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Merlins51

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Everything posted by Merlins51

  1. Does anyone know whether it's possible to influence in a somewhat predictable manner the movement of a ground vehicle or infantry by the presence of the player aircraft. For example, a truck may be on a road and I fly my helicopter towards it. It then attempts to drive away from the location of my helicopter, regardless of which direction I fly from. (Think a sheepdog and sheep).
  2. Just a tiny thing. There are trees currently shown growing on the pitch in the Khasab sports complex. Hopefully easy to add a small exclusion zone there for vegetation.
  3. When the NVGs are on mission text (normally in the top right corner) doesn't display. Also, if I press escape, the options menu doesn't appear. In order to see either I need to turn off the NVGs.
  4. Been having fun with these, Greb. So far haven't been able to get my wingman to join me, though. He stays on the runway and never takes off or follows me. Maybe that's a simple fix? EDIT: Looking in the AV8B bugs section of the forum, it looks like this is a bug in the AI behavior of the harrier. AI harriers will only take off vertically and if they're too heavy they won't take off at all! Hopefully will get fixed in a future patch.
  5. I wanted to bind the AA modes to the boat switch on the Warthog throttle. For anyone else who wants to do the same, here's the relevant code to insert into the Joystick default.lua: {down = iCommandPlane_HOTAS_BoatSwitchForward, up = iCommandPlane_HOTAS_BoatSwitchCenter, cockpit_device_id = devices.HOTAS, value_down = 1, value_up = 1, name = _('A/A MODE FWD/GUN THREE POSITION'), category = { _('Toggle Switches'), _('HOTAS')}}, {down = iCommandPlane_HOTAS_BoatSwitchAft, up = iCommandPlane_HOTAS_BoatSwitchCenter, cockpit_device_id = devices.HOTAS, value_down = 1, value_up = 1, name = _('A/A MODE AFT/GUN THREE POSITION'), category = { _('Toggle Switches'), _('HOTAS')}},
  6. Thanks Greb! Haven't tried the others yet but managed to find and get shot at by the targets in mission 1. FYI, the mission briefing is incorrect. It says that targets are at WP6, but actually they're at WP5.
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