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5e EVC Chappy

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Everything posted by 5e EVC Chappy

  1. You mean Redkite's ?
  2. Can Combat Flite be used for mission planning, or is it going to mess up the triggers and scripting?
  3. I set up a simple CAS mission with AI JTAC in the Range 74. It tells me IP is FORD. Maybe I'm just blind, but there is no such thing as tacpoint FORD anywhere. I've searched everywhere but no luck. Any idea anyone? Thanks.
  4. Just a little "derusting" after couple weeks off. Eastern Campaign little campaign by Sim Sedlo is kinda perfect for that.
  5. So. I'm a bit confused. When are we suppose to dump fuel, turn radar on and start pulling up? I stayed at 800-900 feet AGL, radar to OFF (didn't turn it on at all until this point) Briefing says after W3 (kneeboard says climb at W6), but when I do this (between W3 and W4) I immediatly get THUNDERSTORM abort code. Thanks for your help and hard work, btw. Great campaign. Very fun and challenging.
  6. Mission 12 is near impossible without being shot down. Both me and my wingman got shut down every time. AI seems overwhelmed very quickly. The 24s evade every missiles I shot at them in range about 20 nm or less, hot aspect. Will try later this week.
  7. Check with Grid Coordinates?
  8. This is perfectly normal behaviour, it will disapear once the alignment is complete. You have to wait until the alignment status shows 0.5 OK to place it on NAV or IFA. Should takes about 8:15 minutes. Alternatively you can enable the STD HGD (stored heading) in the MPCD so it will tell the jet to use the las known heading when it was shut down (assuming it was not towed since). It should take about 1:30 minutes.
  9. Yes. It's a 10 digit instead of 6
  10. FIXED. Not sure if I'm doing something wrong, but when I press TDC over the desired grid nothing happens. The bar underneath it blinks for about half a second then dissapears. Thanks.
  11. Also, Raven 11 failed to destroy the SA-15. Their Mavericks get shot down every single time. They keep reattacking with guns but doesn't seem to inflict any damage to it.
  12. Yup. Replayed the mission 3 times. Same results.
  13. During INS alignment, RAVEN 11 radioed: Raven 21, Raven 11 anchored at papa Zulu, ready to push. Not sure if it's correct or since alignement takes a more realistic 8 minutes so the trigger might be a bit off? Thanks
  14. NVG goggles never toggled even after re-binding the key. Can anyone confirm this? Thanks.
  15. Could you think about making such a list for the new Syria map ?
  16. Couple videos I made this week during Raven One campaign.
  17. Due to antenna placement and interference from other radio emitters (i.e. Datalink), several TACAN channels are degraded or unusable in the Hornet, but I'm not sure how DCS is modelling that. Or maybe just a bug ?
  18. On kneeboard PDF files for each mission, inside \DCS World OpenBeta\Mods\campaigns\FA-18C Raven One\Doc folder
  19. Thanks. Guess I did not remember that from the novel. It's been almost a year since I've read it the first time! :)
  20. On mission 1 I couldn't get the TACAN Yardstick to work. I didn't get any ranging. Lead supposed to be set on 56X and player on 119X T/R A/A but does not seem to work.
  21. I had to hit it few times to work. But it worked.
  22. Fuel state above BINGO at which separation/bugout/event termination should begin is called Joker, not ladder. Ladder means Three or more groups/contacts in range.
  23. So basically when the lead says push Marshall, we recover as single ships using SC ATC is that correct?
  24. Internet access CHECK Last version CHECK Repair CHECK Is it just me or the master server seems down?
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