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Coug4r

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Everything posted by Coug4r

  1. Got the VPC mod installed? That used to mess that texture up, bug in 1 of the lua files.
  2. Not a biggy but nice if it would work properly and probably a quick fix: The LoGetMechInfo() used in export.lua returns only 1 for the canopy status when the canopy is opening. Once it's fully opened the value for the canopy returns to 0. It's a status so it probably ought to be and stay 1 when opened like on other AC. Thanks!
  3. Just tested with the Hornet, doesn't work in MP -> Client tainted.
  4. Ok cool thanks! :) Not that it's a perfect solution but anything helps at the moment. Something like getParking("A-10C") returning a table of valid parking ID's or an empty table or nil when none are available would work better i think.
  5. From the change and update thread: Added scripting functions for airbase parking data (true/false parameter) Is there any info on these functions available yet?
  6. There was a " in that line from copy/pasting, good that you managed anyway :)
  7. If you run this from a command line in the DCS World Openbeta\bin directory it should download the map: dcs_updater.exe --apply install PERSIANGULF_terrain
  8. Seen this happen too on 2.5.x, CPU usage drops to 0 (last core) and that's it. No apparent reason for it from the logs, usually a player spawning is logged as one of the last things happening.
  9. So i assume you have 2 monitors, left and right, left is your main monitor as defined in windows but you want DCS to show on the right monitor right? Can you post your monitor setup file (or contents of)?
  10. Then you probably didn't set the X coord from the viewport right. In case you didn't yet, you can also define your GUI window. Add something like this to your monitor configuration: GUI = { x = 1920; -- Maybe needs to be 0 or -1920 y = 0; width = 1920; height = 1080; } UIMainView = GUI
  11. Never mind, fixed it myself..
  12. I got a question about the home folders, the DCS.release_1_5 doesn't seem to be created so here's what i had/did: - Had (and still have) 1.5 release, 2.2 Open alpha and 2.5 Open beta, all with the correct paths in the registry - Downloaded and installed 2.5 release, that copied 100+Gb from Open alpha, all peachy everything works no problems (although OA not tested, don't care) - Ran the dcs_updater for 1.5 with the repair and update command line parameter, that hardly did anything but at least it's updated - Started 1.5 release, works, started 2.5 release and it works Now i still don't have that DCS.release_1_5 home folder under Saved games, did i miss a step here? Now i got 1 home folder for 2 DCS versions (1.5 rel. & 2.5 rel.)
  13. No, those determine your view direction. I would do what Skate mentioned but set your resolution to your total horizontal resolution. So if you have 2 x full HD monitors you'd set your resolution to 3840 ingame and set your viewport to 1920x1080 but with an x-offset of 1920 (or -1920 depending on where you 2nd monitor is).
  14. That's still from 1.5 and older, you can assign a parking spot and if it's clear and not used for a while the AC might spawn there. I've been going through lua files etc but couldn't find any data on these parking spots for 2.5 so yes, we could seriously use a fix for this. AC spawn where you don't want them, on the runway, tankers and other big aircraft spawn in bunkers... it's a bit of a mess and no fun when you take off after prepping your plane for 10+ mins and an AC spawns in the middle of the runway...
  15. And some script function as well? Also maybe some option to make trees destructible by default when they get hit?
  16. In case this wasn't reported yet, the AsyncNet.dll crash is caused by players connecting to a server that's still loading it's mission. Happens on 1.5 for a long time already, happens on 2.5, happens on other servers as well. Should be very reproducible.
  17. Hi Ciribob. Done some testing with the test version 1.4.9 and so far so good, if you changed a lot under the hood then it all (mostly) seems fine. I like what you did to the Radio Voice Effects! :)
  18. Just out of curiosity, how often do you use alt-enter during flight?
  19. For others this IS more likely a Windows issue, the USB device disconnects occur without DCS running. By now it's a well known Windows (10) issue: https://answers.microsoft.com/en-us/windows/forum/windows8_1-hardware/usb-devices-keeps-disconnecting-reconnecting/7e7c792e-04f1-489d-a735-a8b74a7314b5 http://www.tomshardware.co.uk/forum/id-3057703/mouse-headset-keyboard-disconnecting.html and the list goes on and on. Let's hope ED can find a culprit and/or solution (and inform us)...
  20. I'm sure they'll monitor this thread, it's a pretty annoying issue. One more thing you can try what you didn't mention is to check all Power management tabs for the HID devices in device manager. Just like a lot of USB devices it has this 'Allow the computer to turn off...' checkbox so make sure it's unchecked for all HID devices. I did this like 2 months ago and now that i've checked today 3 were back on again, thanks m$. I wonder if others see the same event fire when the disconnects occur, either with or without DCS running. If you remember the exact PC time it happens and check Event viewer and look under Windows Logs->Security and check if you see a similar event at that exact time then we might be on to something. The recreation of the input devices might indeed not be needed when you alt-enter although the closing and recreation of an input device should happen in the blink of an eye so you shouldn't even notice it. When these ghost dis-reconnects occur it might not be necessary to close and recreate input devices but someone may also just change ports for a joystick for example and in that case it is necessary to close and recreate the input device. There's no way DCS can distinct between one and the other so i guess ED just went for the safest method which will always work. Compared to these ghost dis-reconnects, which can take a couple of seconds, closing and recreating a device shouldn't be the issue. Also seeing this event, maybe it's related https://social.technet.microsoft.com/Forums/en-US/9054b832-d001-4543-b3b0-bcbb729d5f24/esediskflushconsistency-win10-1709?forum=win10itprogeneral
  21. Yeah when i leave the USB logger running, not playing DCS at all, i get the USB devices disconnect/reconnect every now and then. If you search the web there are other people having the same issue, completely non-DCS related.
  22. Maybe it's not the same for everyone, i get the disconnects even without DCS running. I've tried the list of fixes you mentioned but it doesn't help. The only thing that appears to make them occur less often is disabling a bunch of scheduled tasks. What for me always works best is to reboot windows before doing some serious DCS flying.
  23. I would keep in mind that this issue could be a Windows problem. These disconnects also occur without DCS running for some people so i would at least point another finger at Microsoft. You can check for USB device disconnects when DCS isn't running using a USB log viewer: http://www.nirsoft.net/utils/usb_log_view.html
  24. Hi ntreacy! DCS-NL is currently still on 1.5.8 due to some bugs in 2.5 that would ruin the mission for the players. What playername do you use ntreacy? Can't seem to find you in the logs.
  25. Well if you can create your setup within 28 days, it's still free. It's been a while since i've tested that stuff. - FOV: Field of view, self explanatory i guess - viewDX is the yaw rotation for that viewport iirc - viewDY is the pitch rotation for that viewport iirc The other values i can't remember or couldn't figure out what they do exactly. For my rig a 3 viewport setup just drops the fps too much so it's not like i spent a lot of time on this app/config.
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