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Fracture

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  1. You can toss-bomb at high speed with the 'Cat. Hornet can't hit M1 unless you're clean and going straight down<-----Just kidding the Hornet guys :)
  2. It's early in the early access release, gotta give it some time, not everyone jumped on the early access.
  3. And for anyone who's not familiar with the pen tool this one goes into more detail.
  4. Pretty good start. re: the logo is it the small size or the color that's giving you trouble? As for creating yourself which happens quite a bit, it depends on what software you have, your experience with it, and if it's a one off. It's generally best to to use some sort of vector based software to create from scratch, so that it can be used for more than 1 project, and quality doesn't deminish with scale.
  5. Congratz on reaching this milestone. I'm holding out for the finished product, but really like what I've seen so far from you guys. :)
  6. If you turn 180, you will be going 090, but offset by your turn rate. Think of it like the shape of a capsule. (_________) unless you reverse course with an immelmen or split-s [vertical moves] you will be off course of the runway and need corrections.
  7. Keeps gettin' better. Thanks for the update. :)
  8. Training: VFA-106 and VFA-125 Fleet: VFA-82 and VFA-86
  9. It might. Just in case you didn't know, and for the benefit of anyone else who doesn't know. Add the following hilighted code to the Lua just like the other carrier aircraft. ***standard disclaimer*** Backup your file before tinkering in case of error :thumbup: EmptyWeight = "11631", [color=Red] LandRWCategories = { [1] = { Name = "AircraftCarrier", }, -- end of [1] }, -- end of LandRWCategories[/color] MaxFuelWeight = "4900", MaxHeight = "18200", MaxSpeed = "1920", MaxTakeOffWeight = "23541", -- 25890 Picture = "FA-18A.png", Rate = "50", Shape = "f-18c", [color=Red] TakeOffRWCategories = { [1] = { Name = "AircraftCarrier With Catapult", }, -- end of [1] }, -- end of TakeOffRWCategories[/color] WingSpan = "11.43", WorldID = 53,
  10. Very cool, thanks for sharing. I Always appreciate a glimpse at other people's process. "The Viggen was using development placeholder artwork up until just 1 month before it was announced." Yeah I found a couple of those videos on Vimeo, by accident, well before you guys released any promo stuff. I Kept the find to myself because I knew you didn't want to share any wip artwork at the time. :)
  11. Did you modify the Lua so that the sim would know to look for a hook? (apologies if you did, just wasn't clear from your post)
  12. Thanks for the update, any info is appreciated even if not accompanied with images. :) Really loking forward to this one. And since you asked: 1. weapon\pylon mount 2. front gear dangling below fuselage 3. Hud cross too big ralative to the glass
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