I think in trying to use wind to trick the game to start in the right direction is not a good solution in this case. I think the problem is deeper and lies in the editor in that it doesn't recognize the vector/direction, sequence of waypoints. BTW I forgot to mention that the mission was created in World 1.2.16 then re-saved in World 1.5.
@Bourrinopathe, roger that! I will do that from here on.