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Yeniceri

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Everything posted by Yeniceri

  1. 2 questions... 1.There are slats at the su-27.. the little ones in front of the main wing.. are they doing the same thing?.. 2.Also the front exhoust intakes of f-15.. are they related to this?.. if they are, we can attached their argument to these slats.. if they are not.. maybe we can pick the closest
  2. we can also attach topgun music to the finger :)
  3. link is dead..
  4. I think there is an argument for that... I remember seeing it when i was searching for the "scratching the nuts" argument... On hi-g when he farts he will grin... After neg-g he will stracth the family jewels :)
  5. will try..
  6. its coded :(
  7. You bet :).. in setup where i model the hog.. there is a backup unit daily records the data on auto and stores on magna tapes :) this bad boy is going nowhere :) yeah...the damage model..frankly i was thinking about doing the unwrap first.. than skin than release it.. THAN do the damage model ...and update.. but i guess the fair thing is to let the community decide.. couse i dont know where should i begin about damage model.. i have no idea..I will have to work (read!) some for that.. about the dark glass.. it might be an ATI issue..The canopy material is default ED canopy glass material wich comes with LOM utils on plugin..But i sure would like to know how walmis did that canopy glass..Who else knows? TekaTeka maybe?.. Test crew.. You guys rock... I will write your names in spline and place it inside this model to stay forever :) (wich will add almost nothing to the model polygonwise) keep up the good work guys.. edit.. does anyone knows how the chute works?
  8. no worries there.. i got backups..
  9. will testers put some screenshots here?
  10. Alpha phase 2 test gun cradle gap fixed again! flap full state gap fixed, canopy blown bug fixed, engines body gap fixed, RWR antennas, body gap fixed again! cockpit hallusination :) fixed thats about it today.. You guys are mean testers :) c u all later
  11. Testers.. Phase 2 on the way. catch!! :)
  12. Canopy 5oclock little triangle cant find it anywhere???, Front midair refuel hose position fixed also TekaTeka's idea worked... While taxiing and canopy open, rotor blades are visible and turns.. When canopy is closed, rotor blades switch with a plate wich will have a blurred rotor texture on it.. Done!
  13. oh... now i understand.. doing it ;)
  14. Skip it bro.. You are right about lots of things :) sorry but cant find the argument anywhere :(
  15. No problem .. you cant always win can you?.. We need to lose sometimes for treasure are victories of several hundred years :) moral support taken...;) PS:I'am having a hard time connecting 1683 Vienna with a-10.. Do you want to say something?!?
  16. 4400+ x2 with 7900gs here
  17. what do you mean?.. Main stick handles pitch and roll by default..wrong?
  18. Latest update.. Gap in GAU-8 fixed, Gap in GAU-8 bed and credle fixed, under wingtip lights gap fixed, airbrake credle contruction holes fixed, Gap line on engine intake holes fixed, Transparent inner cockpit fixed, Space between upper wingtip lights and wing fixed, Front gear transparent bed fixed, RWR antenna hull gap fixed, Canopy hydrolic gap fixed, Cockpit and canopy gap fixed, Right wing main antenna fixed, Canopy 5oclock little triangle working on it, Front midair refuel hose position working on it (man thats hard :( ), keep them coming guys :) great work.. Yeniceri out!
  19. Thats a fact... but there is one problem. canopy is not a looped argument as far as i know. when i open the canopy, blades probably turn only once, but the wheels are looped arguments which produces turn motion.. you are right about the approach problem, but we need to find a looped argument to attach the blades. Keep the ideas coming please Teka..it means a lot.. Mustang says it turns on the stock model (didnt checked yet).. i am looking for the argument but cant find it! edit: Just checked the stock model.the gun is not turning!maybe something wrong with my lockon.. Mustang you sure?!
  20. wow.. amazing :)
  21. great job grandsurf.. you rock!.. here comes rep..
  22. thnks...
  23. Alpha testers.. mail is on the way... Good luck :) Wonderfull idea Tekateka:thumbup::thumbup: actually.. how about using gear up/down state for changing the blades?.. When gears down we c the rotating one,and gears make the blade rotate when gears up, we c the blurred one... i guess it will work.... what do you think??
  24. ok guys.. latest update.. Animations are done except pilots head.. i want to work a little more about the pilot.. Rotor blades are turning if the main wheels are turning.. i used the same argument.. that means.. on the runway, while taxiing and when landed rotor blades will turn.. i guess it better than nothing..specially on server games.. thats the best i can do.. And for ALPHA testers, Superkungfu, mustang, warthogman987.. can i have your mails guys? :) :)
  25. sorry... not working.:(:(
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