

Discus177
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Everything posted by Discus177
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[Remaster] Can't uncage back-up ADI after cold start?
Discus177 replied to Raven (Elysian Angel)'s topic in Bugs and Problems
Thanks guys, logic obviously different than before. Will give it a go. -
Hi all, anyone having issues uncaging the standby HSI? Knob doesn't apear to do anything. Kind regards
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Allowed public access via windows defender - appears to be working.
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I only have windows defender. autoupdate_log.txt
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Tried updating to new hotfix, has current error. Any advice?
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Aircraft lights/strobes viewing distance is way too low
Discus177 replied to howie87's topic in View and Spotting Bugs
Bump x 2, what is the point of landing lights, can see externally. But not whilst in the cockpit and can't see where you're going? -
As soon as flankers enter the upscale of model / textures, the game freezes for a few seconds. Really frustrating fighting these jokers in an F5 with all aspect missile and your looking at a frozen screen. No issues on merge with anything else. Performance is continuing to be lack lustre the last 4 months, I trust something will improve.
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Well the MSFS team came out with that pretty quick, I would be interested to see the wireframe for the model itself. I ended up starting a business which has consumed me, prefer flying on MP these days. When time permits I might get back into it.
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Still going. More work on the internal than external currently as my dev pc has taken a shit. But the developer of the internal is still cracking away!
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Thankyou for sharing the images ebabil. And thanks for the comments gentleman.
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Select all objects in the scene and add a uvw modifier. All will remain seperate objects but come under one texture file.
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Get stuffed! How are you bud. Its kieran haha. Wild times!
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Somewhat. We were around in the il2 days. Kin and Jules were the head honchos back then.
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Happy new year guys, i hope to have something nice to show off in 2017!
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I can't wait either. I've achieved alot over my christmas break thus far. On the modelling / uv mapping and animating. No comment on the flight model status yet. Sorry mate ;)
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External is almost done. For those who don't have facebook or do not follow the page. Any critique is welcome. Cheers. And have a merry christmas. And a happy new year. However i do plan on a dcs preview before jan! https://m.facebook.com/TailoredRadials/photos/a.1463582477274855.1073741827.1463580793941690/1645371322429302/?type=3&source=48
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I've just woken up. But my initial thought is you want to select every ovject on the wing and add an ffd box modifier and select the control points and that will provide the same effect your chasing. Just the tool I've suggestes won't have it animated. But the same affect?
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Atleast it's modular. You can save abit of time lol
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I look at these latest images I've posted and think. What an amateur!
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I'd also like to add the current published look of the model isn't anywhere near where it's at currently. Alot of fault finding and error fixing has been fixed. I honestly haven't found a more accurate model anywhere on thr web. So I'm excited.
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I hope everyone is as eager as we are for our first look at the finished / animated external DCS model come christmas. 31st is the date. Thankyou for your patience and hope you enjoy our first of many milestones. Cheers.
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A few things mate. Not enough topology. And alot of triangles. Try to maintain quads when using turbosmooth. An easy option for you is to get a nice consistent set of quads. To increase geometry add a turbosmooth modifier. Collapse the stack and then perhaps use a ffd modifier with vertices you're having trouble with. Also remember. The aircraft is not one part. Block it out. Detatch the items then go from there. Goodluck.
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Website in development http://www.tailored-radials.com And also previewing first in dcs previews by 1st of Jan. External only. Work will continue on internal model and systems there after. Also. If anyone is fluent in scripting languages. And would like to join the team we would like to speak with you. An initial weekly retainer will be offered. Portfolio of current and previous works required. All this will come in clarity with a full post soon.