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sunski34

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Everything posted by sunski34

  1. When in A mode, ALT mode, when trimming the plane Right wing down, the plane go left strongly.... and I can do nothing to trim it correctly.
  2. Hi, the knob with the X/Y selection is a 2 positions selector not a rotative knob... When using the mouse, you have to turn the mouse Wheel.... instead of click right/left.... Strange....
  3. General input binding Input binding with Wathog Thrustmaster or Leobonard controlers is the same approach : -> 2 positions switch -> lua combo down definition : when push (switch up position, electric contact connected), lua combo up definition: when release (switch down position, no electric contact). -> 3 positions switch -> Same approach, but 2 actions (switch up and switch down position, 2 electric contacts connected) with lua combo down definition, and the same action when lua combo up definition (switch to center, release position, no electric contact) for temporary switch, this is the same construction. So the lua file input definition may drive up and down control, up control equal to release position, those states may be hold or not (if temporary switch). The flaps work if lua definition is good. But now, landing/taxi lights doesn't work anymore (since 1.5 was beta released). Encoder is equal as a 3 positions switch and perfect for + (up) or - (down) configurations with upper and lower limits (example : Radio RSBN nav + ou nav -). But this case doesn't work (only works the keyboard binding). I tried to copy the 2 lines of the keyboard default input in joystick default input, then I crashed DCS 1.5.2. Cause, I think, the use of pressed lua combo definition instead of down/up lua combo definition. It may be very interesting if those functions works on Mig21bis this such rules and controlers.... I HOPE!!!!
  4. Ah ok... Thank you.... I will test...ASAP I hope that the next release 1.5.3 will not have the problem again (like the first beta version of the Mirage) !!!
  5. Ok on 1.5.2 The radar is well reinitialize after a crash or a shoot..... on 1.5.2... That's ok. But on 2.0.1, not ok.:huh:
  6. After a shoot, when starting in fly (don't test start from parking), the radar doesn't work any more and the parameters stay on the last fly position. I thought what was corrected in the 1.5.2 but now I'm not sure...
  7. sunski34

    Radar Antenna

    I saw mapping for Radar Antenna (UP/DOWN/LEFT/RIGHT). Is that working or not?
  8. Mapping Next WP (Object) and Prev WP (Object) : Can't change WP ; doesn't work in 2.0.1....
  9. exact same for me.. except if I didn't find the new map key... (I tested with Object prev and Object next).
  10. Groups with one plane - Multiplayers Hi PART OF GROUP IN ZONE AND ALL OF GROUP IN ZONE don't work with only one plane in the group (Tested with Human player). Version 1.5.2.49392
  11. Same for me, V2.0 and V1.5 : In V2 ou V1.5 over mountain, start in flight, press Autopilot (mouse click), directly on "A", stdby ('P'') ok when pressing HOTAS key to disengage shortly, then go back to 'A'. A second click on Autopilot bouton (mouse click) disengage the Auto pilot. So never see letter 'P' lightening. In V1.5 over sea, start in flight, press Autopilot bouton (mouse click), ok, letter "P" is lightening, a second press stop the autopilot (non more light A or P). So never see letter 'A' lightening.
  12. @NeilWillis : Azrayen wants some more informations, he speaks french and for that particular case, I preferred answer in french, easier for me to give him better explanation of what I said... just to be more efficient.
  13. Question? I thought that fuels tanks RP 541 et 542 cannot be jettisoned (RP = Réservoir pendulaire) and central RPL 501-2 (Réservoir pendulaire largable) can be jettined.... But I'm not sure... Somebody knows?
  14. @Azrayen : Pour le scénario, prendre un M2000C avec un réservoir central, décoller, le vider et le larguer.... là POL apparaît sur le HUD (RP a bien disparu et le bouton est désélectionné). En passant sur Master Arm OFF, POL clignote et pas d'info de Nav. Il faut appuyer sur RP (enfin l'ancien bouton RP selon spiddx, pour ma part j'ai appuyé 2x sur MAG car j'avais des magic en me remettant Master Arm ON mais ca doit revenir au meme) et là POL disparaît. Le mode nav est à nouveau actif. J'avais aussi remarqué, lors de mes premiers tests, que sortir le train (si <250kts) supprimait le mode POL également
  15. When the M2000C has a 3 tanks configuration (2 RP Wings and one central RPL), when you jettison (RP) the 3 tanks go away. I think it's wrong... Just the central tank can be jettisoned. The wing tanks are only flushed...
  16. @spiddx : Yes @Azrayen : I'm going to answer in French.... Ce sera plus clair.... Default mode oui et non.... Il semble que POL soit affiché automatiquement (sans sélection de POL bien sur) quand le bouton actif à un instant T ne l'est plus à un instant T1 (exemple avec le largage du tanker, RP actif puis plus actif après largage). Ce cas est sûr... Il me semble cependant mais celà reste à confirmer que cela se produit dans d'autres circonstances (tir des deux missiles dispo ex les 2 magic mais à vérifier encore) car pour ma part deux appuis sur mag et c'est bon.
  17. Well, POL is displayed after tank fuel jettisoned... after that, nothing is selected on the armement panel, RP disapears. When setting master amr on OFF, POL then blinking...
  18. Not exactly....bur You can see the 2 images above (except s2 gun...perhaps i've right, i will test again...). Nothing is selected and POL is blinking... I think when put master arm off, all weapons must have an automatic OFF. Except if it's like this in reality.
  19. More information.... POL blinking on the screen (for the 2 players).... nobody pressed the POL button but we use the master arm. For my part I pressed Master Arm/ON/OFF, non success... I pressed MAG (once or twice, but it was OFF initialy) and the POL disapear... the HUD displays the NAV informations. I think a pb on toggle Master Arm ON/OFF.
  20. same pb in 1.5 release version.
  21. some news On release version 1.5, the pb I had isn't present anymore... After being shoot, the radar still works when fly again. Yes , some parameters stays like the distance but it's clearly better... So for me the pb was on 1.5 beta, and perhaps on 2.0a (I don't try on 2.0a)
  22. @jojo : On ne parle pas de la même chose je suppose... Après avoir été touché, le radar est détruit (et tout les reste aussi :(). Et en revolant, les paramètres ne sont pas réinitialisés et donc le radar ne fonctionne plus. C'est un problème de réinitialisation @Chameleon : The pb is a reinitialization pb you've right. So for me, just to wait a RAZBAM correction on the critical point (for dummy pilot as I am)...
  23. This thread replace my old one. I would say heading not bearing... :music_whistling: So when fly at heading 00, the information on the HUD cannot be put exactly on 00. This information jump from left to right or right to left...
  24. Yes, I think so... Thank you...
  25. yes + bug that confirms what I suspect... so, I think there's a problem in Radar simulation after being shoot... and when reload, the bug is still there. So no more target on radar screen until restart DCS.
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