

ClearDark
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Everything posted by ClearDark
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Some clarification to the statement I posted above: I found out that the process of adjusting the sight according to the target and worrying about that aspect during an engagement really kept me "busy" with it instead of being busy with maneuvering better and actually focusing on my target. I know these sights are so called 'ace-makers' but I'm really feeling most comfortable and in the zone when I have to come up with the solution myself. It's a bit more challenging and much more satisfying :) Note: Most of my kills are snapshots, I rarely ever "park" on a bandit's 6, not because I don't want to, but because getting there takes a long time with a worthy opponent...
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A Dane willing to denounce Denmark, you bet this module is going to be insanely good!
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In both planes I use the fixed gunsights. Many years of IL2 have gotten me pretty good with deflection shooting without a need for gyro assisted aim
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How Real is it and how effectiv is the real A-10C?
ClearDark replied to EF2000's topic in DCS: A-10C Warthog
Loiter time is a strength covering a major weakness of the A-10 which is speed. Loitering is quite dangerous in modern day theaters, it is a better tactical option to have extremely fast jets (F-18's, F-16's) scramble ready, safe and sound in their base than have any kind of jet loiter in/around a hot zone. -
I disagree. It's very helpful to vent and express our opinions as disappointed customers. We are flight simmers, regarded as one of the most mature group of "communities" online. Especially the DCS/ED one. To get us this pissed off requires something very bald, and this is exactly what's happening. I think BST are well aware of this issue. As a software developer myself, I can firmly say that documentation is the most horrible part of shipping any product. It's tedious, boring, prone to billion of small errors and you'll always miss something. The real issue here is that ED set a standard. Look at all of ED's "beta" products, they all shipped with manuals, not complete, not fully finished, but enough work was put into it so you could make good use of it. As much as I want more modules to play around with, I also want those modules to be with fully developed, some things will never get implemented due to engine/framework restriction, and you'll never hear my complain about these things. But a manual which is simply a textual document with some screenshots has no technical restriction, it could be either lack of resources to complete, or just intentionally ignored by BST, neither of these 2 options are acceptable at this stage IMO. What we can do is shut our wallets until we're happy with how BST works and treats its customers. We are a loyal bunch, but it gives noone the right to disrespect us in this kind of way. My 2 cents
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I'm in the same boat as you. I'm simply outraged by the total disrespect. I'm not one of these to go and say "BUT I SPENT MONEY I DESERVE IT ALL NOW", but seeing module after module being released without completing these which are out is completely unprofessional. And not even the "This is still a beta" excuse holds any water any more. Every day that goes by I get more irritated. Even to the point of wanting a refund. Again, the modules are wonderful and exceed my wildest expectations in terms of quality and fidelity, but releasing a module and then abandoning it is unacceptable. It didn't happen ONCE, it happened 3 times already. Shame...
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Watch the track here, it shows a "standard" landing http://forums.eagle.ru/showpost.php?p=2149934&postcount=10 I found that the 2 most important things on landing the Dora (or any aircraft for that matter) is to have a very low vertical velocity (-2.5ms and above), and make sure you touch down wings completely level. A small dip to either side can be fatal
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I've purchased all of Belsimtek's modules (Huey, Mi8, F86) and I don't have a complete manual for neither. Don't get me wrong, these products are amazing, but as an enthusiastic simmer, the big fat manual is 50% of the fun (understanding the machine I fly to its maximum). I don't know about the rest of you guys, and I say it with a heavy heart but if these manuals won't come REALLY soon (as in, before they release their next module), the F-86 would be the last time I spend my money on BSM products, regardless of their quality.
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CodeToad, that stuff is amazing, hands down!
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I'll make a very simple app with all of the airfield "charts", as simple as it gets :D
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Beautiful!!!! Wow.
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Hmm, this looks rather straightforward and easy. I'll give this a shot, you'll have to run your Android in developer mode to install the .apk directly. It'll take a couple of days, I need to freshen up my Java and get up to speed with the latest SDK :D
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What a ridiculous statement. I'll fly this thing in an 8bit TETRIS world if that's what was given to us. :pilotfly:
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Here's the track as promised :) Hope this helps. DoraCircuit.trk
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Takeoff Assist is OFF, So is Auto Rudder Track coming up in the next hour/two.
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I'll post a track when I get home, from Cold Start to landing (a full circuit)
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The way I do it works every time. Of course there is a little rudder input you have to apply during the takeoff run (Usually right rudder to counter engine torque). I also apply full power instantly, having no problems keeping her under control.
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The way I usually taxi (and take off), with 100% success rate is as follows: Do the regular start up, when you are up and running, steer the aircraft with the brakes only, gentle touches, don't ride it as Wags suggested. When you have a stretch of ground to cover (straight), just pull the stick to you, your tail wheel will lock and you'll be rolling steady. When I enter the runway I position myself dead center, then roll forward a few meters adjusting my nose to be straight down the runway while having the tailwheel still locked. After that just apply power, let go of the stick at 170kmh and your off :)
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Full throttle works beautifully for me :P
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Challenge accepted, approach at 210ish, touchdown at 205ish, not the perfect landing but nothing is damaged. Just did the Instant Action -> Final Approach, feels like there's some winds there too. challengefw190.trk
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Flying a real plane you should know that the physical feedback you get from the forces applied to you, the engine vibrations and tells, the sense of speed, all are invaluable signs you are completely missing when flying a plane in a computed environment. Takeoff would of been much easier with those, so are landings, but alas, we're limited so we have to deal with what we got! Here are some short tips I compiled from trying to land the Dora successfully: 1. Your approach should be slightly higher than regular, for visibility purposes of course 2. Once you are on the final leg, set engine to 1,800RPM, with flaps set to Landing and gears down, you should average around 230km/h with a steady -3 to -5degrees of vertical velocity. 3. Once you are over the runway, start flaring using the previous engine settings while dipping your RPM slowly and gently to the lower 1300's, you should be able to execute a smooth 3 pointer without dragging the aircraft into the dangerous flight regime. 4. After touchdown, crotch the stick and don't let go. Use the wheel brakes to stay straight down the runway, don't ride the brakes, gently apply each side until completely level. This entire process shouldn't take longer than around 1km of tarmac. If you manage to touchdown right on the start of the runway it will be much less (around 500m,600m) Important things to note while landing which I found trivial: * Always watch your vertical velocity and never exceed 5 on the final leg. Abrupt pulls at low speeds are your enemy. * Touchdown is safe anywhere from 210kmh to 170kmh as suggested, depending on your vertical velocity you might bounce at higher speeds. I always land below -2.5m/s, anything below that and you are golden at any speed. * RPM settings are a good indicator to how to perform your landings safely. Experiment with different settings on multiple approaches to see which one brings you safely home. I've found that between 1500-1800RPM is my sweet spot throughout the entire final leg * Practice!!! Do it again and again, after a while it'll become second nature :)
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HawgTouch - Free Panels & Gauges for A-10C
ClearDark replied to ClearDark's topic in PC Hardware and Related Software
HawgTouch can work with any DCS module. Gauges for specific modules can be made using the gauge SDK released here on earlier posts :) Ill be happy to help setting up HawgTouch for the Dora as I fly it myself and loving it! -
There are several reasons why the takeoff run fails and you end up in a fireball...After you manage to smooth these out it's just another takeoff run you've done hundreds of times before with other aircraft... 1. Make sure you are aligned STRAIGHT down the runway, any deviation will give you alot of trouble trying to stay centered, sometimes over-correcting and drifting sideways at high speeds, ending up in a fireball 2. Don't release the tail wheel too early, if you do it before the suggested speed (170kmh), you will start dancing ALL over the runway and thus end up dead almost 100% of the time 3. Don't release the tail wheel too late, if you keep the lock after the suggested speed your nose will go up without sufficient takeoff speed and you will snap roll and crash 4. Apply full power as quickly as possible (I usually just slam the throttle forward), after set, don't touch it until clearing the runway. 5. You'll need to use rudder (usually right rudder) to compensate for the torque. When you do, keep it gentle and sensitive, but there is one caveat here. No matter WHAT you do, don't EVER apply opposite rudder of the direction you are correcting, this will make you drift like a Toyota. Once you reach the speed to release the tail wheel lock, continue adjusting rudder slightly to keep you straight and voila, takeoff... Hope this helps :)
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Another tip I found helpful is before you stop at the runway before the takeoff run, roll forward just a little bit and align the tail wheel straight before locking it down, once you are straight, lock it down and apply minor brakes to align, come to a stop (while tail wheel locked) and start your run, from there on minor rudder adjustments until 170 (can be done at 160) and you should be straight as a ruler :D
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One important factor to remember when taking off is that when you pull the stick back to lock the tail wheel, make sure you pull it straight down without any left or right tendencies, these seem to be deadly once the aircraft gets enough lift and starts departing from the ground, it usually ends in a snap roll to the direction of the stick pull (if not straight down)