Jump to content

Acedy

Members
  • Posts

    1907
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Acedy

  1. Für ungelenkte Raketen und Kanonenbehälter bietet es sich an, den manuellen Zielmodus mit fixiertem Zielpunkt zu verwenden. Siehe Handbuch S. 6-89 Punkt 11 und S. 11-26.
  2. According to Eagle it is a false positive. A user in the German forum section reported that the problem is known to Avira. To disable the warning you can set an exception for the ./Ka-50/bin/stable/ folder. How to do that for the scanner/guard is explained here: http://www.free-av.de/documents/products/pdf/en/man_avira_antivir-personal_en.pdf See pages 57f (Scanner) and 62ff (Guard).
  3. Check that you run both BS and TIR with the same rights (usually administrator)
  4. Many people can play these campaigns just fine using Vista, so you should try it at least.
  5. Acedy

    Erste Fragen

    Im Zuladungseditor ist rechts unten ein drop-down Menu ohne Beschriftung, da kannst Du die Skins wählen.
  6. AlphaInfinity offered his KA50.com dedicated server to help with beta testing. I just dropped onto the server and saw that he installed the mod, so you can now also test it on a 1st class Black Shark server. Thanks alot mate, great effort!!! :thumbup:
  7. Isn't that a transaction number in the mail? The serial should be available on the website, after you logged in.
  8. Grob gesagt: Düppel täuschen Radar, IR-Täuschkörper Infrarotsensoren. Der Ka-50 verwendet allerdings kein Düppel.
  9. Sorry Leute, wie gesagt, keine StarForce hin, StarForce her Diskussion mehr. GreyHead, das ist die letzte Warnung! Ich darf Dich an Forum-Regel 1.10 erinnern: Alle mit Aktivierungsproblemen bitte den anderen Thread benutzen. /closed
  10. Acedy

    Erste Fragen

    Zu 1. Nicht vergessen, den Wegpunkttyp auf "Start von Parkposition" zu setzen, dann sind alle Systeme aus.
  11. Leute, wir werden hier keine weitere StarForce Diskussion dulden, das Thema wurde bereits 100.000 mal breitgetreten und es gibt absolut nichts neues mehr, was man dazu noch sagen könnte. Eagle weiß, dass nicht alle Kunden mit der Entscheidung einverstanden sind, aber der Kopierschutz wurde jetzt so gewählt, und wenn es jemandem nicht passt, dann soll er die Sim eben nicht kaufen. Punkt. Auf der Packungsrückseite steht groß, dass Black Shark Internetaktivierung erfordert. Gut, das kann man vielleicht nicht erkennen, wenn man das Spiel online bestellt, aber dafür kann Eagle ja nichts, das müssen die Händler dann auf ihre Seite schreiben. Außerdem gibt es hier im Forum in den engl. und jetzt auch den dt. FAQ genügend Informationen zum Kopierschutz der DVD Version, jeder kann sich also durchaus mal vorher informieren. An alle die Probleme mit der Aktivierung haben, falls Ihr einigermaßen Englisch könnt, gibt es auch die Möglichkeit, Black Shark per eMail zu aktivieren. Evtl. sind die StarForce Server im Moment offline, das kommt schonmal vor. Wir werden uns in jedem Fall bei Tez erkundigen, was der Fehler "Die Aktivierung wurde vom Server abgelehnt. Wenden Sie sich bitte an den Technischen Support und übermitteln Sie folgende Information: A fatal error was registered" bedeuten kann. Es wird aber vermutlich am Wochenende noch keine Antwort dazu geben.
  12. Very cool video indeed, rep inbound! And nice targeting skills with the gunpods. Personally I find it easier to fire gunpods/rockets in manual than in automatic mode.
  13. I added another feature on Distilers suggestion: you can now specify how many players (in percent of all players on the server) need to vote so that the vote/poll is valid. Readme for RC3 attached to first post.
  14. Yes, you can configure it so that it pauses or restarts the current mission when all players left. Pausing when all players join spectators isn't implemented, I didn't think of that but it is a great idea indeed. Will add it to my wishlist. Thanks! :thumbup:
  15. Okay, the server is online again. I found the bug that caused incorrect teamkill logging and hopefully fixed it. I also added a few minor convenience features. Most people connecting to the server didn't understand how to resume it (i.e. by entering /resume into chat), even though the message of the day explains it. Now the server should resume automatically 1 minute after a new mission has been loaded (unless the server is empty), and also when a new player connects to the empty server. Votekick/Missionvote starters do not have to vote anymore, starting the vote now counts as "yes". I will post an updated readme later. Check it out!
  16. Hey, willkommen im Forum! Hast Du im Kategorie drop-down Menü den Eintrag "Achsenkommandos" ausgewählt, und die Schubsteuerung dem Kollektivhebel dort zugewiesen? Die zwei separaten "Kollektivhebel nach oben" bzw. "unten" Aktionen funktionieren nur für die Tastatur.
  17. @lapster: 1. Wie die anderen schon gesagt haben, musst Du Black Shark nicht deaktivieren, wenn Du es einfach nur neuinstallieren willst. 2. Welches Betriebssystem verwendest Du? Falls Windows Vista: hast Du Black Shark in das Standardverzeichnis "Programme" installiert? Wenn ja, deinstalliere bitte Black Shark nochmal, lösche alle Reste des Installationsverzeichnisses, und probiere bitte mal, es woanders zu installieren, z.B. C:/BlackShark/.
  18. Okay, Distiler helped me alot with testing: THANK YOU MATE!!! :thumbup: First results: the logging of teamkills does not always work correctly. When other guys killed friendly human or AI units, the script recognized that correctly, but when Distiler killed any it didn't. Very weird, I will investigate that. For the time being the server configuration has been changed so that you should be kicked for a score lower than -50.
  19. Thanks guys! Yeah I have to investigate that, it worked fine when I tried it with the two PCs I have at home. Your kills weren't logged in the logfile either. Maybe I misunderstood how the events.lua file works. Will check. Thanks for the feedback! :thumbup:
  20. Ping can be accessed via the API, I thought about implementing an automatic kicking option if player ping is too high, but decided against it for the first version. Maybe later. The server cannot control bandwidth settings.
  21. Yeah, me too, but it depends on the outcome of the beta test. *crossing fingers* ;)
  22. Hey everybody! As you know, Black Shark currently offers only basic server administration tools (manual kicking and mission loading). Some of you are looking forward to a full-fledged dedicated server option, and have already suggested certain features they would like to see. However, it seems that only few people noticed that Eagle actually provided a quite powerful Lua based API, which you can use to implement more advanced administration features by yourself, given that you have some basic programming skills in Lua. I don't know when Eagle plan to release a dedicated server option, so in the meantime I thought I could write a small mod which uses that API, and gives both players and server hosts a few additional server management functions. ServMan is the result of these efforts. It is a purely serverside mod that enables a chat based interface, which server hosts and players can use to control the server. So far the mod offers the following main functions: Features - automatic kicking for teamkills (human and AI) - automatic kicking for too low score - automatic banning after too many kicks - banning single IPs and whole IP ranges - automatic mission restarting or rotating - remote masterbanlist that can be downloaded via http - appointing subadmins (accounts are password-protected) - manual kicking, banning and mission loading - penalty time after kick - extended event logging including a chatlog - message of the day and server rules - (un-)locking the server - votekicks - missionvotes/-polls I have attached the preliminary readme where you can find more information. About this beta test The first release candidate of the mod has been finished, I tested it thoroughly using two PCs via LAN, and everything works as expected. However I don't know yet if it runs correctly when more players are connected to the server, and if there are any long term stability issues. That's why I want to do a public beta test before actually releasing the mod. I just started a public server with the mod enabled, and I would like to invite everybody to help me test it! All you need to do is to join the server, play on it and use all of the functions the mod provides (see below). Server details: BETA TESTING HAS BEEN FINISHED. SERVER OFFLINE! Other Servers The following servers are also running the current RC of this mod: - KA50.com (thanks to AlphaInfinity) - SimHQ server password: redbird (thanks to guod) - 104th Phoenix Monday and Tuesday (thanks to PoleCat) - 159th GAR (thanks to Fudd) Player Commands As a regular player you can use the following commands. Each command starts with a slash "/", and you just type it into the chat console: Misc. commands /resume - Resumes the current mission if it is paused. /help - Shows a list of all player commands that are enabled on the server. /info - Shows a list of ServMan functionalities that are enabled on the server. /rules - Shows server rules. /players - Shows the list of all players connected to the server and their corresponding player ID. /missions - Shows the list of all missions that are available on the server and their corresponding mission ID. /timeleft - Displays the remaining time until the next mission will be loaded. NOTE that if the mission is paused, you can use the /resume command to resume it, you don't need to leave the server!!! Votekicks: /votekick:<playerID> (example: /votekick:5) /kvote:yes /kvote:no You can use the '/votekick:<playerID>' command to initiate a votekick against the player with the specified playerID. After the votekick has been initiated, players can use the commands '/kvote:yes' to vote for or '/kvote:no' to vote against kicking the player. The votekick is successful only when the majority of players voted 'yes', but if the vote is a tie then the player can stay. However note that if the player to be kicked leaves the server during the missionvote, this will be interpreted as a confession of guilt and count as a kick. Missionvotes: /votemiz:<missionID> (example: /votemiz:3) /mvote:yes /mvote:no You can use the '/votemiz:<missionID>' command to initiate a missionvote for the mission with the specified missionID. Players can use '/mvote:yes' to vote for or '/mvote:no' to vote against loading the specified mission. You can also use this command to restart the current mission. Missionpolls: /mizpoll /pvote:<missionID> (example: '/pvote:6') You can use the '/mizpoll' command to initiate a missionpoll that lets all players decide which mission to load next. Players can vote for their favorite mission by using the '/pvote:<missionID>' command, where <missionID> is the ID of the mission they would like to play next. Players can also vote '/pvote:0' if they want to continue the current mission. The mission with the most votes will be loaded immediately, if there is more than one winning mission then one of these will be picked randomly. However if there is a tie between one or more missions and the players who would like to continue the mission (or nobody voted), the current mission will be continued. Additional notes There are more commands, but those are restricted to server hosts and subadmins. However, if you are a server owner yourself, you can contact me via PM and I will set up a subadmin account for you, so that you can try these features. If you see a player online called "Kick me!", that's a dummy that you can kick via votekick :) Since this is a beta test, you may behave on server as you like, just remember that you have to face the consequences ;) Note though that I will reset the banlist from time to time. I will be online at times, but I won't be able to fly with you, because for testing purposes I want to run the server itself as a "pseudo-dedicated" server that is not intended for playing, just as a host, and the other PC I can use to connect is quite old and runs Black Shark like a slideshow. However I may ask you to help me conduct some tests. Please use this thread to provide feedback! Thanks alot for your help!! Acedy
  23. Acedy

    Mirrors Edge

    I wanted to buy this game for my sister as a birthday present because she likes Parkour and the game looks "hip", but I wasn't sure if it would run well on her PC, so she got something else in the end.
  24. Acedy

    Armed Assault

    Can we stop the childish name calling please?!?
×
×
  • Create New...