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Gliptal

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Everything posted by Gliptal

  1. Sure. I actually have the TacViews for all the missions if you need them.
  2. I did If there's one thing the AI is capable of doing, is employing Mavericks. As I said, I enjoyed being the guy surveying the whole thing. Also, I have the TacView report if you need it for the F-16 problem of the previous mission.
  3. I'll see if I can find the CUD stuff. Depending on a couple of real life commitments, I may consider developing a simple App that allows for creating a catridge through a GUI rather than writing the code directly, if there is enough interest in it.
  4. Mission 15: - The chaff count is low enough that it shows as LOW in the CMSC. - Flare count is 172 and not 225 as stated in the FRAGO. - First message from Colt cuts halfway through. TacView show that the F-16 got hit by a 9M39 shot by the SA-18 (CLA Igla SAM). This also explains why I did not hear from him since. He flew within the fringe of the upper bound of the WEZ, you may want to have him orbit a few hundred feet higher. - Could not see the flare no matter what, although I'm sure I was looking into the right direction.
  5. Mission 14: - I don't know if it's intended, but "capo di tutti capi" is grammatically incorrect: it should be "capo di tutti i capi". That said, it fits fine, I wouldn't change it.
  6. I'm not sure I understood entirely what the problem is, but remember the A-10C uses SAS. Try disabling it and see if the airframe behaves as you expect.
  7. NOTE: The website I used dumped its DB. If you're interested anyway, let me know. This is a quick guide on how to create a custom default cartridge for the A-10C, that will be loaded regardless if it is an editor preview, a single mission, or a campaign mission. I reccommend using JSGME, but editing the files directly works as well (although updates may revert the changes). You should use a proper text editor like Notepad++ or Sublime Text 3, since Windows Notepad may corrupt the file. MFCDs The quick links on the bottom row of the MFCDs can be set. \Mods\aircraft\A-10C\Cockpit\Scripts\MFCD\device\MFCD_left_param.lua \Mods\aircraft\A-10C\Cockpit\Scripts\MFCD\device\MFCD_right_param.lua Commented code with explanations here: TAD The TAD profiles can be set. \Mods\aircraft\A-10C\Cockpit\Scripts\TAD\Profiles.lua Commented code with explanations here: CMSP Programs can be modified or added. \Mods\aircraft\A-10C\Cockpit\Scripts\AN_ALE40V\device\AN_ALE40V_params.lua Commented code with explanations here: IFFCC The AAS entries can be modified. \Mods\aircraft\A-10C\Cockpit\Scripts\IFFCC\IFFCC_param.lua Commented code with explanations here:
  8. So weapon effectiveness with that updated file is the same as the one we had before the Smerch rocket update? I'm only asking because I don't want to have overly effective weapons, and don't know how EDs larger HE blast is accounted for.
  9. Mission 13: - Overhead break triggers the briefing.
  10. Is this mod going to get an official update? I'm still on an older version of 1.5.3 because newer ones crash with this active, and the only working version is the one from flanker0ne, which I do not know whether it takes into account the larger HE blast radius ED added or not. OP hasn't been updated in over a month.
  11. Mission 12: - For some reason, I cannot seem to get the GBU-38s to work when dropping above the cloud layer. They never hit, no matter how I set up the target (Markpoint as SPI, created while lasing). It must be something with the wind and the cloud layer, because it's the same problem I had with the Hammer mission. Not the missions fault anyway.
  12. You can adjust the volume of each individual radio, which can help.
  13. Nice, didn't realize you had to copy over every asset, I thought the campaign wrapping allowed for shared resources. Looking forward to the new campaign!
  14. I noticed that the lack of branching in the campaign (which I totally understand) leads to a slight feeling of disconnection between some subsequent missions, namely those that have multiple outcomes. To remedy this, one idea could be to branch out, but only modify the briefings and/or FRAGOs between the branches. For example, in one of the Hammerfall missions you can either In the next mission though, for obvious reasons there are no references to what happened, since the briefing has to apply to all possible outcomes. Would it be possible to create for such occasions a branch, where the mission itself is identical, and the only difference is in the briefing? The branch would then immediately merge on the next mission. I have no idea if this is doable in the engine or not, but it may add a further layer of immersion.
  15. It doesn't matter where you physically put them, as far as Windows is concerned they are still three monitors side by side. Make sure the main one is the leftmost one, and set 3520x1080 as the combined resolution.
  16. Wasn't expecting so much chatter between the two pilots.
  17. Mission 11: Very nice mission, flew it three times just because I was having fun!
  18. Sum your monitors horizontal resolution and take the maximum vertical resolution.
  19. I managed to take care of him by staying at the fringe of it's WEZ, and killing him as soon as he runs out of ammo. The first run I was unlucky because I overflew right above him, and he took my MWS with the first shot.
  20. How did you all deal with the Igla in the area? I just managed to complete the mission succesfully, but got hit multiple times losing pretty much every system. I ALT-F4ed though since I really want to have another go. Also, ground alignment is doable, provided you immediately spool the APU at the mission start and start the EGI alignment as soon as it's online.
  21. So, I have this habit of playing with civilian traffic on. I must say it really adds a layer of complexity to this mission, since you're forced to actually ID your target before firing (or risk hitting a civilian vehicle). That said, a bus I had not seen ended up just in front of the last CLA truck (heading the opposite direction), and I noticed only after having fired the gun. I genuinely felt horrible for the whole way back to the homebase. Let's just hope that bus was taking soon to be CLA fighters to the nearest training camp.
  22. Lol. Yeah I also use him for the ZSUs.
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