently? Thanks
  11. The F-86 and the F-15 are the only jets I fly in DCS. Only in the F-86 is having the air brakes deployed for landing a standard procedure. This is because the engine in the F-86 is slow to spool up to go around thrust should you need it. As some have said in response to you it is quicker and therefore safer, to have higher thrust on approach (to maintain propped approach speed) and then just retract the airbrakes while increasing thrust if you need to go around. I am not studied up on the vintage Migs so I cannot speak about them.
  12. Greetings, How does one determine which path to follow when installing a Mod? I downloaded the F-86 Radio Channel List and then tried to place it my DCS directory but I do not see the actual mod in the aircraft. Since I want to improve the look of my sim overall, I know that there are other mods I want to install. I just don't know where to place any particular mod properly. Sweet fx sounds like a good one for example. I am using 1.2 as a test bed until 2.0 is released. I will not mess with 1.5 for the time being. Many thanks.
  13. Sure enough. They are working properly. I was trying to check them on the ground as a preflight item. I guess they deactivate with weigh on wheels. Thanks.
  14. Hi all. I noticed on a night time formation screen shot that my wingman had his position light (nav) and his anti collision lights and his formation lights on. I can switch all exterior lights on EXCEPT the formation lights. I cannot find any reference in the keyboard commands list. Can anyone offer assistance? Thanks!
  15. Thanks to all for your help. Still no audible thump although it was certainly there when I first installed 1.5. Regards
  16. Like I said all sounds are normal except no more ab thump. I will continue to fiddle with my settings. I am convinced the problem is self induced. Thanks.
  17. Gave up on this. Just using YouTube for these videos.
  18. I remember that from a DOS for Dummies book several years ago. Tried a *.miz search and found my missions in 1.2 but nothing in 1.5. Curious. Anyway, don't bother yourself as I am just trying to clear out some clutter in my ME. Not a big deal. By chance did you see me post regarding no audible AB ignition indication over in Flaming Cliffs 3\F-15C ? I asked about it as when I flew with you on the 355th you mentioned we would take off in stage 3 AB but I could not hear the ignition. Might be important in formation takeoffs. Regards
  19. Good Morning Mr. Fum, I have been using the same location in 1.2 to delete a mission but that path doesn't work in 1.5. No named missions appear after ...DCS openbeta\missions. Nice to hear from you again.
  20. Greetings, I often will go into the mission editor to create a training mission for myself. I could delete these mission is 1.2 but I cannot figure out how to it in 1.5. Any help please? Thanks
  21. Hi all, I want to use the training missions in 1.2 for the F-15 as they are not appearing in 1.5. My problem is that I seem to have no control over the volume in the options setting in 1.2. They work in 1.5 (somewhat). Has anyone had any difficulty in controlling the various audio settings in 1.2? Thanks.
  22. Hi pr1malr8ge, Well good to know that is normal. Thanks for that info. But, it doesn't explain why the audible indication of afterburners igniting is no longer there after hot fix 3. Any thought on that? It was definitely there before. Now, no more. Many thanks.
  23. Hi All, While sounds are still normal in the cockpit, I am no longer hearing any stage of my afterburners igniting. I am getting afterburners (by an F2 view) and accelerations seems normal. Also, with full ab, nozzle position is approx 100% and engine power is 96%. Before the update to 1.5 a few days ago I could hear all three stages of ab ignition. Has anyone else noticed this? Thanks
  24. Well silly me. Of course! By the way, I have noticed how helpful you have always been on the forums. Many thanks.
  25. Greetings Again. I just picked up the Huey and I am wanting to build a simple mission where I start with a dark cold cockpit with the mission not being a preexisting tutorial. When I go the place the Huey on an airport to start creating the mission I cannot find it in the aircraft drop down list for any of the airports. Any ideas or help would be appreciated. Thanks
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