

Ciribob
ED Beta Testers-
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Everything posted by Ciribob
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Improved stability and dedicated server - Discussion
Ciribob replied to NineLine's topic in Multiplayer
Make sure you enable the sound device, just enable a virtual sound card, or you'll get horrendous lag. Assumedly when the sound buffer is full and dcs doesn't know what to do Sent from my ONEPLUS A3003 using Tapatalk -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Ciribob replied to gregzagk's topic in Multiplayer
Play on PG - the viggens are on the blue team :) Sent from my ONEPLUS A3003 using Tapatalk -
Please get me on discord as Yurgon says above. Also make sure allow more inputs is off - it warns about turning it on Sent from my ONEPLUS A3003 using Tapatalk
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Thank you very much! Sent from my ONEPLUS A3003 using Tapatalk
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Complete Transport and Logistics Deployment - CTLD
Ciribob replied to Ciribob's topic in Scripting Tips, Tricks & Issues
Sorry I did miss this! I dont think I can check for the invisible setting As far as I can see - there are only Set options and no way for me to read what they're currently set too. Only late activated is a state I can check for im sorry to say. Using isDetected would mean it works in a different way and isnt a quick change -
New RELEASE Version - 1.5.7.0 Discord: https://discord.gg/baw7g3t Please give feedback and use Discord for support SERVER OWNERS - You need to open an extra TCP port for SRS to work and its +1 above your normal server port. I.e if you run a server on 5002 you need to open port 5002 and 5003 for TCP AutoConnect Script must be in Saved GamesDCSScriptsHooks now instead of just Scripts folder. Just create a hooks folder in Scripts folder if you dont have one KNOWN BUG If you get lag while using the radio, press L Ctrl + L Shift + L to fix. This is a DCS bug i'm trying to work around and is triggered by pressing L Ctrl + L. It doesn't matter if that key is bound or not, it'll still cause lag when you press it This release SRS is now digitally signed again thanks to your support through donations! Thank you all :thumbup: Windows Smart Screen will alert for a week or so and then it should be fine Changelog Updates to add C101CC & EB Added Rescan Inputs button on SRS - allows newly plugged in devices to be used without restarting SRS Addition of Optional Start Menu entries to be added by the installer New Server Side option - Allow Encryption. If its disabled - users cannot use radio encryption (Coalition Security is unaffected). Added to stop abuse / accidental channel blocking DCS / VR Overlay and Overlay Configuration The overlay has 3 states, hidden, small & full that you can see by pressing Left Control + Left Shift + Escape by default. The Full state has a title bar that you can click and drag the window around with. The window position will be saved for when DCS is next opened. The radio status is removed after 5 seconds if SRS is closed or loses server connection To configure the overlay hotkey, run DCS once to create a config file in Saved GamesDCSConfig which will look something like so and quit DCS: config = { ["mode"] = "minimum", ["hotkey"] = "Ctrl+Shift+escape", ["windowPosition"] = { ["y"] = 342, ["x"] = 981, }, -- end of ["windowPosition"] } -- end of config Edit the "Hotkey" section and add the characters from the keyboard you'd like to use instead. i.e config = { ["mode"] = "minimum", ["hotkey"] = "Ctrl+Shift+1", -- now uses the combination of ctrl shift and 1 together to toggle ["windowPosition"] = { ["y"] = 342, ["x"] = 981, }, -- end of ["windowPosition"] } -- end of config Dont forget to restart DCS after editing this file or you wont see the changes. If you want to remove the overlay entirely and never use it, just delete: DCS-SRS-Overlay.dlg DCS-SRS-OverlayGameGUI.lua In Saved GamesDCSScripts Preset Channel Configuration Preset channels can be created for all FC3 aircraft and all expansion radios for Non FC3. Channel presets are created per Radio - full list of names & frequencies here https://docs.google.com/spreadsheets/d/1tzd996zJ1t0heZ-t1PpL7vNUIZbXl7pI6De0GThN1Qw/edit#gid=1869108790 ) Preset files are named after the radio (no special characters needed & case is ignored) and are text files with a single frequency on each line. For example, to create a fixed channel list for the first UHF radio in the F15C: Create a file called ANARC-164 UHF1.txt or anarc164 UHF1.txt where you installed SimpleRadio Standalone (where the client exe is), add frequencies and save. The file will be automatically loaded when that radio appears on an aircraft. The frequency list can also be manually reloaded with the reload button. The files are per radio not per aircraft. As always, thanks for the support and let me know if there are any issues! Dedicated support now available on Discord: https://discord.gg/baw7g3t Please go to Discord for support DOWNLOAD THE LATEST RELEASE: https://github.com/ciribob/DCS-SimpleRadioStandalone/releases/latest Video Demo & Installation
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For support please go to Discord : https://discord.gg/baw7g3t I would first try with allow more inputs off as it can cause issues
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Complete Transport and Logistics Deployment - CTLD
Ciribob replied to Ciribob's topic in Scripting Tips, Tricks & Issues
https://github.com/ciribob/DCS-CTLD/blob/master/CTLD.lua#L5047 when target is initially lased and https://github.com/ciribob/DCS-CTLD/blob/master/CTLD.lua#L5506 for the F10 Status both default to 10 seconds but change the 10 to another number to increase -
C101CC doesnt have support yet - C101EB does. It will be available soon :) Get me on Discord and post your clientlog.txt - i'll help you setup the blacklist and whitelist so SRS either cant see the original device or adds the new device without allow more devices as that can cause issues The idea is that preview audio gives you all the feedback you need as thats how your transmissions will sound. There is a test server linked in Discord you can also try. As long as you get 3 green plugs in SRS when you're in cockpit you're good to go! :thumbup: Reduce speaker boost and / or disable the Tx and Rx microphone effects You must've accidentally enabled Allows allow SRS hotkeys - with that on the incockpit settings are ignored and you must use hotkeys. Discord for support is here: https://discord.gg/baw7g3t
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Complete Transport and Logistics Deployment - CTLD
Ciribob replied to Ciribob's topic in Scripting Tips, Tricks & Issues
Working example for mi8 limits attached Only edit made is below for setting limits for the Mi8. ctld.unitLoadLimits = { ["Mi-8MT"] = 4, } Hope this helps! Sorry for the delay! test-limits-mi8.miz -
Complete Transport and Logistics Deployment - CTLD
Ciribob replied to Ciribob's topic in Scripting Tips, Tricks & Issues
Sorry ran out of time and just landed for holiday over Christmas. Back Thursday and I'll see what I can do then :) Sent from my ONEPLUS A3003 using Tapatalk -
I've had one other report on Discord or a similar thing. Only thing I can think of is try disabling the Rx and TX transmission sounds and see if that solves it? I've had issues before where the sound driver sees the pop, and freaks out thinking something is wrong so it does funny things to the audio until the tx/ Rx sound is done. Sent from my ONEPLUS A3003 using Tapatalk
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Complete Transport and Logistics Deployment - CTLD
Ciribob replied to Ciribob's topic in Scripting Tips, Tricks & Issues
I'll test this Thursday and post a working example :) Sent from my ONEPLUS A3003 using Tapatalk -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Ciribob replied to gregzagk's topic in Multiplayer
C101 Willbe added at some point to replace the hawk. Currently we have the L39 in as a replacement on both sides Sent from my ONEPLUS A3003 using Tapatalk -
Complete Transport and Logistics Deployment - CTLD
Ciribob replied to Ciribob's topic in Scripting Tips, Tricks & Issues
See the GitHub readme - it details this: https://github.com/ciribob/DCS-CTLD :) Sent from my ONEPLUS A3003 using Tapatalk -
Please go to Discord for support https://discord.gg/Ajzxqxj Check they're definitely on and if not, please go to discord for support :) Sent from my ONEPLUS A3003 using Tapatalk
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Please post your problem in more detail and your clientlogs.txt on Discord and I can help there. The build only had changes to the network library So DirectX input Is the same. The allow more inputs option is a risky one, hence the warning, and I can show you how to whitelist a device so it's not needed but I will need the info above. Discord here: https://discord.gg/Ajzxqxj Sent from my ONEPLUS A3003 using Tapatalk
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It will work the same as any FC3, I've added it's single UHF radio for now and 2 "expansion" radios (server side controlled) It'll be in the next release Sunday :) Sent from my ONEPLUS A3003 using Tapatalk
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Currently not possible with the way the script is written, it could be modified to add the F10 to existing flights and new spawns when loaded but unfortunately no time Regardless of of requiring multiple client slots of observer slot, it will work perfectly fine in single player :) Sent from my ONEPLUS A3003 using Tapatalk
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Joining anything will work - the trigger doesn't fire until a second of game time has passed so even spectators would work as long as it's not paused. After that, just join the aircraft and you'll get the F10 menu Sent from my ONEPLUS A3003 using Tapatalk
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As part of the team that runs BlueFlag - we like to run the openbeta to help with testing and bug finding. Many bugs only appear under high load so they're hard to catch in closed testing. We also want to give hornet drivers the latest features as soon as possible. When we run an official round we generally try to stay on stable. Now switching between open beta and release is very easy we don't see it as a massive issue although I take your point that new users won't necessarily see our server! Sent from my ONEPLUS A3003 using Tapatalk
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Currently SRS uses Friis, line of sight and terrain relief with fresnel effect. So frequency and distance all affect transmission power. I don't take into account antenna placement or different radios transmission powers - I assume all are 10W as far as I remember. If ED could add more to the radio simulation that would be great - my worry is diminishing returns. How much is good enough? Through the access to the 3D model they could do some really cool things! Sent from my ONEPLUS A3003 using Tapatalk
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It's ED code that I've repurposed - can't remember the exact syntax. I'll try and dig it out Sent from my ONEPLUS A3003 using Tapatalk
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Please go check the stats on Discord. We are very open and publish a lot. There are stats on airframes, numbers on each side and capture times. Co-ordinatation was the factor, little else. The fatal mistake was ignoring the enemy presence on home turf. They built out SAMs and Stingers, stopping any recapture. As I said, we ran the setup for months with wins and roughly equal numbers on each side. In the official round, the change was people, not equipment. You dismissed this outright but those are the facts and I won't be debating any further. The round has also been stalled since the official round, with some swings either way, again with no changes in equipment or setup. NATO captured the northern coast but failed to press the advantage Very few harriers were flying, which is the key to Victory for NATO - this may be in part due to CAP. Remember that you can also negate the DL factor entirely if you destroy the enemy EWR sites. They have to be built before they'll get DL. We'll make a new scenario soon and run another round - hopefully with the Tomcat. I'm not around for the next month or so but the rest of the team will be Sent from my ONEPLUS A3003 using Tapatalk
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Unfortunately you can only set keyboard shortcuts Sent from my ONEPLUS A3003 using Tapatalk