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Everything posted by cubanace
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Modelers/skinners/coders wanted for building "China Asset Pack" for Deka
cubanace replied to carss's topic in DCS Modding
I will just leave this here :D 11:30Pm Added 2 new Pictures of the engine Section Progress. -
Modelers/skinners/coders wanted for building "China Asset Pack" for Deka
cubanace replied to carss's topic in DCS Modding
I will definitely need your Help when I complete the new 3DModel,you think you can Tackle it? Also I have Started the Work Flow SetUp Below is some Preview of the first Skin . -
Modelers/skinners/coders wanted for building "China Asset Pack" for Deka
cubanace replied to carss's topic in DCS Modding
I Have Started Researching and Modeling Both Versions of the H-6K Bomber and H-6U tanker variants ,I will see you guys at the Group Page!! all Progress will be posted there. After the H-6K and U Variants I will Tackle the J-10,The Bomber and Tanker are Both on First Priority at the Moment. Good Luck!! -
I have started Creating the Campaign for the SU-57 Project. You will be Following the Progress of the real T-50 From day one and its First Flight till Production,Campaign includes scrips triggering Fire on engine to simulate its first Problem,campaign is based on real History of the Aircraft, I have done a lot of research on every step the T-50 has been truth in its prototype Life to come up with this Campaign. You will Feel what is Like to be a Test Pilot for the Russian Airforce flying its First 5Gen Stealth Fighter.:D Screen Below is really WIP just to give an idea,each mission will be different and based on real ones.
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Encyclopedia I have started work on the Encyclopedia
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Kim is killing me with Amazing Screens,Never knew my mod would Look this dam good,i cant wait to work on it when I get 2.0.
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Sevas and Kim Thank you for taking the time to confirm Su-57 Project does work on 2.0+ and 1.5.8. INstallation goes into DCS/savedgames/Mods/Aircraft/place mod here If your savedgames dcs folder does not have a Mods folder "make one". Screens by Kim,one of my Beta testers from day one:joystick::D
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I will definitely try that when I get home.
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At the moment it does not work on 1.5.8,I will install 1.5.8 to test on it and when I have the opportunity I we'll buy 2.0+ I just haven't been able too.
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NEW PATCH READY TO DOWNLOAD!! (RWR INCLUDED) #1 New Detailed Skins.(WIP) #2 New RWR (WIP)(Concept) not Final. #3 Blinking Light Behind canopy Removed. #4 Parachute Removed(under Animation Construction) #5 R-37 and Rest of the Loadouts back online. #6 New Splash Screen #7 New Icon (By Sirius) #8 New Load out Icon (by Sirius) WHATS COMING ON NEXT PATCH #1 Test Pilot Campaign (UnderWorks) #2 New Completely HUD Layout with more info. #3 Improved Avionics Suite(UnderWorks) Known Problems Skin Selection Names Show up Double(will be Fixed) VERSION 1.5.7 ,FC3 NEEDED. Download links https://www.dropbox.com/s/n144s4zrvl7x9y7/Pak-Fa.7z?dl=0
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Incoming update will include. #1 New Hud Frame and Glass #2 Skins Updated to HDR #3 Skin #511 Nose Section Worked #4 Removed the Blinking Nav Light Behind the canopy #5 Removed Chute,I will Add Better Animation For it #6 New #55 weather skin #7 Completely New RWR(Concept) About RWR Green( Primary Threats Yellow (Secondary threats Letters (Threat Type RWR Parts and what they doin logic NOse section all the way to wingtips detects Threats up to 360 Degree via link to tail section RWR. Lock and Launch Warning all so worked on.
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RWR CONCEPT Early Preview of a concept I been working on for the SU-57 RWR.
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New Textures. Been Busy Rebuilding and Upgrading the cockpit and upgrading the External textures with PBR and HDR settings. Also #511 is almost finished.
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Working Hard for This Community... Special thanks to Sirius,he improved the icon while I worked on the Splash Screen,Team Work does Wonders. #1 New Splash Screen #3 New FM Tables #4 Working Bay Doors ,These would be for display only
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Where's the Download Link?:music_whistling::D:D:D Cant Wait!!!!.
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Hi Welcome to DCS,what type of sounds are you trying to change? As in for Aircraft Sounds they are done by replacing the sounds in EFFECTS FOLDER and what tells the sounds what to do is found under SDEF FOLDER,located in your MOD File of your Aircraft,If your Mod does not have the above Folders Add them you also Need to call the sounds in your Entry Lua. Code mount_vfs_sound_path (current_mod_path.."/Sounds/Your Plane name/")
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Not the SDK But is a big step for me Its the EFM-ASM BUild in Progress:D
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Happy ThanksGiving to you too and this Community :thumbup:
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New Name font and Theme New Theme and Name Font.... Still not final but Improving.
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EFM CORE HAPPY THANKS GIVING:D
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More Work on the FM. Working on the Drag and Energy management to see how it reacts in SFM and then transfer it to EFM for testing. Used Autodesk Wind Tunnel Program . Preview of sustain Turns .
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ALL NEW DIGITAL The SU-57 PROJECT NEWS Content will be created by using Real 3d renders Of our New SU-57 Model,no more web pictures to make theme nor backgrounds. Preview and not Final. https://youtu.be/KkjwQd34k6M Best Regards CubanAce.
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New UPdate Next Update Focus in Module Structure ease of use For the Players. Skins Now Added to the Arming Screen. R-37 Missiles Back online. Credits go to This Community and team . Team ( Kim,Slebedeff,Sokol) Latest Version Of the SU-57 Project https://www.digitalcombatsimulator.com/en/files/2539621/ Best Regards Cubanace.
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New Update coming... you will now be able to change skin from the Arming Screen and R-37 Has Been Added again After the latest Update of dcs wich broke the code,but its back to normal give me an hour i will upload it to ed files,FM Table also work on,Credits goes to our long term friend of the pakfa mod "slebedeff ","Kim","Sokol". :thumbup: All Credits goes to the Community and this Team.
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Thank you for helping me out in sorting things out in the mod,I will upload the upgraded version asap after I take out the strobe light behind the canopy, behind the canopy is a missile detector and interceptor not a strobe light so I will be also fixing the 3d.:D:joystick::thumbup: