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cubanace

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Everything posted by cubanace

  1. Go into inputs, Keyboard,Dafault in the MOds folder and open it with ether visual studio or Notepad++ and add this under Autopilot,just copy and paste this. {combos = {{key ='J'}}, down = iCommandPlaneAUTOnOff, name =_('Autothrust'), category =_('Autopilot')},
  2. This is great!!!!!!! i Agree.
  3. Su-17 and MIG-23 are two Different Models and the MIG-23 3d Model is not complete yet,it needs to be updated specially the side panels in the cockpit.
  4. MIG-23 98 Update. OK here is a little update on the Current MIG-23 98 Flogger. 3d model update. The new MIG-23 Model is not 100% finished by the 3d artist, while the front of the cockpit might be complete !there are other parts that need work and to be history correct. I been gathering documents to make this MIG-23 as realistic as possible within the limitations i have. Best regards cubanace.
  5. I wish i could find the one from the su-27 that way i could make one from scratch get an idea how it works,but i cant find where the avionics lua is at.
  6. I am pretty sure my latest version of the pak fa project already has all the LUA for the cockpit go have a look into the cockpit folder, and see that i am missing the avionics LUA,cant find the dam thing anywhere so i can code it,.
  7. I will try this for the Su-17M4, thnks a lot starway.
  8. thank you,i already seen those posts,No i have had no luck, i got the codes for the landing gear lever but like i said i am missing the main LUA called AVIONICS,some codes go into the AVIONICS LUA,but i havent had luck finding one or how to make it from scratch. These are my LUAs at this moment for clickable cockpit and other sistems. Adi lua Clickabledata lua clock lua command_defs lua device_init lua devices lua mainpanel_init lua weapon_sistem lua you will notice that i am missing AVIONICS LUA. Thank you for at least trying to help man! ..
  9. NEW UPDATE! READY!! DOWNLOAD!. Here is the next Updte of my Project. #1 Working Avionics Suite to some degree/it is still WIP . #2 Added More Textures to the pit. #3 Added basic texture to the control stick. #4 New Shark Mouth Skin Added. #5 Corrected Landing gear Animation to some degree they still need work,but its way better. Added Key binding Folder to Documents Section,so please read the Key bindings. "NOTE" Avionics suite is not complete in anyway i released it so that you guys can try it out while its been developed like the rest of this project,so you will see miss alignments and glitches you been warned!! :megalol: "KEY BINDINGS" Drag Chute... ( P ) Avionics Suite... Right Shift+H MAp... ( M ) Arrestor Hook.... LEft CRL G or left alt G Flaps.. (F) twice for Low speed High angle of attack Maneuvers. Rdar.. ( i ) IRST.. ( o ) I wish you all a great day and happy flying. Download link. https://www.digitalcombatsimulator.com/en/files/2539621/
  10. At the moment the Mig-23 Ai behaves normally.
  11. Yes everything in the cockpit is animated including gauges and dials,levers ex..
  12. New 3d Model ,Sorry for the delay, i find that this is the right choice because i want for my None Official Modules to be Decent quality and nothing less. Mig-23 Model and Cockpit by.. Professional 3d Artist. Runway and pavement Graphics. Starway Texture pack. There is a lot that i have to work on the cockpit, for example the seat uses metalic Materials and some other parts are just 2d and not 3d,also i have been making a 3d panel,side panels that i been adding textures from the real mig 23 side panels that i got from a 3d real picture mig-23 panorama,the cockpit at this point is missing most side panels and detail towards the bottom and back,yes cockpit looks great as is but is not complete without the side panels if you know what i am talking about. So stay tune and i will upload video in 3dx max of the work in progress of the side panels and plz point out any mistakes or better ways to do this for is the first time i am trying to make new 3d panels for an aircraft.
  13. I am missing the AVIONICS LUA so i can add the landing gear lever clickable code in the Pak Fas Cockpit does anyone know where to fing it or make one from scratch? I have searched but no luck,without the avionics lua it wont work :(
  14. Outstanding!!! Thank you for your hard work and sharing with us all.:thumbup:
  15. you really have an Eye of a HAWK you spotted that :D
  16. good to hear!!! keep up the great work. and the cockpit hud has already been setup,no worries :D.
  17. Bank indicator. Preview of some of the new textures in cockpit and new avionics animations/Lighting Effects. Still need to work more on the bank Horizon gauge is not complete in anyway this was just a test to see how it reacted to left and right imputs,next is calibration and up and down and then il work on the rest of the gauges.:book:
  18. Looking great, i like how it shakes when you fired the rockets,that is impressive!:thumbup:
  19. T-50-9 is the most complete airframe in terms of on-board electronics so far. The aircraft has also received a new two-tone camouflage scheme. Also note the External Pylon!! :D
  20. I will finally be able to post actual new 3d cockpit and external model by next week, i been reskinning it and aplying the textures and finding the correct size of the mig23 in dcs world.
  21. My Pak Fa mod has a new bug after the patch, the AI all the sudden stops flying and it hovers at a speed of around 30kt to the ground, or it just climbs like a rocket out of the map into space i guess:lol::lol::lol::lol::lol: :megalol::megalol::megalol:
  22. cockpit textures. Started Retexturing the Cockpit so that we can tell parts apart better for the clickable side of things when the code is complete. This is only at like 30% https://youtu.be/zsFkkjKJkWw
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