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Grand

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  1. I'm not sure what I'm missing here but I'm getting an error.. I have group called Tank_Group_1 with just one unit in it, unit name: Tank_1. When that tank is killed, I want it to respawn so I'm doing: Type: CONTINUOUS ACTION (Trigger12345, NO EVENT) Condition: UNIT DEAD (Tank_1) Actions: DO SCRIPT (mist.respawnGroup('Tank_Group_1') Error message: [string "mist.respawnGroup('Tank_Group_1')"]:1: attempt to index global 'mist' (a nil value)
  2. Erpe, in your mod, will you be able to model different damage aspects of warheads like blast damage, penetration damage, and fragmentation damage separately?
  3. Wanted to report this too. This thread was made two weeks ago and no single reply or acknowledgement. What's up with that?
  4. Good to see you still enjoy spending time improving your work!
  5. Really the only thing I had to do was put it in the 2.0 folder. Worked out of the box like it did in 1.5.
  6. Nicely done!
  7. Same problem here, though it seem I have it more often while assigning keys than in the pit itself, fortunately.
  8. Will the unarmed version come with a Red Bull skin? ;D
  9. Sith, is the estimation still "somewhere late in November"? As in: this weekend or Monday?
  10. What exactly is the difference between 'this' version of Ricardo's HD pit and the one most of us have been using since it came out? Because I am using it in 1.5 right now, so curious what has changed.
  11. Same here!
  12. Use the cues from the bombing/gun profile (the sleds) instead of the GCAS warning.
  13. How to achieve this?
  14. Is it possible that implementation of the ring size variables ruined the center and size variables? They don't seem to respond to my custom inputs anymore..
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